ARK: Survival Evolved

ARK: Survival Evolved

Alien Laser Pistol
46 Comments
jaceburrows0521 8 Jul, 2024 @ 2:49pm 
Ik he made a mistake and put the 1 before the 2 in 2021 it is a joke don't take it seriously
jaceburrows0521 8 Jul, 2024 @ 2:48pm 
Kandi Raver how do you ask is this working is 2012 was one of your fav guns back in 2017 to 1019 did you go back in time then come to 2021
Scout Gaming 25 Apr, 2023 @ 1:51pm 
does it do torpor
oregp 9 Sep, 2022 @ 6:39pm 
esta bien echo
Kandi Raver 8 Oct, 2021 @ 4:27pm 
Is this still working in 2012?
was one of our fave guns back in 2017 ish to 2019
Th3_Blu3_D3viL 18 Sep, 2021 @ 1:44pm 
@Ekagrah do what i did with the tranq railgun
spawn its primitive engram and put it into S+ fabricator
Rampage_Starfire 29 Jun, 2020 @ 8:54pm 
Marinesharp, come back!

I want the Damage configurable version of this!:steamhappy:
𝕯𝖊𝖒𝖔𝖓 7 Jan, 2019 @ 1:32pm 
Add a sniper based on the module from black ops 4.
SavageCaliber 9 Nov, 2018 @ 11:46pm 
Server Name:SkyArk-HUB-RP-PVP/50xp/15gather/50taming/EventsOnSat!
ServerIP: 167.114.116.122:27045
Server Info:
Network Maps: 1 Crystal Isles / EXTINCTION 2/ EbenusAstrum on 3
FREEFORM ROLEPLAY LIKE THE FAMOUS TWITCH RP SERVER
MAIN MODS ARE: DinoOverHaulX, Primal Fear
Difficulty: 6.0
Maximum player level: 818 (Before Assenstion)
Wild dino max level: 500 avrege dinos 1080 speacial creatures (Max Tamed is 1500.)
50x XP
15x Gathering
45x Taming
50x Egg hatch speed
Crop growth speed Multiplied
45 MODS 15-20 MINUTE LOAD TIMES!
Unlock all engrams at max level
Stats for dinos & players multiplied
PVE Players Welcome!
ACTIVE STAFF!
SERVER EVENTS EVERY SATURDAY!
CLUSTERD SERVERS! 3 WORLDS TO DOMINATE!
EzENGRAMS!
OFFLINE GUARD SYSTEM!
IMMERSIVE TAMING!
RARE SIGHTINGS!
StructureSaver!
SERVER WEBSITE: {LINK REMOVED}
MODS:Mod Collection Can Be Found At: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=771964727
DISCORD SERVER INVITE : {LINK REMOVED}
Ekagrah 13 Sep, 2018 @ 2:48pm 
You should consider getting this to work with S+. I can spawn these items in but no chance of crafting it legit.
Marinesharp  [author] 8 Mar, 2018 @ 4:20am 
I'll add ini commands for this mod when I get a chance, that way you can configure damage to your liking for PvP.

As for bosses, someone said it does but when I tried to replicate it the game ran fine. Discussion is on page 2 I believe.
xxbeatxx6 7 Mar, 2018 @ 5:48pm 
does this mod crash when u use it on bosses?
xxbeatxx6 3 Mar, 2018 @ 11:03pm 
is there any way u can make a pvp blanced version of this ?
Marinesharp  [author] 18 Feb, 2018 @ 2:16pm 
I just tested it and it's showing up in the Fabricator when it is the only mod.

Make sure that you are not using a mod that replaces the fabricator. Doesn't matter where it is on the list because the mod is set to be made specifically in the vanilla Fabricator so if that does not exist, then it cannot be made. If you are running things such as stacking mods, those may replace the Fabricator.
Bianca Roughfin 14 Feb, 2018 @ 9:24am 
Just a Feedback, The weapon is great tho the engrams say it is build on the Fabricator, i have tried all the processes for fixing it like replacing the fabricator and adding the mod at the top of the mod list for priority but its still not being built in the fabricator.
Only place it is available is in the Tek Replicator which pretty much removes the purpose of obtaining a Tek like weapon without actually reaching the Tek Tier.

Also , it would be great if the Gun could be dyed and if it had a built-in flashlight. <3
Deja Vroom! 18 Dec, 2017 @ 3:28pm 
I'm curious as to how you are meant to get all of your Mods to work properly together. The issue Im running into is choosing which one to load first. As only 1 can show up in the fabricator at one time. Any workaround for this?
HeavyMetalClown 21 Sep, 2017 @ 4:31pm 
Thanks.
Marinesharp  [author] 21 Sep, 2017 @ 3:42pm 
Yes, if you put the code below in Game.ini under [/script/shootergame.shootergamemode], it should set both the gun and the ammo to unlock at level 1, cost 1 engram point, and have no required previous engram unlocks. I've never tested it but it's how people have mentioned doing it on my other mods. Also this is supported by the game, not my mod so there is other documentation about overriding engram costs out there if you get stuck.

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_A1LP_C",EngramLevelRequirement=1,EngramPointsCost=1,EngramHidden=False,RemoveEngramPreReq=True)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CoolantCell_C",EngramLevelRequirement=1,EngramPointsCost=1,EngramHidden=False,RemoveEngramPreReq=True)
HeavyMetalClown 20 Sep, 2017 @ 9:51am 
Any way to make it unlock earlier? Or am I just missing something in your editing documentation?
TaylorDoesn'tKnow 13 Aug, 2017 @ 10:58am 
No other mods but I think it might just be an issue with my PC itsel, it's been f***ing up alot recently so... yeah, still a good mod. :steamhappy:
Marinesharp  [author] 13 Aug, 2017 @ 10:23am 
@DilophosaurusREX, I could not reproduce your problem. Tested it against all 4 bosses and had no crashes or slowdowns. Make sure that it is not conflicting with other mods.
TaylorDoesn'tKnow 7 Aug, 2017 @ 6:17am 
It crashes my game when I shoot at the bosses.
[FF]Terrack 1 Aug, 2017 @ 3:30pm 
make a revolver tek pistol add it to this mod have it shoot 6 shots then reload but have insanely massive damage
Marinesharp  [author] 25 Jul, 2017 @ 11:16am 
If you would like to change the material costs for this weapon, please check the description above
for the name of the weapon blueprint as well as a link to the tutorial on how to do this.
mahaoete 22 Jul, 2017 @ 6:44pm 
thanks bro awesome mod
Marinesharp  [author] 22 Jul, 2017 @ 5:11am 
@mahaoete, the command is:

GiveItem "Blueprint'/Game/Mods/AlienLPMod/PrimalItemAmmo_CoolantCell.PrimalItemAmmo_CoolantCell'" 1 1 false
mahaoete 22 Jul, 2017 @ 4:23am 
whats command for coolant mag
Orange Phantom 19 Jul, 2017 @ 5:40pm 
nevermind got thksfor the help
Orange Phantom 19 Jul, 2017 @ 5:35pm 
how do you type it in specifically
Orange Phantom 19 Jul, 2017 @ 5:07pm 
k
Marinesharp  [author] 19 Jul, 2017 @ 4:53pm 
I've just tested the command on Ragnarok and it successfully spawned the pistol for me. Try disabling the mod and re-enabling it.

If that doesn't work, try completely unsubscribing from it, restarting Steam, and then subscribe to it again.
Orange Phantom 19 Jul, 2017 @ 3:52pm 
nope staill not working i am on ragnarok map would that affect it?
Marinesharp  [author] 19 Jul, 2017 @ 2:17pm 
Try adding admincheat before the command. As in:
admincheat GiveItem "Blueprint'/Game/Mods/AlienLPMod/PrimalItem_WeaponA1LP.PrimalItem_WeaponA1LP'" 1 1 false
Orange Phantom 19 Jul, 2017 @ 1:57pm 
how do you Command to spawn Pistol i've been typing in the GiveItem "Blueprint'/Game/Mods/AlienLPMod/PrimalItem_WeaponA1LP.PrimalItem_WeaponA1LP'" 1 1 false but it says missing blueprint
Sytha 25 Jun, 2017 @ 1:46pm 
it actual does shoot lasers COOL
Static Hub 2 Jun, 2017 @ 8:39am 
@Shadlos
There is a Magnum in some1's mod.
Shadlos 2 Jun, 2017 @ 7:56am 
Very similar to the Magnum i've been craving in ark. Though i feel this is as close as it gets for now. Nicely done.

Still would love a normal .44 Mag Handgun or something like that.
Static Hub 2 Jun, 2017 @ 4:26am 
:pinkheart::pinkheart::pinkheart: Loving this gun many thanx for making it :gs_happy:

I have one request, could you make it so i can dye the gun
Hirnsausen 29 May, 2017 @ 7:49pm 
But I have now a request for you, maybe you can help us with that mod idea:

A new
Metal Wall Sign

- But it is smaller than the original one, just slightly smaller than the SIDE of a Big Storage Box.
- The text is larger than of the original (easier to read) but allows only 20 letters, one line of text.
- Paintable.
- Attachable to ANY underground: wall, boxes, floor, ceilings, machines.
- This one hangs STRAIGHT, not slightly diagonally as the original.

Can you do this?
Hirnsausen 29 May, 2017 @ 7:45pm 
But we had to give up our night raids. They simply had it too easy to aim at us and kill many of us. Yes, it is a sign for "run for your life", but not the enemies are on the run, but we self! :-D
Marinesharp  [author] 29 May, 2017 @ 6:42pm 
The pistol is fairly powerful so the blue glow creates a "run for your life" effect just like some TEK items. That said, it may be slightly more stealthy in the day
Hirnsausen 29 May, 2017 @ 6:28pm 
Yes yes, but our tribe cannot use them as long as they make us self to easy targets in the night.
Marinesharp  [author] 29 May, 2017 @ 6:24pm 
SharpTEK is not biased towards anyone, we assist all ;)
Hirnsausen 29 May, 2017 @ 5:55pm 
The good thing with this weapon is, if opponents wear it by night, we can easily detect them and shoot to the direction of this illuminated laser pistol. They make fantastic targets, and killing their holders, by night, is now really easy. Thank youMarineSharp, for making them glowing! :-D
Marinesharp  [author] 29 May, 2017 @ 4:42pm 
Needs to be above any mod that modifies the fabricator engrams on the mod list. Trying to figure out a solution to this but no success yet
RZRsEdge 29 May, 2017 @ 4:34pm 
Learned the engrams but it doesn't show up in the fabricator.