Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, vehicles does not attack remote controlled unmanned vehicles.
If it still does not work, try to check Programmable Block and tap "Recompile" button.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1082985883
It will be nice to have this in blue print version, no loading world. ;/
I would also love it if it were possible to set this up so that you could set the drone vehicles to your own faction, and then they would attack players from hostile factions that got too close to your base, that would be so cool!
I wonna do a szenario with hovertanks with ai. they will have a ground alignment script so the only thing it needs to do is to aim the tank(some are fixed) / turn the turret and drive forward, backwards, left right.