Arma 3
Project Infinite - Core
27 Comments
WarmMilkexe 17 Sep, 2021 @ 4:09am 
is this compatibe with antistasi ?
[TFWS] GreenARMY 26 Aug, 2019 @ 9:01am 
Hello i have a Question can my friend use and Reupload your mod on my Arma3Sync Modpack?
❂Sheriff❂ 5 Apr, 2019 @ 1:47am 
i hope you make Kar98 M1grand or Thompson Submachine Gun
colgeet 5 Feb, 2019 @ 7:27pm 
And a Bangalore
Tomanitor 5 Nov, 2018 @ 5:45pm 
hey why don't you make a lebel rifle. or a winchester rifle?
El Berl 23 Jun, 2018 @ 10:55am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=1420124163

I made a damage improvement mod that makes weapons like the Falkor Petra less wimpy.
Fliqqs 13 Jan, 2018 @ 12:55am 
Sorry i completely forgot to mention that our server is already monitzed as per bohimeas guidelines. Are you still ok with us using it on our monitized server?
Bnae  [author] 12 Jan, 2018 @ 11:19pm 
Fliqqs : You can use this on your server- just don't reupload, modify, abuse or use in any commercial purposes
Fliqqs 12 Jan, 2018 @ 5:45pm 
Hello. commenting to ask if i can get in touch to negotiate using this on a server, cheers!
north 7 Oct, 2017 @ 3:04am 
I would really love to see this working with the advanced ballistics within ace, otherwise it's way too easy to use these weapons and that's just because the Falkor Petra is laser accurate.
Hue 6 Aug, 2017 @ 2:52pm 
Is there an ACE compatibility mod for these mods?
Noir 7 Jun, 2017 @ 12:39pm 
Im really enjoying the quality of the weopons and im really excited, if you release more weapons for the community.

Ps: Please don't feel like your being rushed.
Richard King 4 Jun, 2017 @ 7:34pm 
@bnae, its a problem with arma 3 itself. Even without mods you can not switch weapons from crouch it loops as well, EM and the switch weapons while moving use simulr code and as such this bug in arma 3 coding by bohemia effects both. Just know it cant be fixed by us and your not causing it. :)

-Richard King
Vice Admiral, UNSC Navy
Bnae  [author] 3 Jun, 2017 @ 11:57pm 
@Thunder Well i'm glad to hear that it's not my addon :)
Thunder Dong 3 Jun, 2017 @ 10:49am 
@asta that happens normally with enhanced movement, it's not an issue with this mod, it's an enhanced movement problem.
Bnae  [author] 3 Jun, 2017 @ 1:44am 
@Asta Thanks for reporting this bug, I'll take a look.
Jabarabo 2 Jun, 2017 @ 1:38pm 
that happens to me even without the mod
Asta 2 Jun, 2017 @ 1:21pm 
Found a bug.
With the Enhanced Movement mod if you holster while in crouch it just loops on and on, not sure if its a problem with EM or this..
Lakarak 1 Jun, 2017 @ 8:36am 
Amazing
Tonypoo 1 Jun, 2017 @ 5:12am 
Ok, thanks! I'll stick to the all in one pack then. I love all the weapons equally. :D
Bnae  [author] 1 Jun, 2017 @ 2:58am 
@Turok All weapons are included in all in one and separate packs. This makes it easier for people who don't want to download the whole package :) For a bonus you can see some changes in advance if you're downloading separate packages.
Tonypoo 1 Jun, 2017 @ 2:23am 
I'm kind of confused. Is this just for the weapons from the original Project Infinite pack released as separate files? Or will new weapons be released in separate packs from now on?
Sander 31 May, 2017 @ 1:07pm 
I have already subscribed. To be more up to date :)
Sander 31 May, 2017 @ 12:57pm 
Ups, that's true mate, sorry :D
Bnae  [author] 31 May, 2017 @ 7:08am 
@alessander8.villa Please visit my YouTube page and watch "Knives" video, it should explain most of it :)
Sander 31 May, 2017 @ 6:53am 
Launchers* (not pitchers)
Sander 31 May, 2017 @ 6:53am 
Hello, I wanted to ask one thing. As for the issue of knives, how is it going to work exactly? How will they be available in the inventory, at the place of the pistols, pitchers or have a new site? :3