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[your opinion might differ]
@blk_panther For me, the point isn"t if I like it or not, it's just that I'm a little bit cartesian sometimes XD So in my mind, if others original sets got black shadows, the ones I'm building had to have black shadows too, I follow the same rule. (Except of course for Castle, Monastery, Docks, Mill, Town Centers, Walls and Towers).
Personally I like this mod better than other spanish ones - but hate black shadows!
In one of the next versions I'll add a load order helper that activly takes into account those information (and others), so people can't mess up their load order.
You can 'trick' it by creating a local mod and adding all new graphics though.
You can then use that local mod as a base for my IA mod conversion.
This way you need to do some work manually (for now) - but you at least save the time of renaming all the files.
You can open a dialog there, that enables you to choose the IA civ the mod is supposed to cover, a default civ to fill up missing graphics if needed/wanted and a source mod that you want to convert into a IA compatible format.
(For now you can only convert existing mods, later you will be able to create them from the ground.)
You can then assign single graphics to the IA civs entries, or let my tool do this automatically - or in a combined way. It's all explained in the manual.
My tool will then create a new local mod with all the chosen graphics having the correct slp numbers for the chosen IA civ.
Are you talking about this ? => https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=267618740
What do you mean by create them automatically ? If it can be useful, I will gladly test it of course :)
Any 'real' feedback (other than from the testing that was done) on it would be great. :)