Space Engineers

Space Engineers

antimatter batteries
32 Comments
Bloodthirsty 17 Aug, 2024 @ 11:31am 
Zou u zo vriendelijk willen zijn om de mod te updaten, hij werkt nu niet meer na de game-update.
|RD| OneSki 23 May, 2023 @ 5:21am 
Dr. Richtofen, I usually build a few welding blocks around the battery so it can build itself.
Prof. hulk  [author] 22 May, 2023 @ 12:13pm 
thats on purpose considering how much power you can store in them
Eddy The Liar 22 May, 2023 @ 5:10am 
Is it just me or does it take anyone else 5 hours to weld the damn things?
Prof. hulk  [author] 26 Feb, 2023 @ 1:13am 
i purposely made it so they had no charge when they were built so sorry but thats how this mod is going to stay
|RD| OneSki 25 Feb, 2023 @ 6:10pm 
Is there a way to make it so there is some charge when first built, like the vanilla batteries?
BESTWIZARD 10 Jun, 2022 @ 11:48pm 
good luck with new mods ! We see you working ! It best !
Prof. hulk  [author] 10 Jun, 2022 @ 12:30pm 
your welcome but if and ever the mod stops working that will be it im pretty much done with se
BESTWIZARD 9 Jun, 2022 @ 3:23pm 
more more hi-end mods ! You BEST !
xanchoq 4 Dec, 2021 @ 11:32am 
disappointed that it was a vanilla battery block... over joyed to have a battery with 80 thousand years of power LOL
Armigus 21 Jul, 2021 @ 11:08pm 
I'm with spacedout... cost is not exactly survival ready. This thing needs to cost a lot more, especially gravity, thruster, power cell, and superconductor. Maybe reference the field emitters from the shield mod.
Archon 25 Jan, 2021 @ 10:02am 
Is this still current? I heard there might be issues with mods older then 2020 due to dlc conflicts. look amazing. Thanks
jetblade545 21 May, 2020 @ 11:32pm 
OHHH piece of candy.
ThePhoenixKnight 14 Feb, 2020 @ 7:18am 
Nice
Hakuudon 24 Nov, 2019 @ 11:43am 
I laughed so hard when it said my battery would be Fully charged in just a little over 100000 YEARS!!!!
spacedout 2 Sep, 2019 @ 9:53pm 
build cost seams a bit low for what these batteries can do but still love that they provide a place to just store all the extra power. maybe a version that limits them to static grids would be great so that they couldn't be used on ships?
MagicMarker 13 Jul, 2019 @ 8:24pm 
"Mods of my own" you say? Ha! That's bloody likely...

But really, that's what I said about modding for The Sims 2 as well, 11 years ago. And then I started modding for that game, and I couldn't be stopped for about 7 years. So you never know.
Prof. hulk  [author] 13 Jul, 2019 @ 7:46pm 
np feel free to use the code for mods of your own
MagicMarker 13 Jul, 2019 @ 7:06pm 
@Prof. Hulk: I didn't know of those generators yet. I had merely been searching for battery mods. But I will have a look now:

Okay, that was the Oxygen version. But it also contains a link to the Hydrogen model. So there's no problem. I'm gonna look more closely at those. The numbers are not entirely right, but maybe I can figure out how to change that myself. You never know. Thanks.
Prof. hulk  [author] 13 Jul, 2019 @ 6:47pm 
now its better if you use a mod of the hydrogen power gen like the one i made. not sure if anyone else has yet though but if your not aware of it heres the link to my mod of the hydrogen power gen

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1738722225
Prof. hulk  [author] 13 Jul, 2019 @ 6:44pm 
that was the idea for the mod it was just a means to absorb the reactors idle power for later use but a while later 2018 i think they added some code in that made it so you dont get 100% of the power you put in out
MagicMarker 13 Jul, 2019 @ 4:49pm 
@Prof. Hulk: 45,000 years to charge, really? That's just friggin' awesome! Have a shitload of reactors, turbines and solar panels run all day every day, powering all your machines and simultaneously soaking this baby in it. If EVER your power grid happens to fail, the sponge will just power the base all by itself!

Absolutely RAD!
Rozoh 11 Jun, 2019 @ 9:11pm 
would it be alright if i made A model for the batteries for you to use?
Prof. hulk  [author] 11 Jun, 2019 @ 12:26am 
no i can't. if there is a way i don't know how to do it i have very limited coding experience
Rozoh 10 Jun, 2019 @ 5:28pm 
can you alter/make a variant were the power output can be change by the player Via a slider?
Prof. hulk  [author] 19 May, 2019 @ 8:51pm 
lol sorry about that but to most people it doesn't matter because they have no clue about power measurements. but yes i will fix it now as for the years thing.... lets just face it i made these batteries to be power sponges to use the power at a later time
KrzysD 19 May, 2019 @ 2:37pm 
Wow 45000 years to recharge...they are vanilla blocks, and would you be able to make the suffix say MW and GW, cause when you say mw, that means milliwatt which is nothing in terms of power.
Prof. hulk  [author] 1 Apr, 2019 @ 5:40pm 
i dont need to fix it i just tested it out now and it works as intended. all of the batteries have a long build time so keep that in mind and try again then get back to me if you still have trouble it may be a mod conflict though that is unlikely
76561198325372376 1 Apr, 2019 @ 1:37pm 
you need to fix your mod i cant weld the batteires no mater what i do i cnat hand weld ship weld or even fuking use the nanite control factory to weld them up its rediculas i have had the mod for almost a year now
Dardomor 15 Jul, 2017 @ 1:12pm 
The model in the image would be awesome for the block :D
Prof. hulk  [author] 26 Jun, 2017 @ 4:47pm 
they are just vanilla models
Greystar 26 Jun, 2017 @ 4:37pm 
A) can we get some actual shots of the batteries or are the just using vanilla models
B) if not using vanilla models what are the block dimensions.