Starbound

Starbound

Avali Augments And Assorments: Revisited
129 Comments
space is cool 12 Jun, 2024 @ 9:47am 
are there color variables
Vix 2 Oct, 2023 @ 5:34pm 
Patch available here , fixing the recipe for the wiring station, and adding dishes to the Muli fruit (at last!)
Vix 26 Sep, 2023 @ 7:54pm 
Am gonna fix this mod, or at least try.
(yall will have to tell me what to fix though because I'm actually unfamiliar with the Avali race, and prolly won't play it. I like the furniture though ^^' )
Prodigy 26 Oct, 2020 @ 10:26am 
@Honnaven

Just a few minor issues with this mod:

1. Because 'circuitboard' was an old variant of the current 'siliconboard,' the recipe doesn't work due to it calling for the former.

2. The Muli Bulbs seem to be used in other stuff than the cider.

3. Are the terminals supposed to have platform collisions? The OG terminals didn't have that.

If you're busy, I understand. If you need some help, ask anyone.
Atomic Hobo 24 Oct, 2020 @ 9:53pm 
Shame this is dead. The extra decorations and food items are nice, but I was really looking forward to special Augments for the Avali.
Cyasi 14 Sep, 2020 @ 10:46am 
hm this mod is dead right? what a shame I was really excited when I saw the muli fruit, but is neither edible nor are there any recipes for it. well. at least I have Cider now, I hoped for more recipes but then I saw this was last updated 2017 ^^ well at least i have cider!
Vividblackhole 29 Aug, 2020 @ 6:42am 
@TheEventHorizon What?
TheEventHorizon 17 Jan, 2020 @ 4:52pm 
Circuit board is now uncraftable so no Wiring station
KolincaRN 19 Oct, 2019 @ 6:58pm 
Works for me, but the wiring station has a now unused item in it's recipe, but works exactly like the normal wiring station.
❀♥.°Rocio°.♥❀ 22 Aug, 2019 @ 2:08pm 
I hope to see fix on this mod, is really good :)
or if anyone know if fixed where i can download the new update?.
BBAPepsiMan 18 Jun, 2019 @ 5:10pm 
does this actually add augments? or is that just for a catchy title?
Fregi 26 Apr, 2019 @ 6:39am 
What's the spawnitem ID for the assembly terminal?
Wyvernking 12 Feb, 2019 @ 9:21pm 
Hey, I would like to report that the Assembly Terminal one, required a material that is no longer existing unless your in Admin Mode. Which is a Circuit Board
Azuli-Bluespots 15 Jul, 2018 @ 4:22am 
say, any plans on letting this be added to the Triage mod? Felix is lacking some spriting ppl to get the mod going again, willing to do the coding and organization of things.

Btw, I can't find the large dreamcatcher.
Jusey1 13 Jun, 2018 @ 7:33pm 
Where is this wiring station? I can't find it.
sorrjade 8 May, 2018 @ 1:32am 
@Blue, as Piana says.the recipe of assembling station got a bug,the circuit board isn't exist , hoping fix it
Joseph 2 Apr, 2018 @ 4:16pm 
Circuit board is an old item. The new one is siliconboard.
https://starbounder.org/Circuit_Board
https://starbounder.org/Silicon_Board
Masaki Akira 16 Mar, 2018 @ 7:38pm 
[18:20:00.074] [Error] Could not load recipe /recipes/crafting/lathe/B Objects/assemblyterminal.recipe: (ItemException) No such item 'circuitboard'

So just encountered this today. Game runs fine and this has been under my nose for awhile. Not sure what the conflict is. Maybe someone has a solution. Maybe it's a bug.
Justin Sweeten 22 Dec, 2017 @ 11:08am 
can you make a reskined rail crafting station
Seafarer 22 Oct, 2017 @ 7:52pm 
Can you made this mod compatible with Perennial Crops? The muli pod is the only one that doesn't regenerate itself. I mean, it's no big deal if not.
Honnaven  [author] 6 Sep, 2017 @ 11:44am 
That's because FU overwrites some vanilla objects. Nothing I can do, really. Craft these using FU recipes.
No Significant Harasment 6 Sep, 2017 @ 11:39am 
The reskinned wiring station needs FU materials :steamsad:
Honnaven  [author] 22 Aug, 2017 @ 12:07am 
Well, if you look at some other comments some people are having the exact same problem, and I have no clue on how to fix that. One person removed all mods except for this one and Triage but it still didn't show up. I honestly just have no clue.
Aeon 21 Aug, 2017 @ 7:43pm 
I'm not sure why, but the reskinned wiring station doesn't show up for me anywhere in the nanolathe recipes. I can craft both aeromer and the vanilla wiring station, but no reskinned one.
Nootington 17 Aug, 2017 @ 5:53pm 
The assembly terminal id works btw.
Nootington 17 Aug, 2017 @ 5:51pm 
Sorry for not responding, i belive there is everything else
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 17 Aug, 2017 @ 1:07am 
Thank you, I'm glad that this was sorted out!

You have a good day/night.
Honnaven  [author] 17 Aug, 2017 @ 1:05am 
No, it's OK, I see how my message could've been considered rude. It's just my own demeanor, and I'm sorry if you felt insulted. With that out of the way, good luck with what you're doing.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 17 Aug, 2017 @ 1:04am 
I apologize if I myself came off as unreasonable or rude with my initial comment. I did not make it clear that I had read the disclaimer, and thus you had no way of knowing. I apologize for any disturbance it might have caused.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 17 Aug, 2017 @ 12:36am 
I would rather you not assume things about me, it's rude, especially when I was nothing of the sort to you. Thank you.

I did read the disclaimer but you are still the proper owner of this mod at present time, I would of course add proper credits to everyone involved once I got permission to do so.

When it comes to the ones that don't have alternative sprites, I've taken to just creating the new alternatives. It takes more time but ultimately for the people that want the variety it is worth it at the end of the day.

I will go ahead, then.

Honnaven  [author] 16 Aug, 2017 @ 11:59pm 
I don't think you read the disclaimer. I don't deserve any credit whatsoever. All I did was port items from an outdated mod to work on 1.x versions of the game. When it comes to me, sure, go ahead make that mod, but if you credit me, only credit me as someone who ported it, as this mod was created by Icebelly and Quilavabom. I didn't ask for their permission, as they seem not to frequent the Forums anymore, so I placed an disclaimer instead. Also, only the holodisplays have alternative sprites in their .object files if I remember correctly. I also didn't port some objects since Triage introduced them already.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 16 Aug, 2017 @ 10:42pm 
Would you be willing to allow me to create additional variations of the furnitures and .etc in this mod granted I add it as a required mod to my addon, as well as credit you?

I am the creator of an addon to the "Avali colored items" mod, in which I add additional colored items that weren't available or did not exist before for players to use, even ones not found in the original mod. and I don't believe your mods items have any alternatives yet, but I bet they'd be appreciated.

If you'd rather not, I totally understand. I just thought I'd ask you first before randomly taking assets from your mod and deciding to make colorized versions!
Ivan is very sorry to everyone 16 Aug, 2017 @ 11:50am 
No problem also great mod!
Honnaven  [author] 15 Aug, 2017 @ 9:01am 
Gah, Stupid typo. Thanks for pointing it out.
Ivan is very sorry to everyone 15 Aug, 2017 @ 8:05am 
dreamcather? You mean dreamcatcher?
Honnaven  [author] 14 Aug, 2017 @ 10:36pm 
This is a weird problem. I can only guess that the ID is taken by another mod or something, but I'm not sure. Everything else is in the mod, right? Also, you might need to have a Wiring Station in your inventory to craft it, and if one existed prior yoi migjt need to craft a new one to unlock the recipe. If that doesn't work its ID is "assemblyterminal" or so I think. I'm on vacation until tommorow, so I can'r check.
Nootington 14 Aug, 2017 @ 3:37pm 
assembly terminal i mean, whoops
Nootington 14 Aug, 2017 @ 3:36pm 
I can't seem to find the avali terminal in the nano-lathe, can this be fixed? if not can i have the id so i can spawn it in, please?
Honnaven  [author] 6 Aug, 2017 @ 11:11am 
A slightly late PS: all my previous failed results of porting that crop were only becuse "avalicrop4" had the ".consumabe" extension instead of ".item" and the game couldn't parse it. When I noticed it it took me 10 minutes to port it. So, long story short I knew how to do it but I was just a lazy and blind motherfucker. Another hour was wasted on tracing the file structure to find out how to add stuff to TerraMart. It took a minute to find a tutorail on Chucklefish modding forums. If you ever say incompetent think about me.
Honnaven  [author] 6 Aug, 2017 @ 7:06am 
All right. I managed to port Muli. Now I only need to add it to TerraMart's stock and it's gonna be functional.
RevvEmUp 6 Aug, 2017 @ 6:21am 
@Vapereon Like I said, get a little help. In the description it said it was used to make dough, so maybe think of something to expand on that. Avalon-style pizza, perhaps?
Honnaven  [author] 6 Aug, 2017 @ 3:53am 
Yeah, I could, but this plant you're talking about has no recipes. It wasn't used in any crafting and it's not edible. There is literally no point to it. I could create new consumables with it, but I'd need graphics. I have no talent with graphics and I'd never ever make a good sprite. So at this point I see no reson to port that crop.
RevvEmUp 6 Aug, 2017 @ 3:17am 
@Vapereon then get some help with coding it.
Honnaven  [author] 6 Aug, 2017 @ 12:19am 
I tried to port it but it didn't work. I think that crops are coded differently than objects and I just don't have the knowledge to code them.
RevvEmUp 6 Aug, 2017 @ 12:08am 
@Vapereon are you gonna add that crop that was in the old mod? Muli Pod, was it?
Naii Starwing 17 Jul, 2017 @ 11:21am 
Floofs! Also, " it might be avalible only to Avali PC's." Avalible. I see what you did there.
Honnaven  [author] 10 Jul, 2017 @ 5:28am 
It should be in the Loom. If not, but the Wiring Terminal is in the lathe, then I don't know how to help you.
ALEXNTFOX 10 Jul, 2017 @ 5:28am 
@Doctor Oktoberfest If so it works,but I do not understand how to get the recipe
Honnaven  [author] 10 Jul, 2017 @ 5:23am 
Try "avalidreamcatcher2" if you really want to. That's its object ID.
ALEXNTFOX 10 Jul, 2017 @ 5:15am 
@Doctor Oktoberfest Large Dreamcatcher will not even see Spawnitem