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One other request, any chance you can make the gatlings Engineer height. In my Scenario I've merge blocked it to the roof and when you trip the Sensor it drops from the roof and activates the guns :D
Its also in a dark confined space so its creepy as lol
clang has been removed and it now follows the player when you press start, the button on the head.(the range might be way to high as it detects players kilometers away :D). To manually disable this feature, enable/disable the autopilot.
for sure.
It is pretty easy even without a script.
I will update the blueprint & the description later today
I want to use this in my Survival scenario, any way to make it rotate towards the player with a script do you think?
It has been a while since I made that mech but I think you got it right.. If you have any questions just ask I can always revisit the project and take a quick look.
Good luck building and try not to upset clang :D
Forget I ever asked, I just had to poke around some more...
As for the functionality of the mech itself, what purpose do the "TB a+" and "TB a-" timer blocks serve in the walking motion? Specifically, why does "TB walking adv" keep turning them on and off?
Sorry if I pop up here with a few questions every now and again; I'm trying to design my own mech/alienrobot, and I thought reverse engineering the programming of your vehicle would be a good place to start my research. I won't directly copy the design, I just want ideas.
No you can find it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=424955427
It is very useful for mechs!
That is another way of saying good work!
thanks guys :)