RimWorld

RimWorld

[1.0] Mass Graves
278 Comments
Valentine the protogen 9 Mar, 2024 @ 6:50pm 
This kept causing a black screen upon starting.
☠Millennium☠ 22 Aug, 2022 @ 12:40pm 
xd deadchat
JoeSureshot 2 Aug, 2021 @ 4:16pm 
Ahhh.. dumping the bodies into the chest deep running water of the river for increased decay rate may not be as necessary anymore?

but.. it felt so mafia like....
Beardium 9 Mar, 2021 @ 1:31pm 
I have never been able to build these.
BenedictNik 16 Jan, 2021 @ 10:04am 
Does this work with the latest update? this is a Big Need
Monkey Magic 13 Jan, 2021 @ 4:02pm 
Do the mass graves still have a note like single ones? Instead of X is buried here died XXXX date etc" something like "Battle of XXXX tribe on XXXX date" maybe?
Athena 27 Sep, 2020 @ 3:17am 
It's out of date. See below for an updated version.
owgrax 9 Jul, 2020 @ 8:46pm 
What can be problem here?

Could not find a type named CompAssignableToPawn_Grave

Could not find type named CompProperties_AssignableToPawn from node <li Class="CompProperties_AssignableToPawn"><drawAssignmentOverlay>false</drawAssignmentOverlay><compClass>CompAssignableToPawn_Grave</compClass></li>

mstachife 5 Jul, 2020 @ 7:40pm 
so many people seemingly unable to read.
anthimatter 23 Jun, 2020 @ 6:20am 
needing large holes in the ground here :cybereye:
SalzStange 18 Jun, 2020 @ 4:29am 
update pls
Eshminima 23 Apr, 2020 @ 4:33am 
update this I am running out of space
Mur 10 Mar, 2020 @ 9:04am 
1.1 please we need it :'(
pyrce 9 Mar, 2020 @ 11:56pm 
Myrmatta 9 Mar, 2020 @ 8:12pm 
I like the identical posts :D
Niko 9 Mar, 2020 @ 5:50pm 
1.1 please we need it :'(
Marquez 9 Mar, 2020 @ 12:30am 
1.1 please we need it :'(
Rea 8 Mar, 2020 @ 1:15am 
1.1 please we need it :'(
Melty-Chan 7 Mar, 2020 @ 11:34am 
update pls <3
essential mod that should be vanilla!!
Croctus 3 Mar, 2020 @ 1:30pm 
@Arcjc Do you know if NoImageAvailable is going to update Don't Shave Your Head?
Tooslow 2 Mar, 2020 @ 7:47pm 
@Arcjc Harmony backstory here: https://www.reddit.com/r/RimWorld/comments/fbnm45/harmony_the_full_story/

Keeping an eye on your fork! I'm still playing 1.0 until a few of my must-haves are updated or have alternatives.
Arcjc 1 Mar, 2020 @ 3:05pm 
@HeavyD That's because I (stupidly) forgot to merge my PR into my own fork, fixed that now thanks :)
HeavyD 1 Mar, 2020 @ 12:07pm 
@Arcjc just FYI, you need to update your About.xml. Errors come up for no productid (which is usually authorname.modname. The other is the supported version states 1.0 not 1.1.
Arcjc 1 Mar, 2020 @ 4:40am 
@Don'tKnowWho If you go to that GitHub link you can download a zip with everything in there, just drop it into your mods folder and it will work :)
Dorito DeVito 29 Feb, 2020 @ 4:17pm 
@Arcjc I would love if you upload your version somewhere to download!
Arcjc 28 Feb, 2020 @ 5:09pm 
I've created a fork in Github and made a PR into (what I think) is the original repo, my fork is https://github.com/JohnCannon87/MassGraves and that works for me in 1.1
Marquez 27 Feb, 2020 @ 9:53pm 
1.1.1.1.1.1
plz
Demonlord09 27 Feb, 2020 @ 11:58am 
Needs an update for 1.1
four12 26 Feb, 2020 @ 11:26am 
Hoping for a 1.1 update when you have time. So much easier to take care of the aftermath of large raids with a single pit :)
Bosh 26 Feb, 2020 @ 2:45am 
1.1?
Malus 24 Feb, 2020 @ 6:34pm 
1.1 update?
TheSpookiestSkeleton 24 Feb, 2020 @ 2:15pm 
@Cain Well I believe the reason for it is that you have mass graves kinda close to your base, so if they looked horrible then you may as well have a corpse dump far away. Besides, from the outside, all a mass grave looks like is a lumpy mound of dirt.
Mission001 24 Feb, 2020 @ 10:40am 
Oof, do like Mssgraves on my saves, :P 1.1 update in the works now it official?
Maria 11 Jan, 2020 @ 11:32am 
Is there a way to actually build the big one as seen on the picture above?
All I can build is the 2x2 one.
Cain (ᵔᴥᵔ) 3 Jan, 2020 @ 4:14am 
Hey, why do the mass graves not give a huge beauty reduction in the proximity?
For me it just makes sense because mass graves are a morbid reality.
But still my colonist just practice target shooting over the dishorned corpses of their enemies like its nothing. I cant be the first one that notices that.
drackalol 9 Dec, 2019 @ 8:54pm 
Anyone know if its possible to speed up the grave filling speed?
Daemon Trooper 4 Dec, 2019 @ 12:41pm 
This should allow disease events to spread faster or to occure while not sealed.
CocoBat 13 Oct, 2019 @ 7:43pm 
Hello, the picture shows larger sized mass graves but I cannot find them, how do I get these? does it require some research?
Meli killed you 9 Sep, 2019 @ 2:49am 
cant bury anyone in anything please fix
Mr_Awesome88 8 Sep, 2019 @ 9:33pm 
getting that bug where you can't bury anyone anymore. This guy's been gone for three days, someone fix this please.
GothAlice 7 Sep, 2019 @ 7:37am 
Resource contention through parallelism throttled by locking. The main "issue" I have, which could be interpreted for a short time as "only one body goes in", is that if you've just had your colonists defend and kill a wave of 170 enemy combatants, one mass grave, even set to 999999 maximum bodies, will not do. A hauler decides to carry a body, part of that decision is knowing, from the start, where to bring it. This "locks" the object being hauled so that other pawns won't pick it up, and "locks" the destination such that other pawns won't place objects there, and possibly make the destination invalid by filling it up during transit. In the 170 case, if the battle is reasonably far away, bones might be dust by the time the grave has consumed a majority of them. [Aside: appears to be working for me? Just this parallelism issue; gotta build many, many of these as the game progresses!]
Three Legs the Bandit 27 Aug, 2019 @ 6:59pm 
Update the mod my dude.
Faleshar 24 Aug, 2019 @ 4:18am 
yeah mod not working, all graves dont work after use this mod....
solcrux 22 Jul, 2019 @ 9:26pm 
only put one body in the grave for 20 and fill it up? the big one isn't even available?
Ɲơɴɑɱɛ ت 29 Jun, 2019 @ 6:33am 
You have to go to the normal graves and set them to allow throwing in your and/or other colonists in it. If you set it up on the mass graves though, they still wont put the dead bodies in there. Mod is not working :(
John ☺ 3 Jun, 2019 @ 6:52pm 
Do not use until it get's updated. This breaks ALL graves, preventing you from burying anyone AT ALL.
Anonamoose 12 May, 2019 @ 3:51pm 
My people refuse to use the mass grave. makes me sad.
haunted medic 12 May, 2019 @ 9:43am 
the game developer.
haunted medic 12 May, 2019 @ 9:43am 
why cant we ask the developer for mass graves?
Yellaw 9 May, 2019 @ 8:31am 
Even after removing the mod the graves remain broken now...