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This map needs way better balancing, and you absolutely need to fix the hill. Also, I very much dislike how 50% of the land on this map is untraversable due to trees.
Its doable, just really dull - YAWN.. should change the name to Boring.
i felt more like in a tower defence, and wtf its realy extra large
:)
awesome job guys
Feel free not to play the map or change the details in the way you want to.
We have had lots of hard and challenging fights on it, so it reached our goal.
If I would to balance it, I would make sparse woods instead of walled trees, it would lead to better infantry battles and more tactics. I would also make the mountain range accessible to both side, that would be a strong strategic point to fight for. I'm still trying to wrap my head around the resource points. Is there a reason for such imbalance?
I think another thing that needs tweaking is that everything is aesthetic. There are virtually no type of cover to use, albeit some ruins in the north and the town to the right and the airfield hangars. Non of which takes part in where the actual fights are... Which brings us to the next point. All the fighting takes part on an aesthetic road (no negative concealment penalty) and the forest actually acts as a wall to narrow you to fight in the open instead of providing cover.