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The only other mods in addition to the previous two mentioned that could affect this are:
[WOTC] New Promotion Screen by Default
View Locked Skills - Wotc
[WOTC] Detailed Soldier Lists
Normalize SPARKs
Though I imagine it's unlikely, especially on the last one's case.
I'm not gonna lose sleep over this or whatever but I'm pretty interested to finding out what weird thing is causing this strange behaviour in my game.
For the record as well: I have done a full config cleanse as well so shouldn't be any remnants.
Does that 'LocFriendlyName' tell you anything?
And seems I misspoke when I mentioned the oddness blacks out the hidden abilities; it only fills up the ability tree.
Could there be some conflict with [WoTC] XCOM Psi Overhaul [NEW UPLOAD]?
What happens is, the mod / conflict generates several black boxes in the ability tree that contain nothing useful in them. Basically it just fills all the ability tree slots, and the hidden ability slots.
";" correct on last line?
If by two actions you mean if you could make a soldier have "2 turns in 1 turn" than not that i know of. However there are ways to give your soldiers more actions per turn. One would be certain items in grimmys loot mod or action point refresh skills, some custom soldier classes have abilities that give +1 action or you could ofc "just" mod it yourself.