Portal 2

Portal 2

No Elements 16: Reservations
73 Comments
StellarisAlice 17 Apr @ 8:15am 
Incredibly pleasant to figure out! Among my favorites of the collection
zigzagtenniscoe 14 Mar, 2024 @ 5:03am 
derPacifist 30 Aug, 2023 @ 7:39am 
Very clean and noticably harder than the previous ones. The second part was very straight foreward after having done the first.
clutterArranger 7 May, 2023 @ 4:41pm 
I was almost giving up and looking up the solution. This was awesome.
zeramorphic 11 Feb, 2023 @ 2:23pm 
Very clean.
bullfrog 23 Jan, 2023 @ 10:59pm 
I think I'm getting a bit better at this sort of map :steamthumbsup:
CAT | Underscore 20 Jan, 2023 @ 10:48pm 
The intended solution was amazing and super satisfying... bouncing the portals from floor to ceiling and flinging through multiple rooms in one fall felt great!
AmBush 18 Jan, 2023 @ 9:12am 
Good idea, but both chambers are far too easy to cheese
S.O.L. 15 Jan, 2023 @ 12:36am 
should have been two test chambers
Aquarium 12 Jan, 2023 @ 6:47pm 
absolute gem
HadronFive 8 Jan, 2023 @ 12:17pm 
When I got to Room 2, I knew that something was up with the other portal in Room 1. But then I saw that if I lose both my portals in Room 2, there will be no way to get back again. So I solved it the "intended" way.

I often exclude possible actions based on this, since I assume that tests are well made and there is no way to get yourself stuck, or that it requires speedrun techniques to do them. So if I see something I can do, and it requires strange movements like just falling past walls to get to a floor panel, I discard them, because they wouldn't be very elegant.
CoffeeCoder 22 Nov, 2022 @ 10:02am 
the whole second part was unnecessary, I just used the first pit again.
LimeMax 28 Oct, 2022 @ 8:23pm 
I'm almost certain I solved this test chamber wrong, but at least I didn't look up a tutorial and made some cool trick shots in the process... :p2blue: https://youtu.be/N9xomxNEUaw :p2orange:
Steve3Dx 7 Sep, 2022 @ 6:35am 
great
PAUPAU 9 Aug, 2022 @ 6:23pm 
This was very satisfying even though it defeated me completely. :steamsad: I had to use a walkthrough and even then I had to jot down notes! I hope you work for the NSA at least. Good job. :steamhappy:
Olepa 24 Jul, 2022 @ 1:50pm 
Nice puzzle, combining two cool portal 'tricks' in satisfying way
hub 3 Feb, 2022 @ 3:42am 
:cupup:
waghihgaghhhhn 29 Sep, 2021 @ 4:23am 
great map.very entertainment
Muzozavr 3 Oct, 2020 @ 3:37pm 
First time around I thought I went the wrong way because the second puzzle looked exactly the same with one minor difference. Later, I fell behind one of the angled panels and trapped myself. Everyone playing this, don't do that! (LOL)

Very, very nice trick taking a Mevious technique to a new level, especially in the second part.
Galactic Jack 24 Apr, 2019 @ 11:12pm 
This was fun. Second room was almost the same puzzle, but with a bit of a twist. Very nice :steamhappy:
Nobody No-One 29 Nov, 2018 @ 6:44pm 
I solved it the same way as Libbybapa.
Libbybapa 28 Nov, 2018 @ 11:59am 
Quite a few unnecessary portal surfaces. I didn't use a whole section of the map. Didn't even get the chance to explore it before I was at the open exit. Here's my blind run: https://youtu.be/8LUcTCrGzKE
MmmmmmhHHHhhhhhhmmmm 12 Jul, 2018 @ 3:55am 
Huh. Tried this around a year ago, and couldn't for the life of me figure out how to solve the last room. It was a breeze this time around.
jandlml 17 Jun, 2018 @ 9:20pm 
good one, im getting better at keeping the portals straight
bullfrog 5 Mar, 2018 @ 1:01am 
Great puzzle, I'm just not very good at it, but that's my problem, not yours ;)
Epy 20 Aug, 2017 @ 3:30am 
Give me solution, please! Too hard for my little brain!
qrioso 9 Jan, 2017 @ 11:43am 
Good and well designed map. Very intuitive. Medium difficulty. Thanks for this one
zigzagtenniscoe 29 Aug, 2016 @ 2:57pm 
Not sure why there's two puzzles that are the exact same here. Should just be one. Neat concept in any case.
mscoderz 25 May, 2016 @ 3:49am 
amazing map
SpielSatzFail 14 Mar, 2016 @ 9:24am 
Great idea behind it, strangely I solved both rooms the same way which makes me think I skipped the "easy" way in the first chamber...
I managed to get a portal at the ceiling of the higher room, then came through that ceiling portal from the angled panel. That worked in both rooms.
76561198065623090 30 Dec, 2015 @ 5:42am 
Very smart. Bravo !
Pamsy 14 Dec, 2015 @ 3:20pm 
Wow, that was amazing. Subtraction *and* addition. Hint: use the long jump to blast through the ceiling of the short room, then step aside.
joystickus 7 Jan, 2015 @ 5:23am 
Jordy 11 Dec, 2014 @ 10:50am 
Brilliant, just brilliant!!!
Miami Mike 6 Nov, 2014 @ 9:14am 
I accidentally walked up one of the angled panels and fell behind it, where I was stuck and had to restart. This can happen in either of the two rooms. It's just a nit-pick, but that's never supposed to happen, especially in the top levels.

Also, gutschein is right. You could do as he suggests or take away some portalable ceiling panels.
gutschein 5 Nov, 2014 @ 8:10am 
very nice.
but you can solve the first chamber by placing a portal on the ceiling, without doing those momentum tricks. the glass wall that prevents the user from creating ceiling portals should be increased in size.
WhereIsBaoDur 7 Oct, 2014 @ 1:45pm 
good thinking!
bobdugan_2000 13 Jun, 2014 @ 8:48am 
Loved this one Gig. Thanks!
Petutski 26 Mar, 2014 @ 12:56pm 
Excellent brain exercise! So much better than angry whatevers.
7uk454n 21 Mar, 2014 @ 5:59pm 
nice, that had me thinkin there for a little while
luckylluck2 21 Jan, 2014 @ 10:21am 
awesome!
Gallski 21 Jan, 2014 @ 4:33am 
Awesome map again. Love it! Upvoted it after the first room because of its great concept. Now let's finish the rest of this map :D
The Sojourner 7 Sep, 2013 @ 4:35am 
There's a common theme throughout the "no elements" chambers, and thus the difficulty can't really get harder than medium (unless of course some crazy ninja/speedrunning skills are involved).

Today's equation is: 4 + 3 - 1 + 4 - 1 = 9 (but terminal velocity occurs at 7) .
Bayram 4 Sep, 2013 @ 6:20am 
In the first room, by crouching on the far corner of the landing at the top of the stairs, you can place a portal on the ceiling over the deep pit. This makes the solution to this room trivial, but without solving this room as intended, the second room is much more difficult. So, I would respectfully suggest that this short-cut be blocked.
Xun 26 Aug, 2013 @ 2:31am 
Very cool concept, loving these no elements maps. Takes me a little while to figure out the trick sometimes, but I feel like Steven Hawking when I manage to solve them. Do you guys work for Valve? If not, you should. ;P
Starfighter 21 Aug, 2013 @ 3:49pm 
You get trapped if you walk behind the angled panels. Don't go back there!
Loveless 11 Aug, 2013 @ 12:30pm 
Very cool. The second part wasn't much of an added complication, but the central trick is great.
Metzger Ben | GER 21 Jul, 2013 @ 10:33pm 
herbusmc 18 Jul, 2013 @ 11:34pm 
I have finally learned how to logically think my way through these things. Works a lot better than running around, trying things and hoping I stumble on to the solution. It feels so good! Awesome map. Thanks Gig.
SloppyPlatypus 30 Jun, 2013 @ 1:51pm 
Cool as all the collection. Hint: 3+3 = ...