Stellaris

Stellaris

Cockroaches of Earth
36 Comments
King Zog 13 Aug, 2021 @ 10:40am 
could you make a ruinous core start?
Generic Feline 2 May, 2019 @ 9:58pm 
I hope someone updates this month, I do love the concept!
cbshing  [author] 23 Dec, 2018 @ 4:36am 
@Cylindryk, this mod will not work with 2.1.3 as i replaced the code related to tile blockers with deposits. I’m not sure if I have the exact 2.1.3 version left, but I may have an older copy I could look into reviving (after the holidays). What sort of features are you looking for in this mod? I used parts of it for other mods, like Nuked Earth in Tomb World Start Systems (which is still 2.1.3 I believe) and Irradiated in Traits Unlocked (which is 2.2.2).
Cylindryk 22 Dec, 2018 @ 11:55am 
Will this mod work with 2.1.3? If not, could you please release legacy version? Thank you! :)
cbshing  [author] 9 Dec, 2018 @ 10:01am 
@All, mod is updated with some custom deposits for 2.2 Nuked Earth!
cbshing  [author] 7 Oct, 2018 @ 8:10pm 
@ShoneWarriorQc, aha, I see. I'll take a look at the code again, but I remember the way that tomb world planets are generated for some reason when you overlay the texture Earth would always be upsidedown. It doesn't happen though if Earth was originally a continental planet and converted to a tomb world and put back, only if Earth was some other planet class.
McDen 2: Electric Boogaloo 7 Oct, 2018 @ 6:31pm 
No I was saying that because i'm playing with the human trying to reconquer the earth form the cockroaches
cbshing  [author] 7 Oct, 2018 @ 2:51pm 
@ShoneWarriorQc, I don't think I made it possible in this mod. But I know for the Origins Civics and Tomb World Start mod I made I did make this a possibility. Plus, it wouldn't be too good for the tomb world Cockroaches to live on a continental Earth (they'll have a hit to habitability!).
McDen 2: Electric Boogaloo 26 Sep, 2018 @ 3:03pm 
Can earth be turn continental again with the original earth skin?
18 Jul, 2018 @ 2:15pm 
Lol I always thought this portrait was of Crab People not Cockroaches.
BioSmacker 13 Jul, 2018 @ 10:56am 
I think it's because he doesn't like turkish people.
cbshing  [author] 12 Jul, 2018 @ 7:25pm 
@An Obtuse Poptart, I don't get the reference? Why?
African Piss Miner 11 Jul, 2018 @ 5:29pm 
Should just rename this mod to the Turkish Space Empire.
thestormkat 27 Mar, 2018 @ 8:19am 
enjoying now :D
cbshing  [author] 26 Mar, 2018 @ 7:47pm 
@thestormkat, the mod is updated. Let me know if you have any issues.
thestormkat 16 Mar, 2018 @ 6:16am 
thanks for the update
cbshing  [author] 15 Mar, 2018 @ 3:35pm 
@thestormkat, I'm hoping to get to it soon. I'm planning going backwards in updating to 2.0 and I'm a bit stuck on Mega Ringworld Blackhole X at the moment. Sorry about that.
thestormkat 15 Mar, 2018 @ 2:48pm 
Update for 2.x planned or expected?
cbshing  [author] 4 Dec, 2017 @ 4:36pm 
@outomaton/オートマトン, great! I'm glad that fixed it.
MukadeNo Gokou / 百足の蜈蚣 4 Dec, 2017 @ 12:59am 
I did not have any problem!
Thank you for doing a careful commentary and supposed.
b
cbshing  [author] 3 Dec, 2017 @ 6:17pm 
Hi @outomaton/オートマトン, thank you for pointing out a major bug with this mod! I updated the mod with the bug fix. Let me know if that resolved your issue. If you don't see a change, unsubscribe and re-subscribe again. If the bug is still occurring I'll take another look. Cockroches of Earth and Tomb World Start Systems are supposed to be compatible, so this wasn't supposed to happen.

For having tomb world preference, if you use the Mutated Start in the Tomb World Start Systems mod your species will obtain the tomb world preference upon game start. See images 8 &9 from the Tomb World Start Systems mod here:
Image#8 , Image#9
MukadeNo Gokou / 百足の蜈蚣 3 Dec, 2017 @ 4:02am 
can you make select tomb walrd or mutated start by Tomb World Start systems?.
Because Habitability Traits tomb is necessary to obtain it.
but It is broken when I use this mod and Tomb World Start systems at the same time.
For example, all stars become tomb planet start...
cbshing  [author] 18 Oct, 2017 @ 5:53am 
Hi @MewMew, I am sorry to hear the mod now causes you a CTD in 1.8. I am not sure what the issue could be off the top of my head. I created a new discussion section titled Bugs & Compatibility. Please let me know what other mods you are using (if any) and if you can send me your error log (it's in the Paradox Interactive/Stellaris/logs/error.txt) and I will take a look to resolve your issue as soon as I can or at least figure out what is wrong.
MewMew 17 Oct, 2017 @ 10:06pm 
Cool mod, I enjoyed using this before 1.8. For some reason this mod crashes my game when i try to start a new one. Anyways, was a cool mod for the duration that I used it.
cbshing  [author] 8 Oct, 2017 @ 7:01pm 
hello @io, I actually got some time and it looks like the issue I thought was the problem turned out to actually be the problem. It looks like I cannot update this mod to match the changes in 1.8.1 without breaking the mod for 1.8.0. So until the devs release a full patch (not a beta patch), I've created a temporary fix mod . I've also updated the usable version for this mod to read 1.8.0 instead of 1.8.*. I apologize that for the bug and thank you again for finding it.
cbshing  [author] 8 Oct, 2017 @ 5:14pm 
hello @io, thanks for finding the bug, I'll look into that. If the issue is what I think it is, I estimate by Wednesday the latest I can probably fix it.
io 8 Oct, 2017 @ 2:11am 
Hello cbshing, your mod was working fine in 1.8 but now is not appearing in the left panel list of species in 1.8.1
cbshing  [author] 17 Sep, 2017 @ 6:31pm 
Hello @Whackjood, glad you found this mod! Hope you have a fun game. Let us know how it goes!
Hello @Tabby 3456, I'm not sure if its a spolier, but there are up to 6 types of prescripted Sol systems that appear in the game. You can find Earth in the medieval age, WW2 era, Cold War era, early Space Age era, as the UNE, and nuked with native Cockroaches . Its cool that you found one of the easter eggs in the game. The devs hid a bunch.
Tabby3456 15 Sep, 2017 @ 4:12pm 
funny thing was that when I played as my empire I saw cockroach natives on sol system right on what looks like earth
MellowJacket 15 Sep, 2017 @ 8:16am 
Hey! I was thinking of doing a run identical to this one, and I find you've already made a mod for it complete with a few unique events. Thank you~ Time to see if I can finish a run with this mod before 1.8 comes out.
cbshing  [author] 4 Aug, 2017 @ 6:04pm 
Hello @Niccolo & @Ortho |, please find the link here for a standalone tomb world terraforming mod. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1100697404 . Hope you enjoy and look forward to your feedback!
cbshing  [author] 30 Jul, 2017 @ 8:38pm 
@Ortho, thanks for your support! I am debugging the tomb world terraforming mod and plan to release it later this week. Look forward to your feedback when it's released !
YutaniKaede 25 Jul, 2017 @ 8:25am 
Oh man I've been looking for a mod that allows me to terraform planets to Tomb World - I'd very much love to hear from you if you manage to create one :) I'd love it as a standalone - to make it compatible with as much as possible :-) I hope its doable without changing base files! Take care, looking forward to when you get time to mod again :-)
Krötenschlucker 9 Jul, 2017 @ 3:40am 
@cbshing :steamhappy:
cbshing  [author] 8 Jul, 2017 @ 5:59pm 
@Niccolo: Interesting idea. Makes a lot of sense since you have 100% tomb world habitability but not many tomb worlds live on. If it doesn't modify any of the base game files and doesn't feel too OP, I'll work to add it when my IRL stuff gives me a chance to be at my gaming PC again. Otherwise I'll aim to make it as a stand alone mod.
Krötenschlucker 8 Jul, 2017 @ 2:16pm 
This is cool...
But it would be much better if you could terraform to Tomb worlds!