Take On Mars

Take On Mars

Machine Infos
44 Comments
🐾𝓢𝓱𝓪𝓭𝓸𝔀💖 5 Oct, 2021 @ 12:27am 
Nice addition, SyBozz. Thanks.:kopi::armchair::steamthumbsup:

Don't endorse, favorite, rate, or subscribe to anything from Knightsleeper. :steamthumbsdown:
SyBozz  [author] 16 Feb, 2019 @ 1:15pm 
First, I wouldn't name the list of mods used in the game credits. It is a list but without a link to the creator or the mod itself. And since you only ask after you have already used the mods, I want you to stop using my mods.
Vas 16 Feb, 2019 @ 1:11pm 
Hey look, that mod thief is commenting on a mod he stole! :O

You don't ask permission AFTER you steal someone's content. You don't block everyone who reported you for stealing their content and/or posting it without permission either. Didn't you just get unbanned from workshop after stealing the last time Knightsleeper?
Knightsleeper 25 May, 2018 @ 3:27am 
Hello old friend. Not working for mulitiplayer for the latest version. Is it me?
truckstoppers 17 Mar, 2018 @ 12:50pm 
thnx ill try that out and ive had other mods running with it.
SyBozz  [author] 16 Mar, 2018 @ 12:21pm 
@Truckstoppers I tested the mod and for me it's working.
So have you running other mods too? If so please try to run this alone.
If the error still the same please send me the error message.
And JIT is Just In Time debugger and didn't need to run for you.
truckstoppers 11 Mar, 2018 @ 11:18am 
Wats JIT and y do i it enabled for debug and the game keep crashing with it enabled HELP
Curtkiller10 2 Jan, 2018 @ 6:58am 
okay thank you!
SyBozz  [author] 18 Dec, 2017 @ 12:20am 
Yeah this need a little bit work for the mp but the time to sleep should work now.
Curtkiller10 17 Dec, 2017 @ 1:39pm 
Hello, is it normal that this mod isn't compatible with online games? Each time I try to create a new game with it the game crashes when loading has finished. Same problem with Time to Sleep btw
SyBozz  [author] 9 Dec, 2017 @ 6:39pm 
@SnowSky I'm working on this atm i want to show the remaining reaources and resource tanks first after that the monitors in the vehicles and MDV too but i haven't that much time atm and working on my "Time to sleep" mod as well.
SnowSky 9 Dec, 2017 @ 3:12am 
Heya, first of all thanks for your work :)

Now my question, would it be possible to add the functionality also to the MDV Monitor in the kitchen?
and probably also to the monitor in the buggy?
pepe143 23 Nov, 2017 @ 2:40am 
Power Status (running / not running) - Barrel Status (empty / filling).
SyBozz  [author] 23 Nov, 2017 @ 2:21am 
@pepe143 What information would you like to see from the refinery?
pepe143 22 Nov, 2017 @ 11:51pm 
Perfect news :) Huge monitor and tablets... enough. If you could - refinery.
SyBozz  [author] 20 Nov, 2017 @ 8:55am 
Work on an update where you are abel to see the remaining resources. But since it turned out to be a little more difficult, this will be uploaded together with the implementation of the ressources tanks in the next few weeks.
SyBozz  [author] 1 Nov, 2017 @ 10:40am 
@pepe143 I want to add this to the tablet and vehicles also add resource tanks but i haven't much time atm.
pepe143 31 Oct, 2017 @ 2:07am 
Perfect mod, thank you.
do not you think about making a listing on a tablet?
SyBozz  [author] 25 Sep, 2017 @ 12:55am 
Okey i could take a look at the mod "unlimited resources" later and maybe make it compatible.
lost_pilgrim 24 Sep, 2017 @ 2:08pm 
Sybozz. Even with saved games and the resource cable mod ( the fixed one ) it works.
lost_pilgrim 24 Sep, 2017 @ 2:05pm 
I did. It seems that the mod " Unlimited resources " from Salt doesn't work with your mod,.
Because all the others that I have works.

Mostly it is yours and Monochrome.

So YES now it works. But I have to disable the " unlimited resources ".
SyBozz  [author] 24 Sep, 2017 @ 11:46am 
Maybe would nice if you can test it.
lost_pilgrim 24 Sep, 2017 @ 7:37am 
yes...conflict you think ?
SyBozz  [author] 24 Sep, 2017 @ 4:49am 
Have you other mods activated?
lost_pilgrim 23 Sep, 2017 @ 1:12pm 
Nothing. I did a new game, I've changed all barrel for new one. I destroyed my monitor for a new one, reshaped all cables. Replaced all machinery. Plugged in a wall, hub, battery....

Switch to all mode ( developer, pre-released, test, normal ) and nothing.

I missed something but no idea what lol. I will find someday.
SyBozz  [author] 23 Sep, 2017 @ 5:17am 
Is it a new save game or an old? Maybe you can test if it worked on a new savegame.
lost_pilgrim 22 Sep, 2017 @ 4:16am 
Yes. It is checked. On the monitor screen, I see the tag " machine ".

Take your pics that you have here, I see it exept nothing is writing in the two big tab.

I see on the stats tab "Location, barrels.... " and all but nothing beside it. And the machinery tab, nothing.
SyBozz  [author] 22 Sep, 2017 @ 2:28am 
@lost_pilgrim what doesn't work? Is the mod displayed at the mod/addons settings?
lost_pilgrim 21 Sep, 2017 @ 10:40pm 
Hum, I did something wrong. I did it in " test, development and main " branch and it doesn't work.

I forgot something ??
J.BROWN 13 Aug, 2017 @ 1:24am 
nice.:steamhappy:
SyBozz  [author] 1 Aug, 2017 @ 2:14am 
@Morty Jhones i will take a look at this but should be possible and thanks.
Morty Jhones 31 Jul, 2017 @ 3:35pm 
it would also be nice if this mod afected the big screen in the MLV. otherwise great work.
SyBozz  [author] 28 Jul, 2017 @ 8:27pm 
@VooDoo Thanks and nice idea i think both are possible and when i have time i will made it for the next update.
VooDoo 28 Jul, 2017 @ 2:04pm 
Very nice mod! Thanks for the good work!

Ideas for improvement:
* It would be very usefull to also have stats of all the tanks on the map as well.
* For rock/atmo/soil harvesters it would be nice to see the remaining ressources in their current sector.
Knightsleeper 7 Jun, 2017 @ 6:58pm 
Please subscribe to this mod if your not running mine. SyBozz does good work. My mod pack would not be the same without his work. Greate Job SyBozz. Always another masterpiece my friend.
SyBozz  [author] 7 Jun, 2017 @ 12:49pm 
No Problem. :)
aarchinal 7 Jun, 2017 @ 12:23pm 
That was a feature i had not seen. Sorry for the trouble. Thanks
SyBozz  [author] 7 Jun, 2017 @ 11:48am 
When you look on his mod site you can see "Special Mod Features >
01. Machine Infos by SyBozz"
SyBozz  [author] 7 Jun, 2017 @ 11:44am 
I look at the mod and i saw he use my mod so if you have his mod you don`t need this here.
aarchinal 7 Jun, 2017 @ 11:11am 
it showed the v1.04
SyBozz  [author] 7 Jun, 2017 @ 10:47am 
I`m not sure why but the newcomm.c file is a new file that i write. Which mod did you use from knightsleeper because he has 2 mods.
aarchinal 7 Jun, 2017 @ 10:09am 
just a heads up. just tried to use this with Knightsleepers mod and it gave an error of wanting to modify the scripts/newcomm.c
SyBozz  [author] 4 Jun, 2017 @ 2:58pm 
Hahaha thanks mate. You know me :D
Knightsleeper 4 Jun, 2017 @ 2:36pm 
Like alway. Another work of art