Portal 2

Portal 2

Mirror, Mirror
9 Comments
stormsend 20 Nov, 2012 @ 9:10am 
you're welcome. removed the spoiler.
Mike Oxlong  [author] 20 Nov, 2012 @ 8:25am 
Ah right, I should have seen that one really, I only tested that the technique with the actual panel worked. No problem though, it's nice to have maps that can be solved in different ways. Thanks!
Mike Oxlong  [author] 19 Nov, 2012 @ 3:56pm 
Interesting, how did you manage to bypass the second jump? I placed a trigger there that activates the flip panel on the side with the exit door
stormsend 19 Nov, 2012 @ 3:24pm 
Great map. Had the most trouble with the reflective gel. The double jump near the end is not nesded. I bounced off the first column all the way to the landing area. I wondered why the second column was there. I didn't see the cube there and had to come back so I made the jump twice. Outstanding map.
Gunnar Clovis 23 Oct, 2012 @ 6:06pm 
Anytime.
Mike Oxlong  [author] 22 Oct, 2012 @ 9:13am 
I guess you have a point there, when I have the time I'll see if I can place something else into the map that gives the player a hint. Thanks for the feedback :)
Gunnar Clovis 21 Oct, 2012 @ 4:02pm 
Hmmm. Interesting, but they're no way for a player to know that. The high walls and excursion funnel kind of absorb the thought of the platform. Try to edit that in the future; maybe remove some the high portable walls and add some lights near the platform to indicate its importance.
Mike Oxlong  [author] 21 Oct, 2012 @ 5:33am 
It's not as hard as it would seem. I set the jump up so that it's just doable if you jump off the second platform with the cube on it . I'm sorry that you found it difficult
Gunnar Clovis 20 Oct, 2012 @ 2:39pm 
A pretty enjoyable map. BUT: The second to last part with the repulsion gel giant launch and double bounce is REALLY annoying. I pressed through because I wanted to finish and I don't easily give up, but I had to die over twenty times before I got the height right. Editing that area would massively improve this map.