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No ... it have new version support latest ETS2:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854398002
it is say in description above
latest working game version is 1.38.*
if you wish Version support latest ETS2:
click here
you don't think it is rude to come with that offer -.- ...
you never make the donation before but now you are ready to pay me :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854398002
look for SASq reply and comments above (with SASq reply also).
*That was my 1st "at least" trailer giving fun <3 <3 <3
I love SASq work, but we can't require from him anything -
@SASq
I will donate you for update, I promise here and it will not be 1EUR (I'm thinking about ca 10-15 EURs ) if you decided to update this - wind blades mod, interested in?
* unless SCS decided to make steerable axes for default - cause then it's become so easy
I love this mod,please update it for 1.44 and above
all is say in description .. dont blame others for your lazyness -.-
[if it's not supported ino info should be in title - now as far as someone [like me] didnt read comments or asks you will not know
1.27.* - 1.38.*
!!! after 1.39.* NOT SUPPORTED
yea the pack will be more easy ...
but main reason for me to dont do it :)
is the hard support when all is in one pack
in some way to make things easy for you too
is "COLLECTION BY SASQ" list
but that dont make files less in mod manger -.-
Kepp up the good work!
after SCS rework the heavy trailers
i need to rework the whole mod ... cant just updated -.-
and i dont have mood for that
ETS2 V. 1.36
hey,
you just start one big topic about the game physic lol
you need to look in that way
combination of trailer and truck physic
for me the trailers are better if we talk for physic ...
they can simulate less or more mass
ofc they have problem like the feel of mass over truck
and that specific push/pull of the truck
truck are other part
i think they are bigger problem here
they cant simulate well pulling or pushing of the cargo mass
you cant feel the cargo and how cargo push/pull you in up/down or in turns
other problem is they engine acting ... all the time it feel like you dont have 40 or more tons back
you put 1 gear press the gas and you just need to be fast in changing gears so not real lol .. same for stopping -.-
im not sure how some modder can handle with that, it is more game engine problem for me,
but i think you need to start with truck physic first and then little details over trailer :)
with sure some physic modders can help you more with advice
Im a fireman , when i was on the toowoomba range one night at a crash i met a b double driver who was 80 tonne, and he had to stop in the traffic on a 10 degree incline, it was a wild ride bouncing around but he got going again. So ive always wanted to get that in my experience. Would you know where i would start.?
lets say they are too short for my taste too :)
(17m +/- 1 or 2m)
problem with size is ... the game cant handle well with longer then 25m trailer
you start to have a problems with turns or roads -.-
of that what i learn, till i make my research when i make the trailer,
the blades are so many sizes and ofc it have so different way to be transported
but we have some limits in the game ... if you wish to can drive it after build ofc lol
BTW one good option is Special Transport ... you can have a bit bigger cargoes there :)
but still too far away of that you mention :)