Left 4 Dead 2

Left 4 Dead 2

[FIXED] Ray Gun Mark 2
28 Comments
Union 808 6 Mar, 2024 @ 6:06pm 
Ca Caw Ca Caw Ca Caw Ca Caw!
OblongBrownFart 25 Oct, 2022 @ 2:35pm 
the one made by scout_115 was perfect but had reload anmation errors
bt7274monarchgaming 8 Aug, 2022 @ 10:10am 
almost perfect only missing bo2 like reload animation but thanks
RAPID_FUSIONZ 8 Feb, 2022 @ 1:52pm 
Incredible mod! love cod zombies so this was really fun to have in the game! I made a video on left 4 dead 2 where i use this mod along with many other COD mods! 🤙🏼⚡

Full Video: https://youtu.be/xRh9Nhx1Q24
Aray 6 Aug, 2018 @ 5:43pm 
about? reload
:qwsrkiwi:  [author] 30 Dec, 2017 @ 2:59pm 
@Nishi Anytime! Thanks for the feedback.
:qwsrkiwi:  [author] 30 Dec, 2017 @ 2:58pm 
@dodotse It's alright. Thanks for the feedback though it's well appreciated.
Sheen Boah 30 Dec, 2017 @ 2:57pm 
Oh, sorry, didn't know.
N.KATA 30 Dec, 2017 @ 2:56pm 
@author cool! thanks for updates
:qwsrkiwi:  [author] 30 Dec, 2017 @ 2:54pm 
@Nishi Updated. Tested it shortly before uploading to the Workshop, no errors on my end. Try giving it a shot.
:qwsrkiwi:  [author] 30 Dec, 2017 @ 2:42pm 
@Nishi Testing it out right now.

@dodotse I would if I were an animator. Sorry for the inconvenience.
N.KATA 30 Dec, 2017 @ 2:30pm 
@author try to add "$nodecal 1" in the vmt files to avoid decal/vertex issues
Sheen Boah 30 Dec, 2017 @ 2:21pm 
And one odd more question, I was wondering what would happen if you add custom animations to this gun to have a good feel of this weapon if possible instead of the valve animations. But can you add custom animations to this gun? Thanks.
:qwsrkiwi:  [author] 30 Dec, 2017 @ 8:54am 
@dodotse Added

Also @Nishi, I added $selfillum 1 to the .vmt file as requested. All it does is illuminate the green texture on the weapon itself rather than changing the muzzleflash to green.
Sheen Boah 29 Dec, 2017 @ 7:21pm 
images?
N.KATA 2 Nov, 2017 @ 8:50pm 
also I found "too many vertex " error
N.KATA 2 Nov, 2017 @ 10:58am 
Oh yeah talking about . You forgot to add this in the glow file
"$basetexture" "models\mark2\rgii_glow"
$selfillum 1

for the green glowing effect in the gun
:qwsrkiwi:  [author] 2 Nov, 2017 @ 2:47am 
@Nishi I'm honestly not even sure how to do that. I'm certain that all it takes is a simple texture change; I'll probably take a look into it over the weekend if I'm not too busy.
N.KATA 1 Nov, 2017 @ 8:46am 
Can u add the green muzzlefash? *_*
Strange 17 Aug, 2017 @ 1:52pm 
THE MARK 2 WHO THE FUCK CARES ABOUT GETTING IT FROM THE BOX LETS JUST GET IT HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:steamhappy:
:qwsrkiwi:  [author] 21 Jun, 2017 @ 11:26pm 
@BranchTheMysteriousTroll AAAAAAAAAAAAAAAH!!!! I promise you that it works!!! I'm just too lazy to start up ShadowPlay and get 2 seconds of video!!!
GoobleMoWizard 21 Jun, 2017 @ 11:50am 
AAAAAAAAAAAAAAAH!!!! Again with the no VIDEO!!! AAAAAAAAAAH!!!
:qwsrkiwi:  [author] 7 Jun, 2017 @ 10:15pm 
@Gimmeh Jibbs! eh, it's fine. I'll do something about it when he decides to pop up again.
Stark Raven 7 Jun, 2017 @ 9:11pm 
A while before he did have something to the effect of "You can modify this stuff and post it to GameMaps, but not to the Workshop" on his profile page. It's since been replaced, and I also have no means of contacting the guy to get his most recent opinion.
:qwsrkiwi:  [author] 7 Jun, 2017 @ 9:06pm 
@Gimmeh Jibbs! Really? I didn't know that. I did try to contact him beforehand but he hasn't been active since 2013, according to Gamemaps at least. If there's somewhere where I can contact him directly, that would be nice. All I wanted to so was share this with others who may have wanted an update/fix for this.
Stark Raven 7 Jun, 2017 @ 8:08pm 
Last I checked, Crowbait didn't like his stuff being re-uploaded to the Workshop. He's been awfully hard to get a hold of though. At least modifications were made.
:qwsrkiwi:  [author] 7 Jun, 2017 @ 7:33pm 
@ilovebook95 Indeed it does. Forgot to mention that.
ilovebook95 7 Jun, 2017 @ 5:27pm 
so....it replaces the SCAR?