Starbound

Starbound

Barrage heavy mecha
304 Comments
Kinsect 16 Mar @ 7:28pm 
Dang! where is that Red and Black Submarine from in that video? o.o
ꜰᴀʏʙʀ 25 Sep, 2024 @ 3:59pm 
You would think that the spider legs would make traversing the ground faster than jumping.
LazerRay 25 Oct, 2023 @ 7:42pm 
I like the selection of parts and some have good stats, sadly only a few parts show up in NPC Mechs https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1788644520

And it would be nice to have all the parts wind up in Mech Blueprint Decoder https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1551703327 , so you don't have to rely on RNG to unlock everything
Circe 28 Nov, 2021 @ 1:17pm 
Biggie, this mod should suit your needs nicely. Gives you vanity slots for your mech. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1393325508
₊ ⊹ 𝐌𝐨𝐧𝐜𝐜𝐢 5 Aug, 2021 @ 1:35pm 
Can you make a fast version o fthe spider legs? I love that aesthetic a lot (and are the main reason of why I'm downloading this mod) and I preffer them to be fast, is that too much to ask?
By the way, this is a very polished work, I'm sure everyone it's grateful with all of this
Furnicko 18 Dec, 2020 @ 12:20pm 
where i can find this blueprints?
Darth Diabetus 30 Nov, 2020 @ 5:56pm 
Mantis mech legs also have typos.
Darth Diabetus 30 Nov, 2020 @ 5:55pm 
Found some random English typos on various mech parts. The Shade body and Shade legs if I remember correctly. Also dual gun seems broken, it does super tiny amounts of damage but has a rating of 5 bars. Same with the large laser but large laser is more of a 3 or 4 bar weapon than a 1 bar weapon like the dual gun seems to be.
POHANY  [author] 9 Nov, 2020 @ 5:55am 
Fixed it. should work now.:momocat:
Kons Guild of Golden Idiots 8 Nov, 2020 @ 12:59pm 
dual gun breaks the mech. you can enter and exit the mech but it wont move nor turn sadly.
POHANY  [author] 7 Nov, 2020 @ 11:27pm 
Choose dual guns. Double tap left or right button to fire missiles. Works only with a new update.:cubetogue:
TANKSAVE 16 Oct, 2020 @ 2:49am 
The video is cool and all, but with how many people have asked HOW they fire and have never gotten a response I have to ask if they actually do work. I watched the video and every time the missiles are fired, one of the mechs weapons raises up as if to shoot. I can't find the weapons at the crafting station. Are they from another mod? Has anyone actually figured out how they work or are people saying they do without verifying it themselves?
Pancakes and Syrup 30 Aug, 2020 @ 3:01pm 
To all of y'all saying that the missles are decorational, look down in the comments to see the youtube link.
Sethdeath 6 Aug, 2020 @ 5:24pm 
No its decorational im pretty sure
Evil ass eyeball 6 Aug, 2020 @ 2:42pm 
whats the button for the missles on the boosters, if it can fire?
MegaMato 20 May, 2020 @ 12:06pm 
@thefirestar13 Everybody gets 1. Spiderman said so.
CodyProductions 8 May, 2020 @ 12:31pm 
Is this FU compatible?
energeticmouse 2 May, 2020 @ 6:50am 
lmfao
Mr. Z 29 Apr, 2020 @ 8:55am 
I stand corrected.
POHANY  [author] 29 Apr, 2020 @ 12:50am 
Mr. Z 28 Apr, 2020 @ 2:02pm 
@Nugget they can't be used. They're purely decorative.
Smoldering_Flux 11 Apr, 2020 @ 12:27pm 
im wondering, if I get this, how many war crimes and I allowed to commit?
😂 11 Apr, 2020 @ 11:19am 
How do i fire the shoulder rockets????
Please, someone knows? its been asked a few times but nobody answered.......
POHANY  [author] 21 Feb, 2020 @ 6:47am 
Bathyscaphe my custom mod! =p
Levianne 20 Feb, 2020 @ 5:11am 
@jupiterbjy This looks nothing like FU's Poseidon, or Triton (the only submarines in FU), so it must be from another mod. The question is in the right place, since the author of the video might actually know, from which mod he used the sub. And I would like to know it as well, because I like the look of it too.
43770gaming 25 Oct, 2019 @ 6:13pm 
This adds gear with full stats.
:)
Fear me now, Avian Temple Guards. Fear me, Glitch Dark Knights.
jupiterbjy 2 Jul, 2019 @ 2:02am 
Frackin' universe have submarine tho, but you shouldn't ask it here aren't you?
Comfortable? No I come for food 19 Jun, 2019 @ 5:11pm 
do you know what mod the submarine in the video is
Doom guy Animations 31 May, 2019 @ 7:45pm 
nice
spbollin 15 Jan, 2019 @ 6:17pm 
Love this mod, but getting this error in Starbound server log file:
[Error] Could not instantiate item '[mecharmbhmappc, 1, {}]'. (MapException) Key 'mecharmbhmappc' not found in Map::get()

I can use the mech chassis, legs, and thrusters without any problem at all. But firing any of the mech weapons from the mod causes a crash to desktop with "Client generated packet exception".

Starbound v1.3.3 (March 2018, Steam) on macOS Mojave 10.14.2
Other mods installed via Steam Workshop:
Extra Zoom Levels
Fresh Fruit
Legendary Tooltips
EPP Light Mod
Weapon Stats
Augment Slots for Armor Redux
More Planet Info

I have uninstalled and reinstalled the mod, to no avail. Any ideas?
Kuya Crow 9 Dec, 2018 @ 2:23pm 
shade reminds me of the shade turret from halo reach
Always Feral 4 Dec, 2018 @ 3:11am 
This mod is super cool. I just wish the legs didn't look disconnected since I'm running it with FU. Great job. I hope the author or somebody patches the animations a little bit because the quad-legs are too awesome.
Bullet 4 Nov, 2018 @ 10:12am 
wait, what? is the update a new mod or a modification of the existing one?
POHANY  [author] 4 Nov, 2018 @ 10:08am 
MINIGUN BOI, You need a new update of this mod. Unfortunately I will not be able to announce this update. =(
rei sashimi 31 Oct, 2018 @ 6:40pm 
are there any patches for this mod with frackin universe?
Bullet 20 Oct, 2018 @ 11:13am 
uhhhh how DO i fire the missiles?
(mantis boosters)
Slime In A Box 18 Oct, 2018 @ 8:54pm 
Oh Yes.
𐎫𐎮𐎱𐎣 𐎮𐎥 𐎽 24 Jul, 2018 @ 11:04am 
eh it is any respawn command for it
Sethdeath 27 May, 2018 @ 5:05pm 
how do you change the color of the mech?
ThatRandomNerd 26 May, 2018 @ 5:11pm 
@Everyone

the submarine is not a mod, its for personal use only. Thats that the artist said, but if you want to look at it. It is called the "Bathyscaphe"
Polska Overseer 15 Feb, 2018 @ 9:30am 
@guilti_88
Thanks for the great mod, I really love the mechs' style and appreciate that you are the first mod author, who made a four-leg mech base :D I really hope that you will make a FU-fix also.
cheese bird 9 Feb, 2018 @ 7:14pm 
FU compatible?
Monolith 13 Jan, 2018 @ 4:46am 
@Ryomaru Reaper Yeah I see a Catapult and maybe a Battlemaster there? hard to tell, but yeah, definitely a Catapult!

And if you were unsure... They added PPC's as a mech weapon. So, yeah. :steamhappy:
BoundCNapalm 6 Jan, 2018 @ 2:56pm 
Honestly I like the hovering look of the Barrage legs with the XS mod's stuff
Toren_VIII 7 Dec, 2017 @ 10:01pm 
New Mech Boosters: GOTTA GO FEST
Dragon_Tom 6 Dec, 2017 @ 1:09am 
I like that the mod is compatable with the XS mechs mod legs... to a degree. it's jsut that the legs need to be sprited a bit more to fit properly. Other than that though, this mod is just fine. The mech parts themselves look really great and i enjoy using them. :happy_creep:
LizAbell 5 Dec, 2017 @ 1:12pm 
Finally we got FOUR LEGGED Mech! thank you
♀ OdayakanaArashi 30 Oct, 2017 @ 2:38pm 
@Pototochip™
....I actually don't know which mod gives that sub, 'might wanna check your subs.
Goose 30 Oct, 2017 @ 12:27pm 
@♪♥The Snuggle Smuggler♥♪ second video in the list with the poison ocean lol
UnreasonablySaucyConcrete 27 Oct, 2017 @ 5:43pm 
pls keep making mechs for this mod starbound doesnt have really any 'heavy' looking and feeling mechs so this mod is a relief. and if you do make more you could make a mech heavy pack.