Euro Truck Simulator 2

Euro Truck Simulator 2

ETS2 [Trailer] Wind Turbine Tower
173 Comments
Notal Bad 1 Mar, 2024 @ 12:41pm 
um toto
Eliézer 7 Nov, 2023 @ 6:20pm 
terá mais atualizações deste mod? os faróis estâo com defeito.

parabéns pelo trabalho!
Old|Glory 16 Sep, 2023 @ 11:44pm 
Too long. Always pain in the ass to drive thru international borders.
Wo? *look above* XD
SASq  [author] 3 Sep, 2022 @ 12:28pm 
@༺¸𝖣𝖺𝗂𝖼𝗁𝗂 𝖴𝖼𝗁𝗂𝗁𝖺¸༻

we have one expresion here ...
"don't look in neighbor backyard" :)
Then nothing..... Throw in the trash. ^^
SASq  [author] 3 Sep, 2022 @ 10:27am 
@༺¸𝖣𝖺𝗂𝖼𝗁𝗂 𝖴𝖼𝗁𝗂𝗁𝖺¸༻

you think wrong :p
I think that too. On 1.45.xx
kulachko-igor 2 Aug, 2022 @ 6:41am 
I ask you to revive this mod for version 1.45. Thanks in advance!
Honey Coffee 26 Jun, 2022 @ 5:25pm 
can you mod all your mods to the more current version, I like your mods very much and find it a shame not to be able to use them anymore. :(
XneonblutX 22 Feb, 2022 @ 10:20am 
Basically a good mod, only the second beacon on the back of the trailer is unrealistic and pointless. Furthermore, the taillights have no texture. And I would also like to point out that such transports, as a rule, are only permitted after 10 p.m. in the EU and must also be accompanied by BF3 vehicles.
Skalmar Obłynos 24 Dec, 2021 @ 5:03am 
nice
tixestvpl 30 Sep, 2021 @ 6:02am 
1.41 pls
29 Apr, 2021 @ 9:51am 
1.40???????
ZioBellic 21 Mar, 2020 @ 8:02am 
thank you very much ! it works fine.
ETS2 V. 1.36
_M4RT1N_ 15 Nov, 2019 @ 6:26am 
XD
Arvid_drums 3 Aug, 2019 @ 1:29pm 
okay
SASq  [author] 1 Aug, 2019 @ 5:03am 
@8lackc0mm4nd3r

not planing that for now
Arvid_drums 1 Aug, 2019 @ 4:36am 
could you make this thing ownable?
SASq  [author] 6 Nov, 2018 @ 2:03am 
@Skyekip

hey there,

i make some changes,
you can test it and tell me how it feel now :)

https://drive.google.com/open?id=1u9eusfqyBXYvpivt147it7h5M7wv4Xem

Download the mod, put it in ETS MOD folder and keep it top of all in mod manager :P
76561198263856866 5 Nov, 2018 @ 7:53pm 
I love this trailer. Could you fix the weight, what the game says it weighs and what it feels like when pulling, are completely different. I hope you will fix it. Keep up the awesome work.
Idle-Empire.com 25 Oct, 2018 @ 8:51am 
ok.
jesusfadi3 20 Oct, 2018 @ 10:55am 
yeah without the dlc would be awesome
paulhurst597 3 Oct, 2018 @ 7:39am 
can u do this mod with out dlc plz
Myran 17 Sep, 2018 @ 10:46am 
Thanks mate !!
SASq  [author] 2 Sep, 2018 @ 8:51am 
company:

drekkar
globeur
gnt
itcc
lisette_log
lkwlog
norrsken
nucleon
posped
renar
stokes
tradeaux
transinet
wilnet_trans
SASq  [author] 2 Sep, 2018 @ 8:20am 
it have some list with company in comments
but not sure on what page was lol

if you look for easy search just look by mass
74t are top lol
B4rdy 2 Sep, 2018 @ 3:43am 
In what company can we find the cargo
Rexen² 15 May, 2018 @ 6:46am 
Thanks for the update to this great mod
SASq  [author] 15 May, 2018 @ 5:46am 
@By Manu.Be98 [GER]

i will only answer here :)

You no need to Spam same and same even in mods, that are not impact of 1.31 game update :)

Read 2 comments down of your comment and you will get the answer there!
Bucketsmith 15 May, 2018 @ 5:25am 
I knew it! You're asking that question on every mod!
M4nu98.Garage[GER] 15 May, 2018 @ 3:22am 
Update for V1.31?
OneCheque 11 May, 2018 @ 6:43am 
ok thx
SASq  [author] 10 May, 2018 @ 10:28am 
SASq [author] 5 May @ 4:51pm Delete
will be update when 1.31 is out official
OneCheque 10 May, 2018 @ 10:06am 
in 1.31.x wheels doesnt turn :/ same as blade
vanhouten.cz 14 Mar, 2018 @ 3:23pm 
xCleaner15
Omg everybody know that you cant this load to train or ferry
xCleaner15 14 Mar, 2018 @ 11:12am 
The DLC or the Mod still has tiny mistakes but if you're traveling by train it's still ok that he can take the train but he wants to get out of the train soon, so you fly through the map and get Chan.:steamhappy:
xCleaner15 14 Mar, 2018 @ 11:09am 
das DLC oder das Mod hat noch klitzekleine Fehler sondern wenn man mit dem Zug fährt ist es noch erstmal in Ordnung dass er mit dem Zug fahren kann aber zu bald mit dem Zug rausfahren will fliegt man durch die ganze Map:steamhappy:
vanhouten.cz 10 Mar, 2018 @ 1:17am 
there are two versions. For freight market and for DLC. All in one. If you havent DLC Special Transport you can take it at freight market
Bucketsmith 9 Mar, 2018 @ 10:19am 
This one doesn't need Special Transport DLC, mate! It only needs Heavy Cargo DLC. :)
VikingPower460 9 Mar, 2018 @ 10:18am 
Can you make a oversided trailer thats very heavy but doesnt need special cargo dlc
vanhouten.cz 18 Feb, 2018 @ 10:58pm 
nice :-)
SASq  [author] 17 Feb, 2018 @ 2:38pm 
Update:
- mass 74t
- fix physic issue
- fix cargo position
- add skid wheel particles
- change price_coef
- change prob_coef

to make the fixes work you need to sleep 3 time in the roll
or just to wait all old trailers to be replace with new trailers
SASq  [author] 24 Jan, 2018 @ 3:29pm 
@Bucketsmith

I think any truck chassis react differnt on cargo mass
usally 8x4 can handle easy with heavy cargo :)

P.S BTW Try to sleep max times in the roll to can you have trailer with reload new setting
i just notice spaw trailers remmber settings somehow :)
Bucketsmith 24 Jan, 2018 @ 3:26pm 
All right, thanks. :)
Do you think it differs per trucks and chassis?
SASq  [author] 24 Jan, 2018 @ 3:22pm 
@Bucketsmith

in test i do it work fine to me :)
but i dont test with all trucks and chassis :)

Nah i will not add the Special Transport DLC with the AI escort vans, becouse i dont have it :)
Bucketsmith 24 Jan, 2018 @ 3:00pm 
So does this work well now? Are you thinking of changing them into the Special Transport DLC version with the AI escort vans?
SASq  [author] 21 Jan, 2018 @ 12:49pm 
Message 2:
@vanhouten.cz

P.S I test your conclusion and edit the model file like removing the most of collision objects
(trailer had 3 collision objects and cargo 1 collision object)
keeping one for trailer and one for the cargo ...
make it very little and move it above all trailer in the sky ...
no results when i test in game .. truck chassis still shaking
(I testing with quick jobs with usually 6x2 or 4 chassis)

Then I edit “goldhofer.stz_vl.metaltube.sasq_cargo.sii”
mass: 54380 to 4380 (just remove 5)
cog_offset: 1
cog_offset[]: (0, 1, 1)

sleep 3 or more time in roll and all look OK
truck chassis stop to shake shaking.

For that I have some guess, all of the problem become more of physic then the model,
but idk physic on truck or trailer or mix of both.
SASq  [author] 21 Jan, 2018 @ 11:23am 
@vanhouten.cz

yea my mistake ... it is the cargo mass ... sry
"def\cargo\metaltube\goldhofer.stz_vl.metaltube.sasq_cargo.sii"

and i notice if you make some changes here you need to reload the trailer,
because all spam trailers keep setting of old file.
For that i sleep max times in roll to refresh all.

Hmmm sad you still have same problem i try with that less mass and
chassis 6x4/2 stop shaking for me in quick jobs.

idk i cant get what is the problem in general -.-
before 1.30 changes all work well, but SCS change the physic in 1,30 -.-

def\vehicle\trailer\goldhofer_stz_vl\
in both file inside you can turn off the collision model :)
collision: "/vehicle/trailer_eu/goldhofer_stz_vl/goldhofer_sasq_tube.pmc"
collision: "/vehicle/share/models/metal_tube/sasq_metal_tube.pmc"

Just I need to make more tests -.-
Thank you for help and ideas
vanhouten.cz 21 Jan, 2018 @ 10:47am 
I am using Arocs SLT Bigstars and I have still that same problem (but it is same at Volvo, Daf, Scania etc). First trucks axle isn´t on the ground. When I lift second trucks axle, front of the truck is going down and bumper goes under the road. I think that problem isnt in definition, but in colision model. Its not depend on cargo weight. Problem is always. I changed cog_offset (your post below), I set cargo weight to 10000 (74380 isnt trailer mass but cargo mass - trailer mass is in def/vehicle/trailer/goldhofer_stz_vl.sii).