Stellaris

Stellaris

(-(CP: Improved Space Battles Doomsday - Realistic Ships)-)
11 Comments
Defalt 24 Oct, 2020 @ 8:06am 
Legends say his pc ist still broken to this day
Little 3 May, 2018 @ 6:57pm 
looks like this breaks ship rendering, do I need this to use both?
henk 13 Mar, 2018 @ 9:46am 
these patches wont be updated anymore


Crusader Vanguard quit modding :)
Spike238 13 Mar, 2018 @ 9:43am 
uuuuuuupdaaaate?
Trash_Racc555 24 Feb, 2018 @ 6:01pm 
Possible update or it will be added to base doomsday mod?
Crusader Vanguard  [author] 21 Jul, 2017 @ 1:37pm 
@EVERYONE - CRITICAL MOD UPDATE!

I have split my patches to support ISB Balance and ISB Doomsday separately. This particular patch now only services ISB Doomdsay. While it can technically support ISB Balance, it doesn't support it fully or well , thus the split. There is a link to the new ISB Balance patch in the description above.
Draaaoooww 19 Jul, 2017 @ 3:38am 
Brilliant, thank you!
Crusader Vanguard  [author] 8 Jul, 2017 @ 6:42am 
@kniuan - Great. That means I have to split all these patches into ISB Balance and ISB Doomsday. I'm working on some other stuff now, but I'll get to this when I can.
Kniuan 8 Jul, 2017 @ 6:22am 
@Crusader Vanguard

The bonus is for ISBS balance, and it applied right off the bat to each ship design. From what I can tell, it is not a starting tech either, so I assume it is tweaked in file.
Crusader Vanguard  [author] 8 Jul, 2017 @ 5:54am 
@kniuan - Is this bonus applied in both ISB Balance and ISB Doomsday or just Balance? Is this bonus applied immediately to each ship class or gained through techs or modifiers?

If both mods do this, then I guess I have to recheck all my patches with ISB in them. If just Balance does this... well, more issues with Balance versus Doomsday compatibility.

This is important, because I'm worried I'm going to have to literally split my patches into Doomsday compatible and Balance compatible, which I'm not really looking foward too. LOL.
Kniuan 8 Jul, 2017 @ 4:53am 
Hey, Crusader Vanguard.

Came across an issue with the patch in regards to the Realistic ship hulls having considerably less hull points than the vanilla ships.

The following images show exactly what I am referring to:

Base Cruiser [puu.sh]
Modded Battlecruiser [puu.sh]

And another set for reference.

Base Battleship [puu.sh]
Modded Heavy Dreadnought [puu.sh]

I have determined that this is due to ISBS balance adding the specific % of hull points to the base ships, which in turn isn't being applied to the modded ones.

Thanks for taking a look.