Starbound

Starbound

100% Boss Uniques Drop Rate
111 Comments
[SUB] WIZ 1 May @ 1:28pm 
окь(
Azure Fang  [author] 1 May @ 1:21pm 
I haven't modded Starbound in years and I don't see myself getting back into Starbound modding soon if ever. Sorry.
[SUB] WIZ 1 May @ 12:52pm 
Could you make a simple mod that would permanently remove items that drop after death, that would be interesting
Hebrux 8 Sep, 2024 @ 4:39pm 
np
Azure Fang  [author] 8 Sep, 2024 @ 3:34pm 
Probably not, but I cannot say for certain and will not test.
Hebrux 8 Sep, 2024 @ 12:16pm 
FU c ompatible?
Kotality 1 Jul, 2024 @ 12:06am 
Thank you Azure for removing the useless grind!
Azure Fang  [author] 29 Jun, 2022 @ 6:09pm 
Definitely not this mod. Literally can't result in that.
CookieKrumble 29 Jun, 2022 @ 3:48pm 
I'm not sure if this was just a me-thing but after downloading this it deleted the boss I was fighting halfway through?
一百三情 飛龍侍極 20 Apr, 2022 @ 8:02am 
Thanks to your mods, this saves you a lot of time to play the game instead of focusing on repetitive swipe props:SBHorse::SBHorse:
Azure Fang  [author] 20 Feb, 2022 @ 11:02am 
Yes
[1337] ᴀxᴏꜱ > ᴛɪᴇʀ 8 20 Feb, 2022 @ 3:42am 
Swansong Figurine included yes?
咸鱼二叁 26 Nov, 2020 @ 4:23pm 
good!
Boogie Bernd 1 Nov, 2020 @ 9:10am 
yeah I just redid the Great Hunt for like 10 times after doing the same with the Erchius Horror and still haven't gotten its claw, not to mention the figurine.
Can't really be bothered with this amount of grind after having already finished the story(including bounty hunter missions), so thank you very much for this mod.
Revalopod 11 Oct, 2020 @ 11:24pm 
is it client-side?
FleetOfWarships 30 Jul, 2020 @ 4:35pm 
I think this does the same thing as FU unless I'm supposed to get 2 of certain boss drops every time.
Azure Fang  [author] 1 Jun, 2020 @ 9:04pm 
If FU makes significant changes to the core loot tables, which I believe to be the case, then probably not. But to be honest I really don't know.
Jerrik 1 Jun, 2020 @ 8:09pm 
Does this work with FU?
Azure Fang  [author] 8 Apr, 2020 @ 9:47pm 
Ah, forgot about them. Same consideration as the Ixolings.
Soüp 8 Apr, 2020 @ 9:36pm 
There's also the Kleux Sentry, though I suppose that isn't really a minion, just a special mission enemy.
Azure Fang  [author] 8 Apr, 2020 @ 7:37pm 
Scratch that. The only boss "minion" that drops figurines are the Ixolings, which I cannot justify giving 100% drop since there are so many in a single run. You'll just have to suffer those ones, though I may consider adding one to Ixodoom, if I can convince myself to work on Starbound mods again.
Azure Fang  [author] 8 Apr, 2020 @ 7:22pm 
Can you give an example? I know of no boss minions that drop figurines.
Soüp 8 Apr, 2020 @ 6:56pm 
Looks like this doesn't include the drops for the boss minions? Several of them have figurines as well.
Tear 27 Mar, 2020 @ 5:52am 
I need this, I kill Asra Nox 14 times! I lose a lot of time, Thank for this mod
Izzy Weisz (GER) 23 Mar, 2020 @ 10:06pm 
yeah, thats why i try to find out the id for that certain quest in order to just force it to be completed by /completequest, but i cant find it... been googling for an hour or longer now... -.-'
do you happen to know where to get the ids?
Azure Fang  [author] 23 Mar, 2020 @ 10:00pm 
Then I don't know what else to tell you. If there's issues without mods, then it's not the mods
Izzy Weisz (GER) 23 Mar, 2020 @ 9:31pm 
unpacked the dames assets? no... wouldn't know how and why^... ^.^'
Azure Fang  [author] 23 Mar, 2020 @ 9:08pm 
If there's an issue without the mods, then it's not the mods. Have you ever unpacked the game's assets?
Izzy Weisz (GER) 23 Mar, 2020 @ 9:04pm 
I did... I find out it must have to do with this one and the mech times mod. both using the same name for the treasure pool... ^^ but then again even without those 2 mods it doesn't work because then it say it cant find swansong at all... ^^
Azure Fang  [author] 23 Mar, 2020 @ 8:26pm 
If you're reinstalling the same mods, of course it's not going to work. To figure out which mod is causing the conflict, you need to unsub from EVERY mod, then resub to this mod, and then one by one resub to the other mods and run the game after each resub until you find the mod causing the conflict. Short of unpacking every mod you're subscribed to to find out which one has a monster.treasurepools instead of a monster.treasurepools.patch, this is the only way to find the conflict.
Izzy Weisz (GER) 23 Mar, 2020 @ 8:18pm 
Just let you know that also a colpete de and re install of eveything didnt work... still the problem with the game not finding the stupid swansong... -.-'
i cleaned also a bit up here so this commentary section wont get too spammed by mine...
this will be my last one... i give up now...
anyways thx for the mods, their updates and for your help. :)
Azure Fang  [author] 23 Mar, 2020 @ 7:40pm 
That's the same error you posted 7 hours ago, and the same error in your log from the beginning. Again, the cause for this is a mod that you have installed is likely overwriting the entire monster.treasurepools, effectively deleting Swansong's treasure. Whatever mod is causing that, it's not this one. The error you are seeing is because, since Swansong's treasurepool is missing, this mod cannot alter said treasurepool.
Azure Fang  [author] 23 Mar, 2020 @ 2:21pm 
That was there in the previous log. What that means is that a mod has deleted the Swanson data from the treasurepool, likely via wholesale replacing the file with an older version, and my mod is trying to alter data that is not there. You will have to identify which mod is causing the issue, but it's not this one.
Azure Fang  [author] 19 Mar, 2020 @ 9:48pm 
Correction: The mentioned mod is still active, but has multiple apparent coding issues. My mistake in that distinction, but the rest of the below comment still stands. As to the Galactic Shop Addon mod, use at your own risk knowing it has issues.
Azure Fang  [author] 19 Mar, 2020 @ 9:44pm 
@Izzy Weisz
Just to note, you have at least one other mod with issues: the old "Winterfest" Galactic Shop Addon mod. When workshop pages are delisted, such as this one, installed mods are NOT removed from subscribers. After you remove all of your mods, do the following:

1) Go to your ..\steam\steamapps\workshop\ folder and delete appworkshop_211820.acf
2) Go into the ..\content\ folder there and delete the 211820 folder.
3) Restart Steam

This will purge your local subscription cache for Starbound and delete any mods that have been removed from the workshop that you may still have. Once you're done, you can safely start resubscribing to mods.
Azure Fang  [author] 19 Mar, 2020 @ 9:33pm 
@Izzy Weisz
I am unable to reproduce your error and it works fine on my end. The only thing I can think of is another mod you're using is overwriting the entire monster.treasurepools with an earlier version.
Azure Fang  [author] 19 Mar, 2020 @ 9:14pm 
@Izzy Weisz
You need to post your log with the issue present. Otherwise, I can't help.
一百三情 飛龍侍極 18 Feb, 2020 @ 8:50pm 
very very good:steamhappy:
Azure Fang  [author] 25 Aug, 2019 @ 6:41pm 
Yes/yes
Pancake 25 Aug, 2019 @ 3:56pm 
Is this compatible with 1.4/Swansong?
Izadumb1 1 Aug, 2019 @ 3:04am 
Okay. ;-;
Azure Fang  [author] 31 Jul, 2019 @ 3:55pm 
@DrakeSword
I have not, and I won't. Bosses I can justify as there's no real reason to repeat their instances and the "rewards" for completing them even once are laughable. Planetary monsters I can't justify considering the ease of encountering them and the sale price of the figures. But if you ask on the official forums or the discussion groups, maybe someone else will make it for you.
Izadumb1 31 Jul, 2019 @ 2:53pm 
did/can you make a mod like this one but for normal monsters.
Azure Fang  [author] 7 Jul, 2019 @ 11:20am 
Checked and rechecked. The mod is working as intended when there's no interference, and sometimes when there is. But, the way JSON patches work in sequence leaves a lot to be desired. I'll try looking into a few solutions, but there will always be the risk that other mods will interfere.
EdgelordEternal 7 Jul, 2019 @ 12:42am 
Pretty sure I don't have any other mod that messes with the loot pools. Can't imagine anything else would mess it up.
Azure Fang  [author] 6 Jul, 2019 @ 10:52pm 
@Joklu
If the mod is working properly, that's literally impossible. This mod removes the game's ability to assign the unique weapons and figures randomly. However, if any mod alters the boss treasure pools or the associated treasurepool file in general, things can screw up. At that point it's out of my hands. But I'll still take a look.
Jokiu 6 Jul, 2019 @ 10:46pm 
I think it might also happen that the game decided you would get the figurine on top of the mod, therefor giving you two. Happened to me once with Asra where I got two Solus Katanas.
Azure Fang  [author] 6 Jul, 2019 @ 10:32pm 
@The Collector
Could also be a compatibility issue with another mod. But I'll take a look.
EdgelordEternal 6 Jul, 2019 @ 9:54pm 
Possible bug, killed the Ixodoom, got 2 figurines instead of the figurine and the weapon.
Azure Fang  [author] 14 Jun, 2019 @ 8:17pm 
Mod has been updated. If you want to ensure you have the newest version, exit Starbound (if currently running), unsub, then resub to this mod to force the newest version.