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2 unassigned turn light detected.
Please align the cars straight.
edit: fixed the issue with the turn signals by editing the tag from "Tag=Turn" (automatically written into the customdata once the program runs) to "Tag=TurnLeft" or "Tag=TurnRight"
brakelights are still an issue, it turns on when braking, but turns off instead of having a dim idle brightness when idling.
(This option basically for myself. For example, headlight is yellow, brake lamp is not so led etc. I think that it is best to adjust manually by yourself.)
Thanks for reporting!
Note: The script setup method has changed. Please delete all the custom data of the light, and re-enter the setting. In the case of turn light, please write "turn". ("right" or "left" are not necessary. script will automatically determine it)
Caught exception during exec. of script: Obj. ref. not set to an instance of an obj.
at Program.LightAutoSetup()
at Program.Run()
at Program.Main()
at Sandbox [...] DisplayClass26
at Sandbox [...] Run.SandboxedProgramAction(Action'1 [...])
Thank for answer.
Also,I added text panel support. We can use it like as a light block.
I made a video about how this script works. https://youtu.be/H38fk39cqUM
Someone should link this to w4stedspace - and Tex, im sure the firetruck could use some cool light control.
PS: I have only seen EP 7 of steams, so No Spoliers please* (Escape from mars*