Stellaris

Stellaris

Space Dragons - Ascension Progress
38 Comments
Syn 4 Oct, 2023 @ 3:23am 
Hey, just a note here that the new Caelum update broke this version of the mod; the changes to the ascension system appear to have conflicted with this mod and attempting to run the game wit this mod enabled causes a CTD
awesomejrp 5 Jun, 2023 @ 7:12pm 
this mod stays in the game even after i delete it somehow
shenhouhong.de 16 Sep, 2021 @ 6:16am 
CAN YOU UPDATE IT
Ixal  [author] 22 Apr, 2021 @ 12:40am 
I haven't tested it but in theory every time you take a ascension feat you get the option to switch to the new picture, so the second path you take will overwrite the first one.
555strat 21 Apr, 2021 @ 6:18pm 
Would also love to see animated portraits, but I understand it would be difficult to do.

On an unrelated note, what happens if the dragons' species have both psionic and biological ascension paths due to use of another mod?
Ixal  [author] 16 Apr, 2021 @ 3:04pm 
Very sorry for not updating more regularly, I kinda burned out with Stellaris for a while.
Kellen 30 Oct, 2020 @ 1:53pm 
Maya is the program. You have to buy it.
ุReshy 26 Jul, 2020 @ 8:18am 
Doesn't Stellaris use a special program to animate the sprites? You could try finding that.
Stevrian Anlas 4 Apr, 2020 @ 8:32am 
It would be nice to see them animated. Moreover, this would be the only mod that has built-in appearance changes depending on the"ascension". Maybe there is someone who can help with the animation?
Ixal  [author] 23 Mar, 2020 @ 11:29am 
Updated it to 2.6.1

Random AI empires now also might use those portraits. I will see if I can make a game option to allow or disallow that, not sure if it will work though.

I lost the original files in a drive crash. But its possible that I can reconstruct the pictures. If yes I will look into making some changes so that the full dragons are visible and don't look so cut off on the left side on some screens.
No promises though as even when I can reconstruct the images, I would need to do some "dirty hacks"
Overlord Cruaver 14 Dec, 2019 @ 5:04pm 
Can we have even more? Perhaps some merges for compatibility with this for example:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1904492942
Wyv3rn 23 Nov, 2019 @ 12:43pm 
rawwr nice~
Horknis 6 Jan, 2019 @ 12:57pm 
Thanks for the Update ^..^
Special Lizard 5 Jan, 2019 @ 6:32pm 
Yay!

thanks Ixal
Ixal  [author] 5 Jan, 2019 @ 11:33am 
After a not quite so nice christmas holiday I finally found time to update the mod to 2.2 (including the beta branch). And by pure coincidence I also found out that I had to agree to the new license agreement before publishing.
Special Lizard 18 Nov, 2018 @ 3:38am 
nvm i tested it, all good
Special Lizard 18 Nov, 2018 @ 2:41am 
I use a mod that alters the first ascention perks

will that mess with this?
翼龍的天空 17 Nov, 2018 @ 6:18pm 
All right, Ixal, thank you
Special Lizard 15 Nov, 2018 @ 11:12pm 
thanks for the response!
Ixal  [author] 15 Nov, 2018 @ 10:35am 
Sorry for my inactivity.
I planned to update it for 2.2, but when I find the time I will look if I get it 2.1 compatible.
Special Lizard 14 Nov, 2018 @ 6:42pm 
any chacne this can get an update?
翼龍的天空 20 Oct, 2018 @ 6:24pm 
We need 2.1
Horknis 2 Oct, 2018 @ 4:09pm 
Well its still working somehow.. if you dont mind avoid become a machine from beginning on or stuff... I would like it get updated with the next major update maybe. would be grate

Thanks anyway to set it up in the past
Ixal  [author] 15 Mar, 2018 @ 11:38am 
I am sorry. Currently there is a lot of stuff going on and I did not have much time.
It should be relatively easy to update is. What I have to spend more time on is that with the update you can psionically ascend non primary species in your empire and I have to test and decide if that should also trigger the picture change or not.
Sjru 🐲 14 Mar, 2018 @ 2:04pm 
Update?
ChaosCrash13 12 Dec, 2017 @ 4:16am 
К сожалению, роботы, создаваемые драконами, это все те же антропоморфные консерные банки, а не драконоподобные машины( Исправте, пожалуйста)
Ixal  [author] 28 Nov, 2017 @ 3:39pm 
Don't Huzzah too early, I just noticed some (a lot) of bugs as I kinda forgot to update the file I overwrote to the new version. But that should be fixed now.
Kanthier 28 Nov, 2017 @ 3:07pm 
Huzzah!
Ixal  [author] 28 Nov, 2017 @ 1:50pm 
Have I mentioned that I am lazy (I even copied this post from the other version)? That + Holidays + Illness + other games kinda prevented me from updating this mod.
As a compensation I added more female color variations. There are some problems with the saturation on some portraits which I have to address eventually, but yeah....

The mod should work with and without Synthetic Dawn. Depending on the DLC the robotic version of the dragons are found either under Space Dragons or Machines. For that to work I sadly had to overwrite 00_species_classes
If that causes problems I will remove this separation again and put everything into Space Dragons (with the downsides of the robot version counting as biological unless I find a other way to do this without overwrite)
Ixal  [author] 31 Oct, 2017 @ 3:50am 
Hello
I was not able to test out Syntethic Dawn and its update properly yet because of my workload and having spend several week abroad.
I will try to check and make updates as needed.
Kanthier 30 Oct, 2017 @ 7:06pm 
Are these still compatible with latest version? still says 1.6.2-max for me
Kepler68 21 Jun, 2017 @ 1:59pm 
thanks :)
Ixal  [author] 21 Jun, 2017 @ 11:29am 
Sure, go ahead.
Kepler68 20 Jun, 2017 @ 6:44pm 
is it ok with you if i make a compatability patch between this mod and silfaes robot one? (this one: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=933075365 )
Kepler68 16 Jun, 2017 @ 7:47pm 
Great thanks :D
Ixal  [author] 15 Jun, 2017 @ 1:34am 
Yes, although you always have the option to not change the portrait.
Kepler68 14 Jun, 2017 @ 3:05pm 
what happens if you use a mod that allows multiple ascention paths? will the latest one override it?