Torchlight II

Torchlight II

Darkthan's Classes 2 (v.103)
257 Comments
steffire3 17 Aug, 2023 @ 9:26pm 
For anyone who has issues with the side quest rewards breaking: use this mod above all your class mods:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=167282406&searchtext=multi+class
[Prk]Loki 28 Dec, 2020 @ 6:44pm 
Does this still work!?
Thorgald 5 Dec, 2020 @ 2:19am 
This is fun but it breaks so many micro quests, like the prisoners in slaver's stockades. Talk to any of them after releasing them and the game breaks. Resulting in a alt + F4 to be the only solution. Pretty much all micro quests like those are the same.
MidKnightGeek 23 Jun, 2020 @ 6:19pm 
Hello all! Was looking for a Rogue Class mod and found this. Was wondering if there were any further balances or (past?) bug fixes for it? Looks like the last mention for the Rogue was from several years ago. Just thought I'd ask for any current opinions for the Class atm. Playable? Fun? Any glaring issues left or is it good to go atm? Thanks for any info/opinions! mKg :)
Wolfram 21 Feb, 2020 @ 3:37am 
I somehow cannot save characters that are of one of the classes from this mod (in my case a Shaman). I DO NOT use any other class mod at the same time.
I use synergies and hacknslash though.
Remnant 31 Jan, 2019 @ 11:21am 
i cant equip the lightning strike ability for the shaman from the skill select
El Pépé 12 Dec, 2018 @ 12:52pm 
The Rogue have the No Reward No Gold/Dialog bug whenr freeing one prisoner. Only solution Alt+F4 :(
Daemon Knight 1 Oct, 2018 @ 8:01am 
@Darkthan9800, Got it working. I didn't realise subscribing to this mod gave me both Darkthan Classes 1 and 2 and only had the first one activated lol. Unfortunately I can only have 1 of them active at a time due to the mod limit, but I can work around that. Thx
Darkthan9800  [author] 30 Sep, 2018 @ 8:45pm 
@Daemon Knight, are you also subscribed to the first mod? If you are, you might want to go through your mods list when you first launch the game and uncheck ones until you find the problem.
Daemon Knight 30 Sep, 2018 @ 1:22pm 
So I subscribed to this mod and its given me the classes from the first mod (Hunter, templar, Wizard, Witch Doctor, Monk, etc) but I cant see the 3 new classes in my class list.
rom 23 Jul, 2018 @ 8:50pm 
Hey dev!
Are you able to balance the rogue class? I have to agree with Tusk Love, the class is with some problems :wdbscratch:
Could you take a look into it, if possible? Thank you! :wdbdrink:
Darkthan9800  [author] 6 Apr, 2018 @ 10:31pm 
@Tusk Love, Unicarn is right. I don't really have time to work on this anymore haha. But your issue sounds like a mod-conflict problem, on my PC the models show up. The balancing is most likely a thing I can fix, but not until summer.
Unicarn 3 Apr, 2018 @ 9:16pm 
I don't think the creator's been able to work on it very much because of college.
Fluff 3 Apr, 2018 @ 9:38am 
Rogue class is ridiculously unbalanced, his passive lvl 15 spawns infinite Shadow Clones that have no time ("untill die") and have insane dmg.

They are also bugged - invisible - you can see only swords.

The class is fun though but not polished seems, didn't try other classes yet, and seems it will be more balanced with Synergies Mod.
Darkthan9800  [author] 31 Oct, 2017 @ 5:21pm 
@Genesis, yup, it is
Banri 31 Oct, 2017 @ 10:52am 
Is this compatible with Multiplayer?
Darkthan9800  [author] 3 Oct, 2017 @ 11:20pm 
@==Greatnuke==, thanks!
Darkthan9800  [author] 3 Oct, 2017 @ 11:20pm 
@manoy, I'm sorry but no there is not at the moment. I have not had any time to work on mods currently.
Seed 1 Oct, 2017 @ 11:30am 
Wow very balanced classes, good work on your Mod DUDE looking forward to new stuff from you.
Manoy 16 Sep, 2017 @ 5:05am 
is there another link to download this
Darkthan9800  [author] 13 Sep, 2017 @ 9:02pm 
@kover.balint, oops, my last comment wasn't to @nope, it was supposed to be @kover.balint haha
Darkthan9800  [author] 12 Sep, 2017 @ 5:39am 
@nope, I was going to make a sorcerer class that focused fully on magic, but I figured the Rogue would be much more interesting to play. You can get a "magicy" feel from the Occultist as well, you just have to pick your skills carefully.
kover.balint 12 Sep, 2017 @ 5:24am 
I heard you will be doing a different full magic user class (not one thats better as a mage/warrior hybrid in melee), I asume teh occultist is that?
Darkthan9800  [author] 8 Sep, 2017 @ 9:18am 
I just realized that the blood golem isn't currently dealing any melee damage, that'll be fixed soon.
Darkthan9800  [author] 31 Aug, 2017 @ 6:25pm 
@FlashFlood_29, it's balanced for Veteran Vanilla gameplay, thanks for asking! :) using any of my other mods will add to the balance, and make it more fun as well
StarStuff_29 31 Aug, 2017 @ 12:18pm 
I understand it's compatible with SynergiesMOD but is it balanced for that, vanilla, or mod essentials?
uaresobeautiful 22 Aug, 2017 @ 8:38pm 
@Darkthan9800 Oh, that's OK
Darkthan9800  [author] 22 Aug, 2017 @ 8:32pm 
@uaresobeautiful, sorry I don't speak chinese.
uaresobeautiful 22 Aug, 2017 @ 8:24pm 
we need chinese
Darkthan9800  [author] 21 Aug, 2017 @ 4:23pm 
@Richyread, thanks! That was my intention
Richyread 21 Aug, 2017 @ 3:14pm 
Just swinging by to say GJ on tidying up the updates section - much easier to follow along now :steamhappy:

Darkthan9800  [author] 19 Aug, 2017 @ 2:14pm 
@Loki sweet! I've heard cool stuff about Full Sail.
[Prk]Loki 19 Aug, 2017 @ 1:16pm 
@Darkthan9800 cool man, I am at Full Sail University.
Darkthan9800  [author] 19 Aug, 2017 @ 12:54pm 
@Loki, game design, and I'm going to Ferris State. The college campus is great
[Prk]Loki 19 Aug, 2017 @ 12:25pm 
@Darkthan9800 hope so too. Are you in game design or Game development? And what school are you going to?
Darkthan9800  [author] 19 Aug, 2017 @ 12:03pm 
@Loki, cool. Hopefully this will solve the bug you mentioned.
[Prk]Loki 19 Aug, 2017 @ 12:01pm 
@Darkthan9800 I see what you're saying now.
Darkthan9800  [author] 19 Aug, 2017 @ 11:53am 
@Loki, I just took this text from the mod's description on the workshop: "Summary: This mod replaces the original Torchlight 2 Essentials with a SynergiesMOD compatible version."

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=241947694&searchtext=synergies+compatible
[Prk]Loki 19 Aug, 2017 @ 11:32am 
@Darkthan9800. You need Synergies Compatible Torchlight Essentials if you're using both torchlight essentials and synergies.
Darkthan9800  [author] 19 Aug, 2017 @ 11:27am 
@Loki, in addition to what I said about DC2 needing to be at the top of your load order, I would personally remove the mods that merge a ton of mods together. These would be Dracos Mod Merge, and Torchlight Essentials. The mods they add could be conflicting with each other in numerous ways. I'm not saying you have to do this, but it very well could fix your problems with Heavy Strike.

Just as an offhand note, having both Torchlight Essentials and Synergies Compatible Torchlight Essentials isn't needed. You should only have one or the other. I'm assuming that they're the same mod based off how you described their names.
Darkthan9800  [author] 19 Aug, 2017 @ 11:16am 
@Loki, you must not have seen my comment from before. But I'll repeat it just for kicks. Darkthan's Classes should be moved to the top, I need to check the merged mods to make sure that there aren't any animation changing things in them before I can say anything else.
[Prk]Loki 19 Aug, 2017 @ 11:01am 
@Darkthan9800 does my load order look ok!?
steffire3 19 Aug, 2017 @ 1:20am 
@Darkthan9800 (author): Thanks for all your hard work over the years of modding Torchlight 2!

The important thing to remember in 3D Modeling (Meshing) is to not get lost with all those polygons and renders but to read them the same way a painter and photographer sees the world and faces around them.

It's tempting and useful to get very technical yet artists find that it's helpful to keep their eye on the intended goal and natural feel of their character or object.

Screenwriting, Storyboarding, or Concept Art can help draw out your thoughts and better mix them into your final product... the beginning scope of a project is not the end rather it is the first draft that can be changed at any time required.

Don't worry about mistakes- Ask questions- Always be ready to write quick notes to catch those good ideas any time of the day- create a society your characters can grow in- this stuff always promotes creativity.

Hope this helps! ^_^
steffire3 19 Aug, 2017 @ 1:20am 
@Darkthan9800 (author): Another thing is that Light and Shadow are needed yet they are not the end.

3D and 2D are twins of the same design and will never be separated even with future tech simply due to how our eyes perceive reality.

Don't always run towards pure Red, Dark or Light- consider the range of neutral and dormant colors between those options... use them to set up your stronger colors and details on your characters.

Use many layers- just make sure that everything is working as a team and let nothing detract from another piece of work- every individual piece must be seen and felt in some way.

Consider a roster of characters (or visual details)- there is a "ring" of main players then every one of those has another "ring" of characters affecting their choices and it keeps going.

3D Modeling (and everything else) is not isolated- all art connects to each other in some way- always look for those connections and make something positive from it.
steffire3 19 Aug, 2017 @ 1:18am 
@Darkthan9800 (author): Finally, I encourage just sitting and studying an object (shiny, dull, complex) by turning it and using different angles and also try looking at whether an environment or vista can be seen in the reflection... some of the greatest views and art are in the little things.

Don't be afraid of altered photography- no camera can truly capture what our eyes see- sometimes it's better to paint or sculpt something by actually looking at the way light reacts to it with your own eyes and using a program to change the colors of a picture which brings it closer to reality.

Don't assume that real life colors are always dull- sometimes it's better to look at any scene or object or person in life with multiple pictures each with a different light setting- there are more ways to snap a photo or capture colors working as a team on a complex curved surface than simply one method.

Always challenge yourself with new and various styles since it strengthens your capabilities.
Darkthan9800  [author] 18 Aug, 2017 @ 8:54pm 
@steffire3, sadly I haven't been secretly working on a 4th class haha. But yeah, I believe the current 3 classes are polished, and or getting there!
Darkthan9800  [author] 18 Aug, 2017 @ 8:46pm 
@Loki, it's a small world! That's great!
[Prk]Loki 18 Aug, 2017 @ 8:40pm 
@darkthan9800 I am currently in school for Game Design.
Darkthan9800  [author] 18 Aug, 2017 @ 8:35pm 
@Unicarn, thanks! That's what I thought! My first class in my major is 3D Modeling, I'm super excited!
Unicarn 18 Aug, 2017 @ 8:33pm 
Game design? That's awesome!