Starbound

Starbound

Clockwork Hook
29 Comments
Yoru 3 Mar, 2022 @ 9:53pm 
all i need now is a couple magic powers and a dimension tearing partner
Commander Gray 12 Apr, 2021 @ 9:38am 
Yo, this is great. Can I ask though, can you possibly make it faster or like, add a faster variant? It would be much appreciated :luv:
SmiVan  [author] 4 Sep, 2020 @ 9:12am 
Do inform me if it doesn't.
SmiVan  [author] 4 Sep, 2020 @ 9:12am 
Haven't checked, but - as long as Enhanced Rails works with regular hooks - it should.
AbyssStarer 4 Sep, 2020 @ 7:18am 
Does this work with Enhanced Rails?
43770gaming 20 Oct, 2019 @ 6:44pm 
Nice....
I said as I climb up my sky-elevator via rails
ℌ𝔢𝔩𝔩𝔢𝔟𝔬𝔯 16 Aug, 2018 @ 1:59pm 
Love this. Faster speed would be nice, and here's a neat idea: a tech that produces a hook so you can have both hands open.
Ash! 2 Jun, 2018 @ 9:54pm 
@X-1 AMEN, they were the greatest days
Angela Gaming 25 Mar, 2018 @ 12:39pm 
reminds me of bioshock infinite.... those were some g ood days
Dr. Alphys 4 Jan, 2018 @ 7:05am 
A surprisingly overlook quality-of-life addition to Starbound. I never really though twice about the railhooks, but this mod 100% makes them worth using now! Though I do agree with the dude below me, having boot-style railhooks, like R&C or Sonic, would be even more amazing than this mod already is!
SmiVan  [author] 4 Dec, 2017 @ 7:03am 
I'll look into it Shadestyle!
Shadestyle 3 Dec, 2017 @ 1:18pm 
Could you add a variant which allows the user to slide along the top of rails, Ala the Grind Boots from Ratchet and Clank, the abilities from Scaler, and other similar games? I have always been greatly irritated at a lack of Rail Grinding ability in the base game.
SleepySheepy 12 Nov, 2017 @ 3:47pm 
Is gud mod
SmiVan  [author] 18 Sep, 2017 @ 5:55am 
Hey guys, I'd like to see what kind of format you would prefer the mod to go in in the future, so please do participate in this strawpoll: http://www.strawpoll.me/13956383

Thank you very much. :Diplomat:
Gentle Trickster 17 Sep, 2017 @ 9:07am 
Exactly what i need for my station! :D Thank you ))
Super Brasilis 31 Aug, 2017 @ 9:38am 
GEARS
Monsota 11 Aug, 2017 @ 4:41am 
Hold on. Is this thing from Bioshock Infinite?
Prova 14 Jul, 2017 @ 11:11am 
i wish you luck that last one and i hope you dont have to many troubles
SmiVan  [author] 24 Jun, 2017 @ 12:27pm 
Coming up soon: 3 more hook variations - a heavy one, a light one, and one that mildly violates the laws of physics.

After this I'll be looking into making weapon railhooks and potentially even grappling railhooks.
SmiVan  [author] 24 Jun, 2017 @ 9:31am 
Thanks Shadow Hoof, I patched the bug in the new version.
No more illegal levitation! :sans:
Winter 21 Jun, 2017 @ 9:29am 
i found a glitch: if you come to a complete stop using this (like you hit a start/stop node used for regular platforms) you are able to "swim" like you can in a zero gravity environment
SmiVan  [author] 19 Jun, 2017 @ 11:06am 
Thank you for all the kind words!
I'll look into adding more hook varieties down the line.
I've verified that everything works with 1.3.1 so that's all good.
Wayfarer 17 Jun, 2017 @ 9:22am 
I think I hear an angelic choir, because this is FANTASTIC!
SiD 14 Jun, 2017 @ 7:36am 
make a weapon version of this so we can have the true bioshock infinite roleplay experiens
*Yuki* 14 Jun, 2017 @ 1:58am 
>clockwork
should have bronze color (a.k.a rusty), lmao
Ccstewy 13 Jun, 2017 @ 10:51pm 
This reminds me a lot of the hook from Bioshock Infinite. I like it!
Sera 13 Jun, 2017 @ 9:17pm 
Nice. A rail hook that is not just a safer way to go down fast.
Yuffy 13 Jun, 2017 @ 8:16pm 
eeey thats pretty good
SmiVan  [author] 13 Jun, 2017 @ 6:50pm 
Tell me what you think! :>