Starbound

Starbound

Infinite Mech Energy - Damageable
67 Comments
Echo Demon 23 Sep, 2022 @ 3:04am 
steam is always so fun! lol
Echo Demon 23 Sep, 2022 @ 3:03am 
oh hi, it was a joke. Yeah, I'm not interested in any kind of bug in a tiny mod of anyones. so long
LCD  [author] 21 Sep, 2022 @ 7:57pm 
its a mod exo not a piece of software. fix it yourself if you want to make it work. i don't keep up on this. and all the code is open for all to change and re-upload if they want.
Echo Demon 21 Sep, 2022 @ 2:03am 
" i'll see what i can do about this explosion thing"

a penny for the number of times i've heard this out of a developer-engineer!
Bravery 14 Jun, 2022 @ 3:57pm 
I thought The Mech's Energy was Non-Damageable
Kerik 13 Feb, 2022 @ 5:38pm 
alright, thanks
LCD  [author] 13 Feb, 2022 @ 5:24pm 
No, no requirments for this mod. this is just for people that wanted their mech to take damage as the way mechs work is that blue fuel bar empties out and combines fuel and damage with it.

This mod will just prevent the constant fuel loss from using your mech but if you take damage it will still lose fuel. acting as HP.
Kerik 13 Feb, 2022 @ 2:12pm 
do we need the original mod for this?
Aries 26 Jul, 2021 @ 1:31pm 
My guess is that because the code essentially duplicates the fuel bar and makes it as a health pool instead. It is refilled with recolored fuel capsules, so the game probably counts it as "infinite fuel / health"
LCD  [author] 25 Jul, 2021 @ 12:11pm 
FU changes the entire game. more than likely they change the same functions as mine.
Aries 25 Jul, 2021 @ 10:00am 
This seems to interfere with how FU handles health and fuel. Neither health or fuel goes down anymore even after damage that exceeds the mechs hp.
LCD  [author] 14 Apr, 2020 @ 7:39am 
give me a few. i'll see what i can do about this explosion thing. i wasn't aware this happend as when i made this mode back in 2016 that didn't happen.
Unsukays 13 Apr, 2020 @ 7:47pm 
work with frackin universe?
43770gaming 7 Dec, 2019 @ 1:15pm 
Can you remove the instant death explosion that happens when the Mech energy is damaged to 0 plz?
LCD  [author] 30 Nov, 2019 @ 5:53pm 
your energy shouldn't drop at all unless you get hit or something. excluding hazard planets since they kinda lumped in energy drain with hazard damage in the code.
SHOPPIP 30 Nov, 2019 @ 1:05pm 
is a energy only one i thing? what i mean is the same as this one but you can not damage it but its energy can still go down but not by it being damaged
Arcanoxx 21 Jul, 2019 @ 3:45pm 
not sure if this has been asked before, but how exactly does this interact with Frackin universe, considering the mech fuel system?
gymnoitan 8 Jul, 2019 @ 4:32pm 
Understood. Thank you for the info.

Have a wonderful day.
LCD  [author] 7 Jul, 2019 @ 3:54am 
it's not possible. i believe. i'd have to take a look again. but i'm pretty sure when i did this. the way it's programmed it wouldn't let me allow planet damage. but i'll take another look sometime.
gymnoitan 6 Jul, 2019 @ 3:36pm 
Question: do you have any intent to create a version of this mod that will allow planetary hazards to affect the mech as well? Or is that completely impossible due to the way Starbound is programmed?
Starlight Lazuli 1 May, 2019 @ 5:55am 
i think this makes mechs invincible in both energy and health in some other mech mod, idk if its FU or XS mechs modular edition but for some reason when this is installed, it makes my mech invincible in every way
LCD  [author] 22 Apr, 2018 @ 10:31pm 
unless you have a mode that copies the same name as my module in the lua scripting. then no mod should interfere. with mine. a mod might be interfering with another mod.
LCD  [author] 22 Apr, 2018 @ 10:29pm 
yes its also incoporated. i have no issues crouching. it may be another mod.
ScrambieBambie 22 Apr, 2018 @ 7:10pm 
"- I'd touched "vecicles\modularmech\modularmech.lua" for crouch." We can read in Modular Mech Mod Beta... was this also incorporated? I must admit...i had problem crouching.
LCD  [author] 11 Jan, 2018 @ 6:44pm 
haha NP before it was just infinite energy but i got alot of requests that people wanted to take damage still just didnt want the timer depletion.
Bassarus 11 Jan, 2018 @ 6:35pm 
This is a GREAT alternative! I love getting evicerated in space encounters, but hate the added struggle of losing energy just from moving around and trying to defend myself. :3 Great idea!
LCD  [author] 20 Dec, 2017 @ 5:36pm 
meaning if something hits you, you'll take damage. if u fall in lava u wont.
LCD  [author] 20 Dec, 2017 @ 5:36pm 
thats how this mod works. only damage will do it not hazard planets. if you take a look at descriptions it says this will damage your mech from anything that causes you mech damage 'aside' from hazard planets.
Illusia 20 Dec, 2017 @ 4:26pm 
Interesting effect that I think is from this mod, dive your mech into lava and despite the A.I warning, the mech's temp control never fails, therefore you can mine or just sit under lava indefinitely.
Hoakin Blackforge 13 Sep, 2017 @ 11:42am 
I use the sigma mech luxury for cosmetic purposes, but its incredibly weak.
LCD  [author] 13 Sep, 2017 @ 11:39am 
like how do you mean? if you god mode you can buy all the stuff and max out your mech.
Hoakin Blackforge 13 Sep, 2017 @ 11:38am 
Any other mech body works fine. Kinda wish there was a mod for getting all mech bodies to max stats.
Hoakin Blackforge 13 Sep, 2017 @ 11:38am 
Nevermind, its the unique FU body, it keeps draining energy, fair enough its the only one capable to withstand the conditions on most of the planets
LCD  [author] 13 Sep, 2017 @ 10:35am 
which xs mechs do you have?
LCD  [author] 13 Sep, 2017 @ 10:28am 
it shouldnt. mine uses its own function. do you have anything else installed?
Hoakin Blackforge 13 Sep, 2017 @ 10:15am 
The mod doesnt seem to work for me, i have XS mechs and FU installed, do they have any sort of conflict?
Wopadingo 28 Aug, 2017 @ 1:01am 
to overpowerd
Athens 5 Aug, 2017 @ 7:00pm 
ok i am Mr.RP but i get to call u Mr.Meme
LCD  [author] 5 Aug, 2017 @ 5:56pm 
i felt the same thats why i made it XD
Tymon 5 Aug, 2017 @ 4:23am 
This mod is practically a must have for me. The fact you lose energy just standing around in a mech is stupid. Especially when you consider there's no way to refill your mech (at least in a vanilla sense) outside of actual space. This makes mechs on the surface of planets fundementally useless
Cytrix Drakani 28 Jun, 2017 @ 10:03pm 
umm ignore mr.RP here

yes, you are immune to lava

i have the starting mech, with like
literally 1 lvl up legs, they have 2 of each bar instead of 1 in the mech screen

i jumped into a lava lake for lols, and sunk all the way down, no damage
Athens 21 Jun, 2017 @ 11:31am 
MAX ENERGY=won't die ok?
Aries 21 Jun, 2017 @ 9:15am 
make sense
LCD  [author] 21 Jun, 2017 @ 8:51am 
id say so. youd have less Max energy
Aries 21 Jun, 2017 @ 7:47am 
so with damageable, the less energy a mech has, the faster damage drains the what would be energy bar?
Athens 20 Jun, 2017 @ 7:11pm 
(breh its rp for me on undertale i get damaged but my mech don't die understand rp more geez XD)
LCD  [author] 20 Jun, 2017 @ 7:10pm 
i dont get what you mean? do you mean right now youre not recieving damage in starbound from lava?
Athens 20 Jun, 2017 @ 7:08pm 
nope in this comment im protected seee*goes in the lava*SEEEEEE*goes down all the way*
LCD  [author] 20 Jun, 2017 @ 7:08pm 
so youre not getting damaged from lave with this mod?
Athens 20 Jun, 2017 @ 7:07pm 
YA*touchs lava but feels nothing*not for me doh ( ͡° ͜ʖ ͡°)