The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Sticky Bomb Spell
50 Comments
RageFace251 3 Feb, 2020 @ 8:55am 
Killer Queen has already touched that sweet roll.
makkkDaddy 5 Aug, 2017 @ 4:02am 
Now I can be like jacksepticeye and sticky bomb the shit out of everything! This is great.
SpaceCodet 29 Apr, 2016 @ 4:08pm 
It's a good mod. Think of it as a delayed blast fireball. You do have to tag your target to have it go off. It's also a slow moving spell. So you need to remember that for ranged targets. It also will go off and damage others around it. Tagging a dragon and it lays in a group of npc types will give you a lot of angry npcs. Well, that's if they're not dead.
dec0yu 25 Jun, 2015 @ 7:40pm 
is it a bad mod?
jackalope 2 Feb, 2015 @ 5:11pm 
where do u get it
zephydel 29 Sep, 2014 @ 11:49am 
This is a awesome mod! It is a good alternative to casting runes. I hope you do more work on it.
WolfHoundz 24 Jul, 2014 @ 2:59pm 
it should damage surrounding NPC, but less damage than the main one you hit.
Catulus 1 Nov, 2013 @ 12:24pm 
=D
Mericu 1 Jun, 2013 @ 3:01am 
lol
d u c c 14 Feb, 2013 @ 3:26pm 
(Really needs to do this)

SEMTEEEXXX!!!!!!!!!!
Mark  [author] 7 Oct, 2012 @ 7:07am 
Fair enough. Glad works for you. Still not implementing it into the main mod since it WILL break the game for the general population.
Ninvus Oogoar 6 Oct, 2012 @ 10:42pm 
it is fun every wizard has it it just takes some skill and alot of time to kill a group of mages. LOS them use the slow time shout and use ranged weap's
Ninvus Oogoar 6 Oct, 2012 @ 10:41pm 
i am lvl 80 and slow time shout is my best friend.
Mark  [author] 18 Sep, 2012 @ 6:59pm 
God help you. What level are you may I ask? I'm 78 and distributed my stats evenly such that my Health is about 340 meaning that I will get two-hit-killed. I'm sure you will get one-hit-killed unless you're of a similar level or devoted lots of upgrades to health lol. Anyway, tell me how it goes. I'm actually quite curious.
Ninvus Oogoar 18 Sep, 2012 @ 5:53pm 
lol im going to give this spell to every wizard NPC on my comp and see how long i last
Mehvasyas 16 Sep, 2012 @ 5:48am 
I take it !!!
Nkromancer 15 Sep, 2012 @ 6:54pm 
STICKY BOMB!
Mark  [author] 14 Sep, 2012 @ 2:41pm 
I made a new spell and linked it in the above description for anyone who wants to try it. Thanks as always to everyone who enjoys my work. =D
Mark  [author] 13 Sep, 2012 @ 6:07pm 
I'm glad you like them. The video by Mercury Waltz does it great justice as well.
michaelfort10 13 Sep, 2012 @ 4:12pm 
its funny watching the pictures :)
Mark  [author] 13 Sep, 2012 @ 12:49pm 
Ok, always great to hear. =D
a_flaming_sKull 13 Sep, 2012 @ 12:48pm 
its cool still like it alot the way it is:)
Mark  [author] 13 Sep, 2012 @ 4:58am 
If you mean that the caster detonates it, no, I do not want to do that because that would make it less viable because one would have to keep switching spells from the bomb to the detonator or, if I combined the spells, it would cost the caster double just to use the spell in its fullest.
Mark  [author] 13 Sep, 2012 @ 4:53am 
@a flaming skull How so?
a_flaming_sKull 12 Sep, 2012 @ 11:11pm 
can you can it more of a c4 type sticky bomb
Mark  [author] 12 Sep, 2012 @ 6:00pm 
@ShiftyJ My apologies, but I do not use the Nexus and do not plan to. I tend to agree with Altair to the extent that Skyrim is a Steam-only game, so there's really no reason to move it from the workshop since you must run Steam to play anyway.
ShiftyJ 12 Sep, 2012 @ 3:39pm 
I have a lot of mods active and running atm, and I always prefer to sort and organize my mods that way. I've had some troubles with the workshop before, so I just want to regulate it one way. Plus, the Nexus has a better community atmosphere in my opinion.
Altair357 12 Sep, 2012 @ 3:32pm 
Why would you want it on the Nexus when it's here?
ShiftyJ 12 Sep, 2012 @ 3:29pm 
Apart from the Steam workshop, can it also be available on the Nexus? Or any other sharing community?
Mark  [author] 12 Sep, 2012 @ 1:59pm 
I tried adding you earlier to converse with you more easily...but it keeps telling me it can't...don't know what that's about...
Mark  [author] 12 Sep, 2012 @ 1:51pm 
Well thank you very much for the compliment. And thank you for making me aware of the shortened link thing because I had never heard of that before in my life lol.
isometric sushi 12 Sep, 2012 @ 1:49pm 
No problem man. I try to do videos of mods I really like whenever I can.
Mark  [author] 12 Sep, 2012 @ 1:41pm 
Oh, and since I didn't mention it in the previous comments, I want to let you know that it's a very good showing of the mod.
Mark  [author] 12 Sep, 2012 @ 1:40pm 
Yeah, I hear you...it's just there are way too many trolls, and I've seen way too many people doing that on other people's mod pages. I'll admit, I am a bit too wary for my own good sometimes. Thanks again.
Mark  [author] 12 Sep, 2012 @ 1:39pm 
Ok, I linked it. Again, my mistake. I'm very sorry for misunderstanding and also very thankful that you went to the trouble. I honestly had no idea and was only going off of what I had heard in the past.
isometric sushi 12 Sep, 2012 @ 1:39pm 
It's cool man. Not everyone's out to get ya. Some people actually do want to contribute. We're all friends here :) Keep up the modding!
Mark  [author] 12 Sep, 2012 @ 1:35pm 
Ok, my mistake. I just remember it being a big thing at one point that people would do things like youtu.be and you.tube and link them to malicious content. I was not aware of the shortening convention. Again, my apologies.
isometric sushi 12 Sep, 2012 @ 1:33pm 
Are you kidding me? Its not a legit link? What, its not legit because its a shortened link? Fine heres the full link. http://www.youtube.com/watch?v=9DUm_D4hobM&list=UU8VaiyKmVikfpxYc4gJnR8g&index=2&feature=plcp . This isnt some random spam, Im trying to do you a solid by sharing a video for your mod. You said you didn't have any video recording software or experience with videos. I do, so here man. Here's a video so people can see your mod in action.
Mark  [author] 10 Sep, 2012 @ 7:22pm 
Well thank you. I don't have any sort of video recording software on hand and basically no experience with videos, so I figured that the pictures would suffice fairly well.
Zephy 10 Sep, 2012 @ 6:48pm 
I like the nice little play by play in the pictures up there. one panel theres a light on his head the next... a Giant Explosion!
Mark  [author] 10 Sep, 2012 @ 5:52pm 
I really don't think there's much to tweak with it being such a simple spell with a simple goal, but I might have a couple new ideas that I will probably try at some point.
TORCHWOOD 10 Sep, 2012 @ 4:38pm 
looks good so far, keep tweaking it and hope to see you doing more
Mark  [author] 10 Sep, 2012 @ 2:03pm 
I guess it is in a way, but the real story is I just wanted to see if I could take magelight and make it explode since I thought it would be fun. ;-)
TORCHWOOD 9 Sep, 2012 @ 10:25pm 
lol very HALO-like.
Mark  [author] 9 Sep, 2012 @ 7:10pm 
Yeah, if I were to do another type, that's what I would do, but that would be too similar to an instantaneous paralysis spell which is already satisfied within the vanilla game, so I'm going to see if I can come up with something else. Truthfully, if I made a frost bomb, it would likely have a paralysis element, but I want something more, so I'll just keep that on hold until I come up with that something more. Once again, thank you for the glowing enthusiasm.
jeff9137 9 Sep, 2012 @ 5:41pm 
just a thought ,paralize with effect ,so u could come in for the final kill or u could channel master spells with no interuptions just an idea ,by far my fav spell mod.
Mark  [author] 9 Sep, 2012 @ 6:50am 
I'll probably only do shock or ice spells if I come up with something good besides just damage. If I make more, I want them to be unique, not just aesthecially different. Thank you for the feedback as well. It's very much appreciated.
jeff9137 8 Sep, 2012 @ 10:28pm 
must be first sticky style magic < magic effect when it blows up idea!! heaps fun for mage thank you <more effects like shock ,ice .
Mark  [author] 8 Sep, 2012 @ 6:47pm 
@GeneralDisarray I suppose, but the explosion is very large and the spell is considered hostile before it does damage, so the target will very likely run around (probably toward you and your ally), so that would make it almost useless in many circumstances and merely cause utter chaos. In addition, I believe the spell calculates to be quite a bit cheaper than other master spells AND deals direct damage to the enemy's health as the spell description states such that one could pretty easily take down a dragon with something like 4 or 5 casts maximum. That being said, it would completely subvert the master spells that already do exist which goes against my intentions for the mod. Thanks for your input, though.
DraxTemSklounts 8 Sep, 2012 @ 6:13pm 
i disagree, if you make it for one, make it for all, it makes nice challenges. but thats just me