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(I think the division into classic and full works for you as is)
also the giant earthworms are surface dwellers in the game so why would I have to simulate digging?
To be honest I am also not a big fan of the surface worm either, I didn't know what it was for the longest. I thought it was a strange snake thing. Personally I would make it larger. My initial reaction to the worm was "yuk" I don't want to hunt those worms, why would I even tame them?
But then I started hunting them for their leather...
If the "squid" in the documentary you mentioned is as large as an elephant and lives on land, then it must have a skeleton or something similar to support it. And that makes it far removed, evolutionarily, from modern squid by millions of years. It sounds more fantastic than many creatures from D&D.
i do agree that the larger animals should have higher stats though and be slower.
I would also like to see giant animals as pack animals even if they aren't rendered with a pack on them.
Rabbuck have a size of 0.9, same as deer? To be fair, Russians have intensively bred a rabbit to be the size of a medium-large dog. But still...
However, I do not think the Giant Earthworm fits RimWorld very well. (Also, who wants to eat it or the eggs? Yuck!) And the Megasquid? It's a cool animal, to be sure. But it really breaks my suspension of disbelief to see it 'lumbering through the forest', esp. at human speed. It should be a strictly aquatic animal. It would be crushed under its own weight.