RimWorld

RimWorld

[Obsolete] AnimalCollabProj ADS Patch
56 Comments
Raven™ 12 Aug, 2022 @ 12:38am 
I have a ferret and I do not have the option to add a bill to give it simple prosthetics, only euthanize, sterilize, and anesthetize. I have the no categorize version of ACP which is just the same mod but without animal categorize so there should be no reason the ferret can't have these prosthetics. Am I missing something here?
cucumpear  [author] 27 Aug, 2020 @ 1:18am 
It does work with the 1.0 and 1.1 version on Xen's workshop and should work fine if/when he releases an update. In the meantime you can also find a 1.2 version on my workshop that already has the patch included. I basically just tagged this as 1.2 compatible since it IS compatible. ^^
Ender Free 26 Aug, 2020 @ 10:52pm 
so you updated to 1.2 but I can't find the 1.2 version of acp, does this mean that it is meant to work with 1.1 acp on 1.2?
cucumpear  [author] 21 Aug, 2020 @ 1:03pm 
Yes ^^
Rylinu 21 Aug, 2020 @ 11:54am 
Will you be updating to 1.2?
cucumpear  [author] 13 Apr, 2020 @ 7:28am 
I'm still waiting for Xen to push the update to the main ACP branch. It works with 1.0 or 1.1.
Kyrox 10 Apr, 2020 @ 8:15am 
ADS Patch is referencing 1.0 AnimalCollabProj. This normal? Working correctly?
DevEagle 5 Mar, 2020 @ 9:06am 
I make the modpack, animal collab 1.1 and this parch work me. Or not seeing any bugs... I dont know. Thx reply
cucumpear  [author] 5 Mar, 2020 @ 2:41am 
We were seeing some bugs so the update for the main channel of ACP is delayed, since there is a separate 1.1 branch the patch is updated but links to the main channel for the "real" update.
DevEagle 4 Mar, 2020 @ 8:16pm 
The animalcollab version 1.0 your dependencies link. Why? 1.1 update is out.
cucumpear  [author] 24 Feb, 2020 @ 4:01am 
Working on updates right now. I have a lot to update.
Talisman1973 24 Feb, 2020 @ 3:58am 
do you think you can rev it up so it doesn't keep showing up as an incompatable mod?
cucumpear  [author] 31 Oct, 2018 @ 12:41pm 
I appreciate that information, though this mod shouldn't be affected due to the way it's written. ^^
[ Rizno . 雨 ] 31 Oct, 2018 @ 9:51am 
Just so you know, the creator of Alpha Animals said that ADS changed the name of their mod and that has broken some compatibility patches. I'm unsure if this affects your one though. Just in case you want to check everything still works. Thank you again for your patch! :creep:
[ Rizno . 雨 ] 24 Oct, 2018 @ 6:49am 
Nice, thank you for patching these to work together. :happypug:
jpinard 23 Oct, 2018 @ 3:18pm 
OK thanks!
cucumpear  [author] 23 Oct, 2018 @ 3:00pm 
Only Xen's! The other one was an unofficial B19 update before it was actually called B19. It's not acutally updated to 1.0 properly and was pared down because HENRiYE had trouble updating it.
jpinard 23 Oct, 2018 @ 2:52pm 
Am I suppoosed to use Xen or Henrye's version of the animal collab project?
Scavenger 19 Oct, 2018 @ 2:18pm 
Or Atmospheric Chemistry and Physics!
Scavenger 19 Oct, 2018 @ 2:15pm 
Headcanon? lol
cucumpear  [author] 19 Oct, 2018 @ 3:22am 
I like your headcanon, Scavenger!
"The" SeanMacLeod 18 Oct, 2018 @ 8:41pm 
Wait, it's not "Armored Carrier of Personnel"?
Scavenger 18 Oct, 2018 @ 8:39pm 
I like to think ACP stands for A Cat Purrs. MROW!
cucumpear  [author] 18 Oct, 2018 @ 5:07pm 
Yes, once ACP is updated, it works fine as it is for now.
Scavenger 18 Oct, 2018 @ 4:29pm 
This getting updated to 1.0?
cucumpear  [author] 12 Oct, 2018 @ 4:11pm 
It shouldn't, each animals just has a spawn probability/weight when the game populates a map. The only way to get unusual numbers of animals is either tweaking the biomes or something like the wild animal sex mod, afaik.
raydarken 12 Oct, 2018 @ 3:11pm 
Hey cucumpear, do you happen to know if using this or any other mod that adds more animals increases the number of animals that spawn due to the game having more animals to choose from? I'd assume no however I couldn't find a definite answer in the mod code or rimworld code. Thanks!
Gun_Shy 6 Apr, 2018 @ 5:05am 
Mmmm, gotcha. Thank you!
cucumpear  [author] 6 Apr, 2018 @ 4:45am 
Generally you want the patches last. I would suggest:
- A Dog Said
- Animal Collab Project or other animal mods
- any ADS patches
Gun_Shy 6 Apr, 2018 @ 3:29am 
I love the AnimalCollab. My world needed some critter diversity for sure. Just got ADS, and I'm wondering about load order.

Should it be:

-AnimalCollabProj
-AnimalCollabProj ADS Patch
-*Other ADS Patches*
-A Dog Said...

Or should A Dog Said go above the others? Does it matter?
GKFreshD 26 Feb, 2018 @ 4:32pm 
is there a link to all the animals included, with pics axnd stats by any chance?
T.S. 2 Dec, 2017 @ 9:49pm 
It work well now,thanks a lot. ;)
cucumpear  [author] 2 Dec, 2017 @ 1:39pm 
Seriously, thank you! With 50+ animals it's very impractical to test every single on for everything, so y'all pointing out when we mess something up is highly appreciated. <3
Rhaeven 2 Dec, 2017 @ 1:19pm 
No problems. Just thought it was worth mentioning. Thanks again.
cucumpear  [author] 2 Dec, 2017 @ 12:51pm 
Ah, we had a derp and those were missing from the repository I was working off, I'll have them added asap.
Rhaeven 2 Dec, 2017 @ 11:48am 
I am indeed running the update that was uploaded a few hours ago. That is to say the update that allowed you to do healing on regular spirit wolves.
https://i.imgur.com/AUcXeK3.png

My issue is with the rarer ancient spirit wolves. The ones that looks straight out of Okami.
https://i.imgur.com/pRzG0hW.png
cucumpear  [author] 2 Dec, 2017 @ 11:35am 
Please make sure you're running the update I uploaded a few hours ago. That one works fine for me.
Rhaeven 2 Dec, 2017 @ 11:16am 
I'd just like to add that I can't install prosthetics onto my ancient spirit wolves.

Thanks for addressing things so quickly. The mod is great so far.
cucumpear  [author] 2 Dec, 2017 @ 5:00am 
You're totally right, easyjungles. It should be fixed shortly. Thanks for making me aware. <3
cucumpear  [author] 2 Dec, 2017 @ 4:35am 
Does it work on the other ACP animals? It's right there in the list so either all or none should work.
T.S. 2 Dec, 2017 @ 3:10am 
The "Animal healing" dosea not work on my Spirit wolves. Can it be fixed?
Naki 18 Nov, 2017 @ 12:30pm 
Is there an A17 version for this available somewhere?
Oddworld86 22 Aug, 2017 @ 11:42am 
It would be great. Thanks for your response and work.
cucumpear  [author] 22 Aug, 2017 @ 11:39am 
Not at the moment, but I believe Xen said he might look into it.
Oddworld86 22 Aug, 2017 @ 11:37am 
Thanks for your great mod. Is it compatible with combat extended?
El_Venezolano 19 Aug, 2017 @ 5:13am 
Thanks for the quick response :)
cucumpear  [author] 18 Aug, 2017 @ 11:39pm 
It's entirely possible, I'll check and update. Thanks for letting me know!
"The" SeanMacLeod 18 Aug, 2017 @ 6:18pm 
That might be planned for the future. I certainly hope so, Komodos are kuul.
El_Venezolano 18 Aug, 2017 @ 2:49pm 
Is it just me or you guys missed the komodo dragon?
MissMayhem2389 22 Jul, 2017 @ 2:00pm 
YAY