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Is there possibly a GitHub link for the source? I'd be interested in creating pull requests to fix any issues we come across during our sessions
Step 1: Install PBO Manager
Step 2: DePBO the mission
Step 3: Locate the sunday_system\generate_ao\generateAOLocation.sqf file
Step 5: Replace lines 209-212 with the following code instead.
// CODE
_continue = true;
_building = [_buildings] call sun_selectRemove;
_buildingClass = typeOf _building;
_buildingDestructionType = (configFile >> "CfgVehicles" >> _buildingClass >> "destrType");
_buildingDestructionTypeCfgData = "";
if (!(isNull _buildingDestructionType)) then {_buildingDestructionTypeCfgData = _buildingDestructionType call BIS_fnc_getCfgData;};
if (_buildingDestructionTypeCfgData == "DestructNo") then {_continue = false};
// END CODE
i Want to use the Revive System you made, for some private missions for me and my friends.
im allready looking into it and im trying to combind the code with some libaration missions.
you see i love the Ai Revive system, but i cant get it to work. is there any chance you could let me know what files From the PBO file i need in order to make your Code work ?
As I said we don't have this problem on DRO on any other map.
Many thanks about the "cba_xeh" dependency. :)
I´ll try again and see if there is a specific setting which made it so slow. Thanks
it switches scenes and it doesn´t seem like it crashed/froze but it keeps generating...
A pop-up says that "cba_xeh" is required. It happens also with Chernarus and Zargabad.
No problem when i lauch Arma3 with @CBA.
The CBA is required now with your missions ?