Transport Fever

Transport Fever

Nomad Hydrogen Locomotive
65 Comments
PaTrond  [author] 1 Oct, 2019 @ 6:22am 
@Super Kami Gandolaf - as written in description: "Redesigned version and freight cars available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1695096888 "

So no, I'm not working on this one anymore.
Major Goodsex 27 Sep, 2019 @ 10:13am 
Hey, I don`t want to be pushy, but are you still working on this?
Earth Defence Force! 15 Mar, 2019 @ 8:01am 
Love It @PaTrond Cant wait to download it and use it in my game.
Sqweloookle 15 Mar, 2019 @ 1:44am 
I love it @PaTrond! Maybe a passenger wagon in the future some day ;)
I like how the wagons are articulated, will there be single ones? Or just the one in the pic?
PaTrond  [author] 14 Mar, 2019 @ 4:10pm 
@Earth Defence Force! - Have been thinking about a reversed version, but as a double unit, like LKAB IORE. Anyways here's a teaser of the remodelled version plus freight cars: https://cdn.discordapp.com/attachments/278482665701900288/555889152374079508/unknown.png
Earth Defence Force! 10 Mar, 2019 @ 1:26pm 
This would be awesome to use if their were some carriages to go with it but also having a reversed version of this locomotive to finish off the train.
Sqweloookle 28 Jan, 2019 @ 11:13pm 
Yay, so excited @PaTrond!! Can't wait to use them!
Major Goodsex 27 Jan, 2019 @ 11:54am 
Awesome thanks, this is great news :)
PaTrond  [author] 27 Jan, 2019 @ 10:53am 
@Gandolaf the bored - There will be a new mod with freight cars included. Locomotive is almost completely redesigned and done. Freight cars are at around 60%.
Major Goodsex 27 Jan, 2019 @ 7:32am 
Are you still working on the wagons? I dont mean ro be disrespectful but it would be nice to know if there is something coming in the future.
Sqweloookle 8 Sep, 2018 @ 1:27am 
Hey @PaTrond just wanted to offer a suggestion: You could use the Nomad's model, cut it in half and mirror the rear half and you have the cargo wagon already (hollow out the middle and Nafeys it), then box it up (maybe curve it a little so it matches Nomad's sleekness) and you have the passenger wagon.
Colman 4 Sep, 2018 @ 1:03pm 
waiting for those wagons. love it!
go112 20 Aug, 2018 @ 2:13am 
hm okay :-)
PaTrond  [author] 19 Aug, 2018 @ 3:30pm 
@go112 - Thanks I'm working on something, but I have very little sparetime nowadays, so I can't say when I'll be able to release something.
go112 19 Aug, 2018 @ 7:25am 
this definetly need fitting person and freight wagons! It's amazing!
►Furina Focalors◄ 15 Mar, 2018 @ 3:08pm 
Razor train head?
The unknown builder. 4 Mar, 2018 @ 7:28am 
another fine tesla product.
DamnMolish 14 Feb, 2018 @ 3:07am 
Hi PaTrond,
very nice mod!!! Any news about the wagons? would love it! Thanks for the great work.
dennis 5 Feb, 2018 @ 12:24pm 
Perfect, works now :)
Thanks. I am amazed how fast you guys are!
PaTrond  [author] 5 Feb, 2018 @ 11:28am 
@spam.this Hi!

Thanks for letting me know! Hope it works now, as I found and changed one. Please let me know if there are more. A log would really help, if you get one, and more occurs. :)
dennis 5 Feb, 2018 @ 3:01am 
Hi,
@PaTrond your mod looks great, but the game crashes on linux/mac with a error message it could not find a .msh file. this is becaouse on my system the file names are case sensitve (on windows not). Could you please check your files if they are spelled exactly the same (e.g. uinodou.msh is not the same as UInodu.msh).

Thanks you!
Sqweloookle 19 Dec, 2017 @ 4:44am 
any chance of darkening the white on the engine? It just seems a bit too bright for colouring. Love it and hope you get a chance to do the matching wagons in the future.
PaTrond  [author] 16 Nov, 2017 @ 12:30pm 
@Umbra - I just checked with other subscribers, and the mod is correct for them. Hence, there is nothing wrong with the mod, but your save or game. Is your game updated? You should check the mod list for your savegame, see if it is the steam version, and not one you have modified yourself. Whatever it is, delete it, and add it back. It may somewhat corrupt your save.


You may also want to check your modlist for multiple instances of mods when creating a new game.
Zargachi 16 Nov, 2017 @ 8:06am 
I was thinking ... could the difficulty of the game influence the statistics?
Zargachi 16 Nov, 2017 @ 8:02am 
so ... I did exactly what you said, but the locomotive has not changed ... and sorry for the delay in responding
Holamon 12 Nov, 2017 @ 5:08pm 
So, when do you think we will have wagons? :steamsalty:
PaTrond  [author] 6 Nov, 2017 @ 12:07pm 
@Umbra - Your version is still outdated. If your Steam won't update it, please delete the old one (SteamLibrary\steamapps\workshop\content\446800\950005463), where the last number is the folder for the mod. After that unsubscribe, then resubscribe.

Script of the https://puu.sh/y9PHf/b3845835d0.png

Fresh install of the mod, directly from Steam: https://puu.sh/yggCc/3ca51647d4.png
Purchase menu: https://puu.sh/yggF9/49ea96b60e.png
Zargachi 5 Nov, 2017 @ 8:49pm 
I took this print through Lightshot showing the status of the locomotive in the buy menu
https://prnt.sc/h6rayr
Zargachi 5 Nov, 2017 @ 8:33pm 
I downloaded the mod by steam, it means that it updates to the newest version only every time you post, right? if so then yes, the mod is in the latest version
PaTrond  [author] 5 Nov, 2017 @ 12:17pm 
@Umbra - Have you checked that you're running an up to date, unmodified version of it?

The year is 2040, power 12,000kW and tractive effort 1,200kN.

I've recently started modding again, and patched a mod yesteday. More to come.
Zargachi 5 Nov, 2017 @ 7:02am 
I'm a bit worried about the status of the locomotive in the game because I was going to use this locomotive as the main one for many of my lines, since there are not many locomotives that reach more than 200 km / h
Zargachi 5 Nov, 2017 @ 6:58am 
tractive effort* sorry i have used the google translate...
Zargachi 5 Nov, 2017 @ 6:57am 
in my game the locomotive came in the year 2050 not in 2040 as stated in the description, and both the power and the driving force came in half, is that right?
Jake DragonBlood 5 Sep, 2017 @ 10:24am 
any plans on matching rollingstock for it?
Azulín SZN 3 Sep, 2017 @ 8:38am 
the regio lines locomotive i forgot the name the tghyg wagons work with it well
PaTrond  [author] 3 Sep, 2017 @ 4:37am 
Making the wagons when I have time. Got about two months left of high priority projects before me.
Azulín SZN 29 Aug, 2017 @ 6:31am 
this is a great model but it stands out too much we need maching wagons so more ocd people bombard you with comments
DaRk 19 Aug, 2017 @ 2:48pm 
Any ETA on the matching wagons?
Marko Dash 14 Aug, 2017 @ 10:35am 
Looks like you were inspired by the DDX loco from railroad tycoon
go112 3 Aug, 2017 @ 11:00am 
I really like this futuristic look ^-^
go112 3 Aug, 2017 @ 10:59am 
At first i thiught you rebuild the Nomad from Mass Effect Andromeda :'D Anyway an awesome model but like Slovakian Action Chicken said, a view passenger and freight wagons for it would be absolutely awesome :D
Slovak Eagle 25 Jul, 2017 @ 9:56am 
Can you please make passenger and freight cars for this awesome piece of locomotive? So it looks cooler on the tracks.
Jaguaro 27 Jun, 2017 @ 9:20am 
Great!
PaTrond  [author] 25 Jun, 2017 @ 3:18am 
Thank you, guys!
Noxious 24 Jun, 2017 @ 11:52am 
can you make its own passenger and freight cars
Zappierchimp 23 Jun, 2017 @ 2:48pm 
Looks like something straight from mirrors edge, or startrek.
Alien 480 22 Jun, 2017 @ 1:29pm 
this looks cool! pleassee do passenger cars to match the style
PaTrond  [author] 20 Jun, 2017 @ 11:14am 
Thanks, Sqweloookle!
Sqweloookle 19 Jun, 2017 @ 11:25pm 
Sooo awesome!
PaTrond  [author] 19 Jun, 2017 @ 1:31pm 
I'll look into it! Got one possible idea.