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WAIT THESE ZOMBIES CAN USE THE FORCE/?!
My idea for its update is to have a way to prevent npcs from spawning in props by prop checking and seeing if it's colliding with anything buts the ground, and if it senses there is a prop or wall there, it will move to another location. Another suggestion is to allow props/entities to spawn.
1. GetClass - [C]:-1
2. unknown - lua/entities/npc_freetvzombie/init.lua:226
This happens when I use 'ent_fire !picker sethealth 0' in the console.
Thanks, Jolly Wanker.
I wonder if you know that this is actually from a mod for Half-Life 2.
I learned this from A Jolly Wangcore (A Jolly Wanker)
You can watch him if you want.
@👑Sajmonness👑, The weapons I used in the screenshots are from this pack here .
@BlockHead173, I didn't make the voices, but the creator made them from one of the microsoft voices.
@Gordon Freeman The Annoyance, Maybe, if I feel up to it.
@Dr.Stitches, Thanks mate!
VJ Base SUCKS