Darkest Dungeon®

Darkest Dungeon®

Heroes Unchained: Houndmaster
31 Comments
slinx 15 Mar, 2024 @ 11:55am 
I personally use all the skills depending on the party besides cry havoc, that is the only one that needs a buff imo
omnicowdemon 26 Oct, 2022 @ 8:01pm 
Wow, this sounds broken AF.
Darkstar113 25 Aug, 2018 @ 7:29am 
Just taking a look at the mod and I was going to consider giving it a try, but just reading "Sharp Teeth" made me cringe. It sounds OP and probably most likely is. Could you please consider changing it?
leafgreenbeast 4 Jul, 2018 @ 11:52pm 
the long bleed, while flavorful, appears to make other party members' bleeds stack on top and keep the duration, letting you fire and forget bosses that arent outright immune (as 8-10 bleed/round from a hound+flagellant or hellion). you could easily drop the duration to 5 rounds and it would still be powerful.
Living Joker 27 Jun, 2018 @ 10:42pm 
Appreciate the mod man. Houndmaster was nerfed to the ground, especially when compared to the Flagellant. Only change I'd suggest, which I made on my end, was making Cry Havoc have a 100% chance to stress heal the entire party with about half the stress healing amount (4 to each to start, +1 for each rank up). I prefer smaller predictable numbers to larger unpredictable ones.
Loklin  [author] 27 Jun, 2018 @ 11:48am 
Hey guys I have updated the mod and it should now work properly with the new Color of Madness DLC. I am sorry you had to wait but I haven't even tried the DLC myself yet :steamhappy:

If it doesn't work try to unsubscribe, restart steam, and then subscribe again.
If you have an in-game issue after you've done that, leave a comment.

I did not add the new abilties and stats changes from the DLC (except for the new buff you get when you crit) and I do not plan to add them anytime soon. If you want to make these changes feel free to use the files from this mod and upload your version (just put my nickname somewhere). I can also update this mod with your modifications, your work will of course be credited.
Dusk 21 Jun, 2018 @ 11:49pm 
The entire Heroes Unchained series needs to update for CoM. Please update!
CinnaMoonDork 26 May, 2018 @ 12:45pm 
I think there's somethin wrong with the cry havoc. It only heals 1 or more people in my party
Uranium_Gorilla 4 Sep, 2017 @ 6:54pm 
Maybe remove the heal bleed/blight from lick wound, instead change it so he can heal only back 2 positions instead of just himself, also blackjack ability can be used from all positions would be sweet. Other than that awesome job. Crusader is the best for me though DEUS VULT all the way!
James Stone 2 Jul, 2017 @ 4:40am 
Can you make it so the Houndmaster guarantees the stress relief on himself with Cry Havoc? It's pretty clear where he stands in the Cat vs Dog argument ahah.

For real though, it'd be nice to have at least a small degree of certainty in the skill, and with your Jester Unchained mod his stress heal feels a bit inadequate at times. Albeight improbable it's absolutely possible to not destress a single person with the ability, moreso than in vanilla, and it's pretty shitty to feel you wasted an ability because of RNG.
TonyMango 1 Jul, 2017 @ 2:58am 
In my opionion, lick wounds should only heal bleed. Doesn't make sense for a dog to cure poison with its tounge, but not get poisoned in the process. But thats just me. Great mod still.
Loklin  [author] 29 Jun, 2017 @ 11:37am 
Yes if you have several mods modifying classes make sure the unchained mods are at the top or they won't work at all!
Thomas the Siege Engine 29 Jun, 2017 @ 11:24am 
Ah, make sure these Unchained Mods are at the top of the load order or they don't work^^
Thomas the Siege Engine 29 Jun, 2017 @ 11:19am 
Its not working for me :s
dakesdealer 24 Jun, 2017 @ 8:02pm 
Waiting for the antiquarian lol .
Sheperd Doggy YT 24 Jun, 2017 @ 2:52am 
Unchain the antiquarian, she really needs it to be honest :steamhappy:
Intellectus 22 Jun, 2017 @ 2:22pm 
Thanks, great mod btw
Loklin  [author] 22 Jun, 2017 @ 1:53pm 
Fixed!
Intellectus 22 Jun, 2017 @ 1:12pm 
Also, Lvl 5 Hounds Harry doesn't bleed for some reason
Sir Cunnilingus 22 Jun, 2017 @ 12:34pm 
Thanks, I love your mods! :yay: Do you have any plans on Antiquarian, btw? She's really weak and almost useless.
Loklin  [author] 22 Jun, 2017 @ 12:25pm 
Well it heals way more stress if you're lucky :D
Intellectus 22 Jun, 2017 @ 11:54am 
What's the point of Cry Havok if I have Inspiring Cry?
Garrexus 21 Jun, 2017 @ 1:38pm 
i'd like to see rework for Antiquarian.
In general i love [Unchained] mode series, keep good balance for heroes vs cruel DarkestRNG.
Sunn Bro 21 Jun, 2017 @ 10:10am 
Bleed damage for an entire battle seems pretty crazy. Maybe consider a full-party bleed resist debuff for the duration of the battle as well as slightly increased damage or something?

Really like your changes. Hope you'll do the Flagellant soon.
Loklin  [author] 21 Jun, 2017 @ 5:02am 
@Twinnfire Thanks for the feedback I'll look into it!
Twinn 21 Jun, 2017 @ 4:59am 
The greater bleed for hound's harry seems to only work for 1 round then wears off instead of lasting the entire combat.
Carlival 21 Jun, 2017 @ 1:57am 
Hurrah! Praise the steadfast hound!
Boxen 20 Jun, 2017 @ 10:57pm 
nvm seems to be working? ill keep you posted.
Boxen 20 Jun, 2017 @ 10:49pm 
@loklin sure do thats why im confused, havent been able to check all classes but it didnt seem to be working with the first 4
Loklin  [author] 20 Jun, 2017 @ 6:11pm 
@Boxen Do you have the DLC?
Boxen 20 Jun, 2017 @ 5:36pm 
i dont know if im doing something wrong but your mods dont seem to be working for me atm