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Thanks!!
i aggree with Holendrecht. It works again.
THX
Greetings
Alexej
It works again!
Thanx for quick fix.
thx for this nice mod.
But the uptdate from 27. Juli at 1:15 Uhr has an error.
When i choose the station i have a crash to desktop.
Message:
...luadamp not found
and
[C](-1):?
and some following messages. But i think they all depends on the luadump error.
Maybe you can look after this?
Greetings
Alexej
It would be extremely inconvenient if we have to construct additional colliders to protect the track after contructing the retaining wall.
When AI buildings are built onto the wall, it modifies the terrain below as well, rendering the wall completely meaningless.
Constructing the wall without terrain modification is already easy enough, as we can choose different thickness based on different scenarios.
Retaining walls do not have the collision property on:
https://imgur.com/D3m6hg5
Rendering error:
https://imgur.com/wBt0iY8
The retaining wall was really an effective tool to protect railway lines in "problematic" areas. Therefore we need collision to prevent AI constructions.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1599466218
(use Alt Gr + L in Debug / Dev Mode during gameplay to toggle this view)
* Reimplementation of terrain-cutting to avoid zig-zags and problems upon rebuilding
* Thinner and more realistic retaining wall
* The retaining wall in the station and assert are aligned to "Track Design Patterns" mod