Darkest Dungeon®

Darkest Dungeon®

The Nightmare
504 Comments
Gumptionless 13 Jul @ 2:47am 
currently having an issue that having this mod permanently fills my Halmet quests which overwrite any event quests that go on there, is there a way to stop it placing hamlet quests?
Brown Buns 22 Jun @ 3:27am 
Love the mod, but is there somewhere i can read what the trinkets do?
Dojyan 23 Mar @ 7:00pm 
Does this mod require Crimson Court DLC? I don't have it and the mod crashes on loading save
Kefe 24 Feb @ 1:44pm 
Hiya. Just wanted to report a bug. I've been playing today in the Hamlet Area (Lvl.1 Dungeon, short.) And I've encountered the "Altar of Light" Curio. I have used a Holy Water on it, and it crashed my game.
МИСТЕР ГАЗ 23 Jan @ 2:19pm 
how to change the language of fashion? there are many languages ​​in the files, but when I turn on the same "Russian" in the game, instead I have blue text instead of translation
FBI 14 Nov, 2024 @ 7:12am 
此mod会让各种游荡类bossmod失效,例如“The Roaming Raiju”,并且安装了此mod,也会出现各种问题,面前最严重的两个:1.遗迹本的boss永远无法刷新出来,你永远无法打这个本的boss。2.你的农场本将直接消失,无法游玩获得水晶
Fugu 29 Sep, 2024 @ 12:38am 
Hello. I would like to ask the name of Ring of Vampirism. I want to see the code for it but can't find it by name
NolanDaneworth 1 Jun, 2024 @ 4:36am 
Hello, How to make this mod work, please ?
All combat rooms are empty, line error as in the next page from here (ive posted the problem 2 years ago, nobody helped).
twitch.tv/alibi_ 25 Nov, 2023 @ 12:53pm 
Since gold should be no problem at all later in the game specially if you running arena mod.
I think the potions should cost at least 1000gold if not even more.
They carry the whole Homestead ( non plus ) because its based on a single fight event as example.
twitch.tv/alibi_ 25 Nov, 2023 @ 12:52pm 
I fixed the provision window you can find the solution on my "Rise of Babel" Collection / Guide.
Its Step 7 or 8

My question is , is there a way limit the potions for lvl 6 quests only? they seem to be super unbalanced for lower quests and the price is way to cheap.
I tried raising the price in the txt. to 1000g each but it somehow didnt change anything.

If there is a way to raise the price to 1k - 2k gold each or limit them for only lvl 6 quests I would highly appreciate.
Brown Buns 10 Nov, 2023 @ 10:13am 
same issue with provision, even if i change priority
twitch.tv/alibi_ 22 Oct, 2023 @ 8:09pm 
how to i move the provision window to the right ?
my game is overlapping cuz of elixiers also i had to download provision addon or my blood vials wont show up / count
Senreal 3 Oct, 2023 @ 10:00am 
Early quests aren't very balanced in the hamlet. Bring an over levelled party.
ajjll 29 Jun, 2023 @ 11:41am 
just in case anyone is having problem with The Blood not showing in provisions try putting the mod and his addons lower in the load order
LoneUnit 26 Apr, 2023 @ 4:06pm 
So I rarely make comments on Steam, but I think it necessary to leave a warning for people considering using this mod.

I just had a campaign into Week 38 get wiped by some strange error in one of the hamlet defense missions this mod introduces. I didn't get a good look at it, and I didn't understand what it was saying, but I can confirm that it happened when I tried to have a hero interact with an Altar of Light with a holy water, causing a crash. When I loaded back in my party had been reduced to the 2 vanilla heroes in it, and upon abandoning the quest and returning to the hamlet, all of my mod heroes and trinkets had been deleted, and the expanded roster had been reset back to its vanilla value. As this mod has not been updated in some time, I would advise others to be wary in using it.
BadCaKe 4 Apr, 2023 @ 9:36pm 
update for black reliquary pls
pwnd 14 Feb, 2023 @ 12:05am 
looks like mod is dead/abandoned. but still going to ask incase anybody knows, is this compatible with the town wars mod? both mods create the hamlet zone and add quests there
Darkpixel 12 Feb, 2023 @ 3:49pm 
Alzrahed's Head is worthless, the upsides are "+2 speed" and "+50% more stress damage done" but monsters don't have stress.
Terran 9 Feb, 2023 @ 7:21pm 
I think this mod is very broken. I'm doing a Nightmare mission, and half of the fights either bug out and don't spawn any enemies, or it spawns maybe one instead of a party. Oddly enough the Crimson Curse enemies spawn as a full team.
Brown Buns 24 Jan, 2023 @ 9:29am 
Does reducing the torch increase the 4% dropchance of the nightmare and king trinkets?
Also would modded trinkets that increase drop chance for trinkets (Legendary trinkets: greedy ring) affect it?
Hehodas 10 Jan, 2023 @ 10:58am 
@NolanDaneworth Same problem
Blimberry Juicy 27 Dec, 2022 @ 11:32am 
Hey, quick question: How do I get those coin supply items? I've seen those purple altars around, and according to the mod files, these activate with the bronze/silver/gold coins, but so far I can't see or read where to get them. Some help would be really appreciated, if possible.
NolanDaneworth 3 Dec, 2022 @ 1:25pm 
Hi, it appear i have a problem in nightmare quests with "Assert failed: (!enemies.empty()) Battle::Create in battle.cpp line 394 No enemies generated in battle" kinda thing. Meaning i enter battle and it's just empty with no enemies spawn. I know for a fact that it is Nightmare, because regular quests don't have it for me. Im also running all Nightmare patches - CC, Scarlet Ruins, Koala creatures and MLD - Maybe one of those causing it ??? I dunno how to fix it and whether i honestly should. Outside of just empty battles - nothing else is broken.
YouThreeHopOn 12 Nov, 2022 @ 2:45pm 
having a problem with monster_brain_class.cpp
pwnd 6 Nov, 2022 @ 10:17pm 
this mod adds quests to the hamlet, how is compatibility with town wars mod that does the same?
JLW2490 15 Aug, 2022 @ 5:42am 
Question. Are the Banners of Glory no longer avaliable as districts? I haven't played this in quite some time and they don't appear to be there anymore. That or I am misremembering. I'm not sure.
theworldsgreatestfeminist 13 Aug, 2022 @ 7:25pm 
are there any known mods that conflict with this one everytime i load it with nightmare on it crashes?
Weeb Dealer 26 Jun, 2022 @ 8:24pm 
It would be real cool if the names of the tarot cards started with their number, so that the trinket inventory sorted them numerically.
🐍 CrimSnek 🐍 11 Jun, 2022 @ 10:29pm 
Having issues too with the attack sounds
Awesome Robot 99 9 Jun, 2022 @ 9:27pm 
I am having the same problem as J mentions below. the Unholy (Skeleton) enemies in the hamlet missions have no sound when they attack.
Hoggie 24 May, 2022 @ 9:43am 
Awesome mod having tons of fun with the random bosses/ crazy good items.

If this tip helps anyone out try doing long nightmare missions with groups with high scouting and make sure it's a 90% room clear one. This way you can avoid alot of fights(Mostly hallway ones) considering some are brutal and getting a mob with 30% damage and high crit buffs can be a party killer. Once you complete this quest you get access to the mythic item. The random bosses are oddly easy considering they don't gain any random buffs so boss hunting is also an option as you can still get rare drops from them.

Also some item combos are the Origin of life on jester. Allows for a 3 hp heal with use of battle ballad. Or Coat of Furtivity on anyone capable of using an aoe ability as from experience it seems to roll 50% chance to stealth self on all enemies hit. Using some modded heroes so I can't speak for who to put this on. Falconer?

I'll probably post more interesting combos later. Great mod with no issues!
Tico Hemingway 21 Apr, 2022 @ 2:06pm 
hello does this mod work with Exaelus Ardous Edition?
J 6 Apr, 2022 @ 8:51am 
I cannot hear the sound of the skeletons appearing in the village attacking.
Console log was displayed.
FMOD: Could not find Event by id for event'event:/char/enemy/skeleton_courtier_tempting_goblet'
This notation seems consistent with the symptoms. How can I fix it?
Nightingale-133 1 Apr, 2022 @ 3:37pm 
Something is terribly wrong. When I beat the first Necromancer boss quest (Not a nightmare one), the boss kill did not count for the mission completion when I enabled this mod. I've played this mod before and I really enjoy it, but whatever this bug is, it's completely ruining the run!
Atmus81 23 Mar, 2022 @ 10:01am 
Thank you so much, this mod is amazing. Is there any way to make a level 7 farmstead? with monsters who spawn there spawn with random buffs just like level 7 dungeons? since the added districts provide considerable buffs, regular farmstead gets significantly easier.
Hexan 22 Feb, 2022 @ 1:47am 
Hi @oks, I wanted to know if you were ok with me translating the mod in french as I saw there was no french locolization. You can reach me via discord (Zoltek_s#5839).
gooboo 31 Jan, 2022 @ 8:55am 
is this mod still breathing
Schadenfreude 15 Jan, 2022 @ 4:32pm 
Is it normal for the provisions screen to change the location of where your "backpack" is located? It usually is at the right side of the screen, and instead of items being distributed vertically, with Nightmare installed they get distributed horizontally, which looks really out of place.

https://imgur.com/a/bgyf65b
flower girl 11 Oct, 2021 @ 5:09am 
Anyone else having problems getting the new dungeons to spawn in?

Im seeing the new trinkets, so it's weird I can't see the new dungeons
Darius 10 Oct, 2021 @ 6:00pm 
we could get individual Trinket mods? :thethree:
GrimRose0w0[TTV] 1 Oct, 2021 @ 3:10pm 
Any chance we could get individual Trinket mods? Cuz I'd like to try the tarot cards without the game getting over loaded due to this mod constantly bricking my saves.
GrimRose0w0[TTV] 1 Oct, 2021 @ 7:51am 
This mod crashes the game, and even with both of the patch mods for moonlit and the monster pack, they don't help.
Daevinski 23 Aug, 2021 @ 6:47am 
Any chances of the mod being updated to fix bugs and annoyances? For example, the "missing" word that appears in the loading screens instead of the usual hint texts.
hussite gaming 1 Aug, 2021 @ 3:05am 
game just crash with this mod, even on the top of load order, any soltuion for that?
Netty :3 26 Jul, 2021 @ 9:50am 
@thisnerd
Yeah, I really wanted to try this mod, but the change in the way that the supply menu is displayed makes it very annoying. To me, not all inventory slots are visible while using this mod.
ThisNerd 21 Jul, 2021 @ 10:21pm 
Okay I doubt anyone will see this but is it just me or does the inventory when you're buying suppiles look weird? its like on the bottom instead of the side and I'm also missing the blood viles I know I have them but they're not showing up is it just me?
Kevin 18 Jul, 2021 @ 10:36am 
Update to my las comment, so that change was not working for me no mather what I did, it was only much later that I found out that there is a different rules file for every difficulty mode.

So I was editting the rules for darkest while what I wanted was the bloodmoon file that is on the "modes" folder of the dlc, not the "DarkestDungeon" folder.

I changed all the rules files of all game modes and now lvl 7 traps work fine.
Kevin 17 Jul, 2021 @ 8:53pm 
So after some testing it turns out that adding a lvl 7 trap with lvl 7 dmg, dot and stress was only half the work; I also need to up the traps difficulty, otherwise anyone can have above 100 chance to disarm/dodge it.

I found it on \DarkesDungeon\shared\rules.json close to the end.

"difficulty_trap_base": [
0.0,
0.0,
0.0,
0.20,
0.20,
0.40,
0.50,
0.60
],

the 0,50 is the traps for lvl 6 missions, I added the ,0.60 after that, so on lvl 7 missions it will be like having lvl 0 heros on lvl 1 missions; that alone will up the difficulty a good chunk.
Kevin 17 Jul, 2021 @ 7:05am 
So, I have noticed that this mod does not add lvl 7 traps, so you get the regular lvl 1 traps on lvl 7 dungeons.

If you guys want to add them your self you can go the the core game folder on \DarkesDungeon\props\trap_definition.json

Just remember to backup the file before doing any changes.
Grunk 20 Jun, 2021 @ 8:34am 
After troubleshooting for 30+ minutes i've discovered that the mod "4x Loot + Quest Awards + Antiquarian On Steroids" is NOT compatible with this mod, at least if it's loaded before the nightmare mods.