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(also, does this @ actually work to notify people on steam? lul)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2088238429
There are a couple things I'd like to say as feedback though:
For one her Flashpowder can't actually De-Stealth enemies because it can't target Stealthed enemies. I'm not sure what point it would have for De-Stealthing otherwise so in that regard the ability does not work, the other tweaks to it though are excellent and the Debuff ACC works very well.
What is the chance to apply blight on heal? It would be nice to see it in the description.
Also can't target stealth enemies with Flashpowder-5 which is supposed to de-stealth.
Tell me if you want it gone. I credited you so let me know.
now im using all but the occultist one, and in general i quite like these versions. overall i like what you went with here, Loklin. will there be an unchained flagellant and Shieldbreaker?
If it doesn't work try to unsubscribe, restart steam, and then subscribe again.
If you have an in-game issue after you've done that, leave a comment.
I did not add the new abilties and stats changes from the DLC (except for the new buff you get when you crit) and I do not plan to add them anytime soon. If you want to make these changes feel free to use the files from this mod and upload your version (just put my nickname somewhere). I can also update this mod with your modifications, your work will of course be credited.
go fuck yourself lol
Whenever I hear about these 'unchained' mods and briefly consider using them, I just need to remember this one to convince myself that I don't need or want this easy-mode garbage.
I mean, i understand if your going to balance for simple damage and strength, but TBH antiquarian is kinda meant to be a liability that trades usefulness for gold.
I'd say you should make her useful in other aspects like
better monster suprise chances and less hero suprise chances
buffs to damage/healing/curing stress, marks etc
special camping abilities (like disease curing to save money)
its best to think how she is used: using protect me (which is a good support skill that buffs prot and force guards), so why not have her strategy center around that?
Overall the aim is to make the camping mechanic more fun and useful in the game. If this is interesting to you, I can send you the file I am working on to get your input.