ARK: Survival Evolved

ARK: Survival Evolved

Mindwipe Re-Evolved
92 Comments
Godslayer4000 24 Apr, 2022 @ 7:57pm 
can you make another mod (not standalone like this one) but for the other soups?
jat0rz 27 Jul, 2019 @ 9:25pm 
Final update: It is probably because I have it AFTER my stack mod, even though the instructions say before or after, the FAQ says before.
jat0rz 27 Jul, 2019 @ 9:24pm 
Update: I can spawn one in and it is still showing the cooldown timer but allows me to consume it anyway. How can I go about making it normally?
jat0rz 27 Jul, 2019 @ 9:23pm 
Am I doing something wrong? It is installed, it is listed immediately after my stack mod, and I placed a new regular cooking pot. I put the ingredients in for a mindwipe tonic and it made a regular mindwipe tonic with a cooldown timer.
hungarianfox 27 Jul, 2019 @ 2:00am 
Biztos jó lehet én ki próbáltam a videó alapján kár hogy nekem ne működik ugyan miért?
Ker4lis 9 Jul, 2019 @ 10:12am 
Forget it, after server restart it worked :)
Ker4lis 9 Jul, 2019 @ 2:10am 
When i reset the stats of dinos they dont lose their stats, even though my rex had 350 melee when i tamed it, i leveled it up to 500 melee and when i reset it is still at 500 and i can level it up even more
Default  [author] 30 Jan, 2019 @ 8:33pm 
@PisnRzrs - I will Look into it. It has been added on my todo list.
[TWO.gg] PisnRzrs 19 Jan, 2019 @ 7:54am 
@Default I wonder if you could add an optional cooldown for the mindwipe. Instead of unlimited use or one use per level. Have it so you can use it as much as you want but after use there is a customizable cooldown before you can use it again.

This would allow me to balance things out on my server and still make it so the user has to think about there actions before using it.

No more pumping weight to steal base contents without having to worry about having those stats for a week etc.
Default  [author] 13 Dec, 2018 @ 8:01pm 
@GoT_Targaryen - This only respecs from after tamed level
GoT_Banished 13 Dec, 2018 @ 1:07pm 
Does it respec wild levels as well? I'd imagine not since those levels would not be calculated in the EXP limit.
Default  [author] 23 Oct, 2018 @ 6:47pm 
@Jimbo - It now works with other mods that require the vanilla tonic for mod items :D. I hope this helps.
Default  [author] 17 Oct, 2018 @ 7:18pm 
MP Server Video - This is shorter and shows on mp server cluster :D.
Default  [author] 16 Oct, 2018 @ 12:56pm 
Long Video Showing MW:RE as tested with some bug fixes and file changes. With this upcoming update, ALL currently made mindwipe tonics will be removed. Please take this time to prepare for that. Thank you all for your continued support of this Mod. :D
Default  [author] 16 Oct, 2018 @ 11:06am 
@Jimbo - I am surprised it lasted this long through all the updates since 259 :P. The new update has fixed most issues people were having with it. It is a child of the parent class. Thank you for letting me know :D.
Default  [author] 16 Oct, 2018 @ 11:05am 
@Everyone - I have been ill for awhile now unfortunately it has kept me from doing anything significant for the 8-10 months :(. As I told others whom private messaged me here and on discord, when i get the chance to fix all the bugs and clean up code in most my mods and projects I will let everyone know :D. I hope everyone understands, and i do appreciate all the support. As for this Mod I will update it come friday 19 Aug 2018. I have posted a beta of it in use on youtube. Once the video finishes uploading I will post the link.
Jimbo 17 Sep, 2018 @ 11:09pm 
Just a heads up. As this mod re-maps the mindwipe tonic, it renders the S+ Vivarium unbuildable because 10 Vanilla Tonics are needed to make it. The re-mapped Tonic is not recognized. If you're using S+ your SOL. Can't even spawn 'old' ones in...
Button 10 Feb, 2018 @ 5:37pm 
162.248.94.195:7777
Privatteer 3 Feb, 2018 @ 1:05pm 
Thankyou, respeced at lvl100 without seeing the new limitations. Saved character, worked without issues.
The Cold One 2 Feb, 2018 @ 7:24am 
@Default Thx for the support man, your mod will be so useful for me. Congratz for the really great job! Continue with the great work please.
Default  [author] 2 Feb, 2018 @ 6:27am 
@The Cold One - It will reset the dinos levels to the after tame/imprinted stats and level. For example a perfectly tamed 150 dino after taming will be level 224 with the appropiate stats. Then lets say you level it to 254 and want to change the points you put into it. You feed it the mindwipe and its 254 level will revert back to 224 and all levels will be refunded so that you may redistribute the points into different stats. I hope that helps.
The Cold One 2 Feb, 2018 @ 3:20am 
Sorry to bother, I need to put the mod before any mod that changes the stacks of the game items right? I think that up until that point I understood, what I did not understand right is if the creatures that drink the Mindwipe will turn babies again or they will only reset their points to where they were when they were tamed. Could someone confirm me how it works?
Default  [author] 26 Nov, 2017 @ 11:02pm 
@Twinky - You are welcome! :steamhappy:
Twinky 26 Nov, 2017 @ 10:50pm 
This is awesome! I reached level 100 and used the default 1-time tonic since i didn't have enough points on speed to trap a giga without my flying mount dying in the process lol but then when i got it i had too many points on that and not enough on melee, health, and other basic stats. So, this helped out a lot. (Plus, i could make better use of my dino's points too) Thank You!
Default  [author] 5 Sep, 2017 @ 4:32am 
@123
You need to replace the cooking structures, for example pick up or destroy and make a new one. Also Already cooked mindwipes will not be remapped as Ark has a weird way of handling remaps, and there is so much a modder can do inside a consumable blueprint. With that said you need to make new ones inside the new cooking structures. If none of that works please let me know. Thank you.
123 5 Sep, 2017 @ 12:00am 
I tried single player only with this mod. Mindwioe alredy cooked, char level 100
Default  [author] 4 Sep, 2017 @ 8:31pm 
@123 5 hours ago
"not work with lvl 100" - I checked SP, MP(Dedicated and LAN) With/Without Ascension, Spawned in via Mod BP/ and steam item num 413 as well as cooked in industrial cooker/cooking pot. Running 15+ Mods Vanilla settings as well as modded override settings for levels and it worked for every level on player and dinos. So if you can at least provide further information on the issue, i cannot help you. This works with current version server 268.13 client 268.11.
Default  [author] 4 Sep, 2017 @ 5:08pm 
@123
A bit more information would help other than "not work with lvl 100" would be great. Also there is a section titled "**BUG REPORTS** for this kind of thing. As it definitely states "Please state the issue with the mod with details, for example Singleplayer, Dedicated Server, mods you are running and detail what you were doing when the issue occured."
123 4 Sep, 2017 @ 3:09pm 
not work with lvl 100
Default  [author] 28 Aug, 2017 @ 12:40pm 
@ smaurine82
That would mean that it is not loading in your mod files. Are you playing in SP/MP? What is the 1st Mod in the load order? Ark has a weird way of handling remaps. Spawned in using the admin command as in the BP command or the steam id command? A bit more information would be helpful in order to help you.
Sarah 27 Aug, 2017 @ 4:25pm 
I can't get this to work on dinos. It is second in my load order and I spawned it with the admin code, but it only gave me normal mindwipe.
xYowdhPaLM 17 Aug, 2017 @ 3:50pm 
No Problem.
Default  [author] 17 Aug, 2017 @ 7:12am 
Awesome I am glad it works. I appreciate the testing you did. So as it stands the mod works with Primal Fear. That is great news. Thank you again for the testing.
xYowdhPaLM 17 Aug, 2017 @ 7:10am 
Okay, after some more testing, i found your mod is working as intended. Works fine, nothing wrong. It was something else I was doing. Thanks for the mod.
Default  [author] 17 Aug, 2017 @ 6:49am 
that is interesting because the code only resets the experience and levels so it should reset the stats back to vanilla. If you could try placing this mod in front of primal fear and see if that changes anything.
xYowdhPaLM 17 Aug, 2017 @ 6:35am 
it does however put the "base" dino stats to vanilla settings. Lvl 20 Fabled Argy tames with 356+% move speed, but after mindwipe it has 100% (with only 1 point from a level)
xYowdhPaLM 17 Aug, 2017 @ 6:32am 
It seems to be working fine.. I manually spawned in each of the type of dino Primal Fear has to offer, and then used the MW on them. No crash.. Good work.. (Sorry for the delayed reply but I ended up going to sleep shortly after I brought the server up)
Default  [author] 16 Aug, 2017 @ 8:02pm 
Awesome thanks. If it does not work I will add it, however if it does that would be awesome.
xYowdhPaLM 16 Aug, 2017 @ 7:49pm 
I will test it, I just wiped my server because everyone wanted to play with Primal Fear mod, so I will let you know once I get in game..
Default  [author] 16 Aug, 2017 @ 7:43pm 
Essentially you as subscribers and players help us modders test what we put out, hence updates and bug fixes.
Default  [author] 16 Aug, 2017 @ 7:41pm 
I have not tested other mods... however if it remaps the primal dino base or the specific harvest dinos then i am going to say most likely not, however give it a shot and let the community know if it does or not. Thats where most of what we as modders get in response to mods working with eachother.
xYowdhPaLM 16 Aug, 2017 @ 6:53pm 
Does this mod work with Primal Fear?? I know it doesn't work well with Extinction Core, so thought I would ask about PF
Rossi1979 14 Aug, 2017 @ 12:46pm 
@Default I tested and working on all both, thanks your help and fixed.
Default  [author] 14 Aug, 2017 @ 12:17pm 
After doing some preliminary testing with Extinction Core Mod. Messing with the load order of 15 mods and changing it around on 2 different Test Servers. So far, I have concluded that when placed before the Extinction Core Mod in the load order it works as intended on all vanilla dinos with the exception of the Alphas versions. I have not tested the bosses nor the NPC's or other custom dinos that this mod has. Further testing will be done when i get some more time. However I feel that regardless of this testing the result will still yeild Extinction Core being an incompatible mod.
Default  [author] 14 Aug, 2017 @ 9:42am 
@xYowdhPaLM

Thank you I am glad its fixed. Thank you again for your reports.
xYowdhPaLM 14 Aug, 2017 @ 9:40am 
It's working. Thank you for fixing it. If I find anymore issues I will let you know.
xYowdhPaLM 14 Aug, 2017 @ 9:29am 
I will update the mod now, and restart and let you know how it does.
Default  [author] 14 Aug, 2017 @ 9:17am 
@xYowdhPaLM and @Rossi1979

I have updated the code and removed the aspect of working with extinction core as it caused issues if you were not running that exact mod on your servers. There is only so much one can do inside a consumable BP, so unfortunately Extinction Core will be added to the list of incompatible mods. I apologize for any inconvenience this may have caused any server owners. Please ensure your servers are up-to-date with the lastest version of this mod.
Default  [author] 14 Aug, 2017 @ 8:58am 
@xYowdhPaLM I will look into it and let you all know whats going on. Thank you for your reports in the matter.
xYowdhPaLM 14 Aug, 2017 @ 8:05am 
It's not crashing the server now, It's just kicking anyone who uses a mindwipe. There isn't an error to show.