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The reason for the lift at the end is, as you may have noticed, this chamber is supposed to resemble an enrichment sphere, whose puzzles often end in lifts.
Glad you enjoyed it!
2. Well, I guess I don't mind. I was kinda planning on doing it myself, but as long as you give me credit for the puzzle, it's fine. Not trying to sound greedy, but I spent a fair amount of time on this map.
3. Thanks.
I'm not sure how to better show that it turns on the gel, other then maybe antines, which would be alot of extra entities, considering I'm on the limit already.
As for the extra door, that was a attempt tp make it seem more like the actual underground test, which has vitrified doors and the like. However, it now seems more like a pain then anything else :P
Anyway, here is a discusion telling how to do it, but be very careful, as used wrong it will destroy your map.
https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/864945865138234775/?appid=620
That one button isn't very clear it activates the gel, as it took me a while to find that out. Other than that, this test was a good challenge and the style of it was pretty beutifull.
And I don't get this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=104135711
How do you have three doors? Did you use the Extended Editor Mod? But then why doesn't it open?-
Oh wait- is it part of the alternative solution?
1. You're right, I did think it was a bit too hard to tell, which is why I wrote it in the description. However, I will have to try to fix it, despite the fact that I am pretty much on the item limit :P.
2. When you jumped, did you use the blue gel? And I would use a lightbridge, but the underground chambers don't have lightbridges, so I thought it looked out of place. However, I will add a antline to the angled panel so that you can see it.
4. I explain how I did it with this:
https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/864945865138234775/?appid=620
However, be very careful if you use it, as it can mess with your map if you do it wrong.
Also, I will replay your map, but as you played two of my maps yesterday, I owe you two reviews, and you have only given me one link. So, could you post a second one for me to play?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=99094226
Great level overall! What was your extimated time to build it?
https://steamhost.cn/steamcommunity_com/workshop/discussion/864945865138234775/?appid=620
I went back in and noclipped around for a bit, you've somehow got the original entrance + corridor i.e. the second door that doesn't appear to have a function and a bit of the chamber not actually connected directly to the chamber, to switch with the entrance you've placed at the bottom as soon as the player walks over the entrance threshold. It was a pretty fun map but if you want to claim you used no mods, I'd delete that second door and figure out what's going on with your actual entrance or at least tell us how you made multiple entrances because I am stumped.
Sorry, I would've hidden them under the goo, but the were too short :P
That's the hint, and here's how to get the second cube.
First, take the first cube and put it on the gel button. Second, one portal under the gel and one under the box, (if you look along the walkway near the cube, you'll see a box suspended by two gratings. on the bottom of that is the panel.) This will make it so you can bounce over the gap. Push the button to raise the pistons to get back. Finally, put the second cube on the platform button and you're done!