Medieval Engineers

Medieval Engineers

Yurand's Automated Fermenting
14 Comments
Yurand2000  [author] 17 Sep, 2022 @ 11:22pm 
Hi again. I'd really like to see the game come back too, it was a great game and I have so many good memories about it, it was really sad when it was said "completed". The list of feature you are suggesting seems a good set of features one might want to look after in a game like Medieval Engineers, but unfortunately most of them, other than being really complex to implement in general, are even harder if not impossible to do through ordinary modding without additional modding support.

I don't know if there are any modder groups which are working on a set of features to renew the game, but in any case I would suggest you to build a detailed list of wanted features and posting it somewhere publicly available so that anyone could take a look.
Hardened_Mass 17 Sep, 2022 @ 8:53am 
Thank you for replying! I completely understand about not having enough time. All I can say is that I love this game and am very happy to see the Community Edition come out. I honestly believe it's going to make a comeback.I would think that with modders like Equinox working on the game now, it would end up more mod friendly.

The game seriously needs so many things! Fluid dynamics! Procedural map generation. More flora/fauna. Better NPCs. I could go on.... :steamhappy:
Yurand2000  [author] 16 Sep, 2022 @ 12:20am 
Hi, I would really like to come back to mod Medieval Engineers, but it really takes a lot of time and effort, and other life matters need more attention, leaving me not much free time. In addition I'm not even sure how many people are currently playing the game and will play with any of the new content I might create. This does not mean I won't be doing ME modding anymore, but I would prefer to create something that might really be used by the ever so small community rather than sitting unused in the workshop.

If you have any ideas on how to improve the game, by introducing new features which can enrichen the medieval experience of the game, let me know. I will say in advance that I can't guarantee anything but I'll definitely try and see if it is doable and worth it.
Hardened_Mass 13 Sep, 2022 @ 12:26am 
Come back to us, @Yurand2000!
sincmaster089 13 May, 2020 @ 9:09am 
update for 0,8?
sonicthe 26 Feb, 2018 @ 1:51pm 
Oh, to be able to drink some booze... :)
Tumble Trash᠌ ⁧⁧ Official 11 Jul, 2017 @ 11:43am 
Hello, I would like to point out that you said berry "BOOSE", and not berry "BOOZE". Boose is a stall or a crib for an ox, cow, or other animal.
De Crom 6 Jul, 2017 @ 7:06am 
cheers mate
Yurand2000  [author] 6 Jul, 2017 @ 6:05am 
yeah it will, just put as many berries as you can leaving one slot of the inventory empty and you gonna get a lot of nice booze :D
De Crom 6 Jul, 2017 @ 4:30am 
question mate if i put more then 5 beries in a berrel it will still make ze booze ya ?
Yurand2000  [author] 5 Jul, 2017 @ 1:49am 
Well searching on the web it says that "boose" it is an alternative form of writing "booze", and I preferred having it with the "s" instead of the "z".
Darian Stephens 5 Jul, 2017 @ 1:39am 
Sorry, but I believe it's actually 'Booze', not 'Boose', unless that's some archaic Medieval-era term or a different type of alcohol...
Yurand2000  [author] 4 Jul, 2017 @ 11:52am 
If you mean that your mod removes the WoodBarrel cube block, yeah it should cause no problems at all
Blood Red Sandman 3 Jul, 2017 @ 10:02am 
More than 2 lethal ? Please slav would drink like 20 and still walk straight :V