Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TSE Maps with BFE Enemies - Preview
160 Comments
SiberianIceBomb 6 Jun @ 8:25am 
Will it conflict with SS4 Monsters mod?
Windows_TAHK 19 Jul, 2023 @ 1:19am 
Fusion are not supported, new update not soon, Fusion permanently is Beta version.
Windows_TAHK 19 Jul, 2023 @ 1:15am 
This mod now not working! Please, update mod for new fusion update
Giraffenade 28 Jun, 2023 @ 12:21pm 
It's ok, we waiting :>
Windows_TAHK 12 Mar, 2023 @ 1:38am 
This mod crashing game
TOOCOOLHENPOO 13 Aug, 2021 @ 2:49pm 
NOW DO TFE
Dust!Sans 6 May, 2020 @ 11:04am 
Could you replace Zorgs with cloned Soldiers who have laserguns?
cadetpirx 10 Apr, 2020 @ 10:22am 
Can you do BFE Levels with TSE Enemies?
d1974 14 Jul, 2019 @ 2:44am 
The levels arent loading i have the ultimate resource pack but still doesnt load andy suggestions
Melody  [author] 4 Mar, 2019 @ 11:25am 
It's on halt until Fusion leaves Beta.
you have to fix this level because it does not load me
Melody  [author] 3 Jan, 2019 @ 9:54am 
@fuegerstef
On halt until Fusion exits beta.
fuegerstef 3 Jan, 2019 @ 9:32am 
Is this still in development?
Melody  [author] 27 Jul, 2018 @ 11:01am 
I'm checking the mod once Croteam fixes all engine/game problems.
Mike Uchiha 27 Jul, 2018 @ 10:14am 
crash game
Melody  [author] 19 Apr, 2018 @ 11:49am 
@Globglogabgalab
I might need more details. Can you check your console (F1 key)?
Melody  [author] 28 Feb, 2018 @ 4:15am 
@SithLordPiccolo™
Also I don't know how long it takes to go out of Beta because I'm not a developer. They said "when it's done".
Melody  [author] 28 Feb, 2018 @ 4:14am 
@SithLordPiccolo™
I don't want to go out of bounds, because this is just about enemies and not weapons. A thing I could do is making another mod that would replace weapons, but in that case the mods will mismatch because they'd both replace original maps. This mod is meant to be played on both Singleplayer and Cooperative. In Cooperative, using BFE weapons in TFE and TSE leads to unexpected results (like animations not playing correctly).
CyborgParrot 27 Feb, 2018 @ 8:12pm 
Ok well how long will that take?

And will the next Version have BFE Weapons?
Melody  [author] 26 Feb, 2018 @ 2:49am 
@SithLordPiccolo™
The mod will get a revision before final Fusion release.
CyborgParrot 26 Feb, 2018 @ 2:09am 
Are you gonna Update this eventually?
Melody  [author] 21 Nov, 2017 @ 4:21pm 
@Cacoszaman
Nice to know. The mod still needs a revision, probably before the final fusion release.
Banan 21 Nov, 2017 @ 4:20pm 
Are you sure it's not working? from my side everything is OK:)
Melody  [author] 18 Nov, 2017 @ 3:03am 
@Vampire2017
Probably not: as far as I know, melee attacks are related to the game itself (ie. BFE, TSE, etcetera). Also I don't know if the mod works, currently: I had a little discussion with the community manager (Solais) so I'm not really tempted to fix it right now.
Omidious 18 Nov, 2017 @ 2:46am 
there is a loot mod which gives sams bfe hand to hd,so there is melee attack in enemies?
Melody  [author] 3 Nov, 2017 @ 8:05am 
The mod doesn't work on latest patch due to game changes, the game complains about a missing "Content/Shared/OldGlobalCollisionTable.ctbl" file. I'll fix that as soon as possible.
Melody  [author] 3 Nov, 2017 @ 6:32am 
Maps are likely to have graphics glitches/issues in the latest patch. I'm fixing this as soon as possible.
Melody  [author] 24 Oct, 2017 @ 6:47am 
@☣☠Riba4ok13☠☣
You're welcome.
Riba4ok13 24 Oct, 2017 @ 6:46am 
Ok. Nice. Thanks
Melody  [author] 24 Oct, 2017 @ 6:14am 
@☣☠Riba4ok13☠☣
Well, that's definitely a good idea. I'll do it once the game leaves beta or on next patch, because I'll be redoing the mod from scratch once they release the final version.
Riba4ok13 24 Oct, 2017 @ 5:52am 
Ok. But can you add new spawners of bfe exclusive enemies for more enemies. I like when a lot of different enemies want kill you :D
Melody  [author] 24 Oct, 2017 @ 5:44am 
@☣☠Riba4ok13☠☣
I discussed with several players and veterans a lot about replacing HD-exclusive enemies with BFE ones, and we ended up deciding to not remove HD-exclusive enemies.
Riba4ok13 24 Oct, 2017 @ 5:40am 
Ok. Can you replace all hd enemies like frogs, cucurbitos, demons. ( on spiders, khnums, clones and other bfe enemies ) And what about replacing hd bosses on bfe?
Melody  [author] 23 Oct, 2017 @ 7:00pm 
I'll make it on next patch or when the game leaves Beta. The real reason is that there likely will be a patch soon, so if I edit the maps now, there's a chance that I'd have to re-make the mod due to changes in the maps.
Riba4ok13 23 Oct, 2017 @ 7:04am 
When you make TFE with bfe enemies?
Melody  [author] 18 Oct, 2017 @ 9:50pm 
Is anyone experiencing issues with the mod so far? There will likely be an update of the mod on next Fusion patch. I heard that next patch will be a huge.
Melody  [author] 7 Oct, 2017 @ 3:54am 
@TootsyBowl
We liked them more
TootsyBowl 6 Oct, 2017 @ 8:45pm 
Why the URP zorgs? What's wrong with the regular HD zorgs?
Alpha 25 Sep, 2017 @ 8:35am 
"mother fu**er"
Melody  [author] 4 Sep, 2017 @ 1:54am 
@Thrax™
I personally love TFE and TSE music. If it will be a huge request, I'll gladly make it.
CyborgParrot 4 Sep, 2017 @ 1:40am 
@Melody~

Any chance you'll make a BFE Music Replacement Mod for TFE & TSE?
Melody  [author] 2 Sep, 2017 @ 1:54pm 
@Spy's Cr3ed
Glad you liked it :O
Spy's Cr3ed 2 Sep, 2017 @ 1:48pm 
Nice thumbnail btw XD
Max Ilchev 31 Aug, 2017 @ 4:43am 
remember the ss3 mode called ss3 the classic encounter. i imagined this is nthe same but with bfe enemies. i wqould suggest ya replacing all enemies with bfe copies well at leaast zorgs with cloend soldiers and cave demon with khnum, kuklukan with bride witch of whatever the rest was, exotec larva with that alien choper thing
Melody  [author] 30 Aug, 2017 @ 6:38am 
@Thrax
Not probably. I'd like to keep TSE exclusive enemies, as most players told me. Already replaced Zorgs with URP versions.
CyborgParrot 29 Aug, 2017 @ 9:18pm 
I see.

Will you Replace the Zorgs with the Cloned Soldiers?
Melody  [author] 29 Aug, 2017 @ 9:00pm 
@Thrax™
True. Except the eventuality of issues with the mod, I'll check and update the mod in that case.

Once the final version of Fusion gets released (if I recall correctly, should happen soon), I'll proceed releasing the updated final patch for the mod.
CyborgParrot 29 Aug, 2017 @ 8:41pm 
@Melody~

I presume its on hold for now? Right?
Melody  [author] 25 Aug, 2017 @ 7:37am 
Hi people! Just a little update about the mod here.

My holiday is finished, so I'm back to work now. The mod will stay on its "Preview" status until Croteam releases the final version of Serious Sam Fusion. I can't predict whether the mod will still work properly or not in the final version.

They'll also likely update the maps, so I'll need to update my mod as well in order to use the new version of the maps.