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Also some minor issues with the boss itself, with it only being vulerable to explosives and the laser/minigun to a small extent. Canonballs are not effective. The crystal hitbox seems to only exist at the very tip of the triangle thing.
Also, why the hell do the baby spiders have the same attacks and do as much damage as the Khrum projectiles? Its utter BS! Plus, those eye things don't dissapear after death, and has led to death by kamikazis that I couldn't see till they explode and kill me! Absolutely horrific level design!
The only other area in Tennis 4 that I had difficulty getting past was a spot in the Rainbow Road sequence after you get high from consuming a mysterious drug. There's a spot after crouching under one of the hurdles before the last one that would cause the player to get stuck on the slide. After you stand back up, it seems to prevent you from jumping over the last hurdle - making you die over and over again. It could be a glitch with how the game's movement functions or a collision issue with the geometry, but it's something definitely worth looking in to.
Tennis maps are ALL over the place, Xmas maps were pretty good and felt way more like a SS game, we gave up on a bunch of the Tennis maps just not into them....thanks for the effort
"Peak of Dead Planet"
I found this while back peddling against the wall
I managed to re create it.
Its nothing major, but it happened to me twice when back peddling away from enemies.
https://www.youtube.com/watch?v=-Rzgv1Tf5hA&feature=youtu.be
I didn't do anything wrong while playing The Portal, and I was taking my time with things, not wanting to do any speedrun.
I'm kinda lazy to report everything that I found so far, and one of the reasons is that I don't think it's worth it anymore, since the campaign is bad (not wanting to sound rude). :/ Your later works stand out way more, so I'm glad that your modding and mapping skills improved a lot by now.
As for the bugs, I will need to know more details about where and what. It's possible that 'invisible walls blocking your progress' is anti speedrun measures, and you've just missed a couple of enemies.
The Portal has some game breaking bugs, like sometimes when you are misteriously teleported to another section of the map or when an invisible wall blocks your progress, forcing you to use cheats to pass right through them.
Also I see no real reason to release it seperately when it's already part of this collection.
I know you still have a lot of work with the rest of the maps, but please give The Portal some love as well.
- The Portal, The Last in the Underworld (Mauritsio), Xesnium (noam 2000), W.T.L.R.R. (SeriousCsaba), Vanishing in Thoughts (Vanya).
Fixed savegame errors in the levels:
- The Last in the Otherworld (Adamasterr Shanikg), Cardiac Arrest (Thanadrax), Eye of the System (noam 2000), Onward to the Stars (Pan), Intermission (Adamasterr Shanikg).
This should hopefully be the last of these problems.
- Mental Institution - I think that after first big fight script doesn't execute and I was stuck running around and nothing happened,
- Bullets and Blood textures are so dark the level is uplayable,
- Second map from 7Smoke Map Tennis! and First map from Serious Christmas - problems with creating savegames.