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the music ones don't seem to make many changes to the game anyways in terms of potential conflicts.
The only catch is the main menu music and the new colony landing sting would be overwritten by whichever mod is lowest on the list in load order. The in-map music is a list, whereas the former are specific entries.
Thanks for the feedback, Prophet. This gives me an idea to create a specific mod to disable the vanilla music. Then I can have this mod be only additions to the list.
You should also mention if this will REPLACE the current rimworld music, or just ADD to the music list. Also should try to test this out with other music mods (there arent many for A17) just to be sure there is no conflicting issues.