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"Arachne Race"
"Frackin Universe"
"Named Pets - Procedural only"
& possibly
"RPG Growth"
It was "Named Pets - Procedural only" that caused it to kill on impact.
OH MY GOSH XDXDXDXD I am stupid. This isn't any capture mod, so sorry for this confusion! You've been great I shoulda re read all of this... have a good one!
I can't find any older posts of yours mentioning captured pet issues. If you'd like, you can send me a friend request and we can speak about this in direct messages to sort this out.
If you'd *really* like, I could possibly create a separate mod that makes pets notably stronger, but there are probably better mods for that out there on the workshop already. This one is intended to stay close to the original design of the game's pets.
This is, after they died (poof) they drop items and you can't summon them again until you heal them.
I never had the chance to put them into the thether since I reinstalled the game and deleted the savegames with the settings configs just to make sure it doesn't happen again. Kinda heartbrraking when you see your rare monsters go poof everytime you load the game 😅
They are just vanilla pets. I didn't install anything else . Not even FU.
I wish I saw your reply before I deleted my save or reinstalled the game so I could give more info. Sorry and thank you for your time.
I tried to uninstall(unsubscribe) but loading my save data without this mod freezes everything, Hmm.
For the time being you can put your pet on your hotbar and manually respawn it, though I know that's not a great workaround. Unfortunately I can't promise anything at this time.
If anyone does find a way and wants me to incorporate it into this mod however, I would be more than happy to do so!
Can't wait till its update to 1.4 <3