Starbound

Starbound

Bare Hands With Racial Styles
Počet komentářů: 42
SacredSpirit1337 25. kvě. 2023 v 14.39 
Hm. Well, my friend was disappointed that Apex didn't get a special move.
Ω Spriggan Ω  [autor] 14. úno. 2023 v 16.31 
@SacredSpirit1337

those are pretty much the normal fists.
SacredSpirit1337 13. úno. 2023 v 18.33 
So why do Apex and Humans not have a special style?
Lienom Zekon 27. bře. 2022 v 3.47 
never mined I fixed it
Ω Spriggan Ω  [autor] 26. bře. 2022 v 16.56 
@lienom zekon

nope, sounds like you got a mod that does that.
i wish you the best of luck in your hunt.

this mod only adds melee weapons and ability to craft them.
Lienom Zekon 25. bře. 2022 v 5.08 
does this replace campfire
Netzach 29. led. 2022 v 12.50 
I have gained the ultimate ability... PUNCHING PEOPLE!
Ω Spriggan Ω  [autor] 20. dub. 2021 v 11.52 
then frackin made changes to how the base game fists normally work.
(or they stole it and swapped the code around like how they've known to do.)
.
these fist items are copy/pasted version of the normal fists.
bumrum 20. dub. 2021 v 9.14 
seems the latest update of fu busted this
HoLyChEeZeZ 20. lis. 2019 v 20.37 
Do these work with the RPG Progression Mod? Because I wanna turn my character into a proper monk.
Ω Spriggan Ω  [autor] 27. zář. 2019 v 14.02 
no worries glad it working
SacredSpirit1337 25. zář. 2019 v 17.27 
I'm sorry for jumping back and forth. The backs of the arms might've always looked like that, and I just never noticed. Sorry. I'm resubscribing.
SacredSpirit1337 25. zář. 2019 v 17.13 
Okay, I'm genuinely confused. Were the arms always low-poly when you're using an item? Sorry for spamming comments.
SacredSpirit1337 25. zář. 2019 v 17.11 
No, something's definitely wrong. It must've modified something in the files, because it didn't go away when I unsubscribed. How can I change the arm sprite back?

SacredSpirit1337 25. zář. 2019 v 17.10 
Wait, my bad. Did it always look chunky like that? Weird. Never noticed.
SacredSpirit1337 25. zář. 2019 v 17.05 
*used arm, not unused. It also ends up causing her to use both hands while wielding her matter manipulator, and the flashlight also gets the chunky arm. :(
SacredSpirit1337 25. zář. 2019 v 17.00 
...hm. This mod seems to have altered my Floran's arm when I'm using the spyglass. Her unused arm becomes the lower-poly unarmed strike arm: https://gyazo.com/622d42288432d9d5cf0e0cad77168184

Is there a way to fix this, besides uninstalling the mod?
Leeloo 1. lis. 2018 v 18.33 
now i need to make a true american hero with beautiful blonde hair and a chin thats extra square, oh and dont forget, NO EYEBROWS!
Maiku1404 26. zář. 2018 v 23.26 
um hylotl maybe?
Super Brasilis 24. srp. 2018 v 13.46 
DK fists style for ape-X and put a tie on this monkey-x haha
Poofle McGreen 💚 10. dub. 2018 v 17.42 
The problem with always rotate can be solved by copying the .combofinisher files and making them all say "allowRotate" : true because in the Combo Finishers, it tells the weapon it can't rotate, which is why we can't normally aim with them.

I understand the freezing bit though, that's fun.
Ω Spriggan Ω  [autor] 10. dub. 2018 v 16.16 
@Poofle McGreen the fists have been copied from base game assets
I know its silly but i like having them this way... makes it easy in a sense to dodge the..........*shutter*......mob touch damage.

and the problem with always rotate is after one punch the fist stays pointing in that direction unless unequipped reequipped.
Poofle McGreen 💚 10. dub. 2018 v 1.23 
Also, the gravity problem is "freezeTime" set these to 0.0
Poofle McGreen 💚 10. dub. 2018 v 0.39 
I figured out how to make the fists always rotate. Unfortunately that means you need to duplicate the specials (aka, bare fist's Uppercut finisher) and make "allowRotate" purely true, just make it all true.
Mr String 23. led. 2018 v 10.43 
R.i.p hylotl
h0ax 15. led. 2018 v 11.28 
Finally I have a way to deck a fool if they get too close while I'm shootin' at 'em.
Super Brasilis 21. srp. 2017 v 14.28 
lets hi-five with closed hands before street fighting
Super Brasilis 21. srp. 2017 v 14.27 
lol, hey you have droped your hand, wanna a helping hand with it? also 100% handcraft, can you add some english fist made with gold that thing what looks like a tiger paw.
Ω Spriggan Ω  [autor] 24. čvc. 2017 v 18.34 
can also throw a punch at someone and they can pick it up and hit you with it!
iris astrum real 24. čvc. 2017 v 14.48 
You can craft your hands
10/10
Ω Spriggan Ω  [autor] 22. čvc. 2017 v 17.52 
i just took the existing fist style weapons in game and made my own version of them and made them craftable for the races that it would fit best with. although i did feel like for a gag giving the Hylotl a fin slap that did no damage.
.
hmm.... i'd like to mess with it somewhat and make something that would paralyze an enemy as its finisher. you know since most games that have a monk fighting style almost always have a stunning punch
.
might give the apex a haymaker style which will literally just be slightly more powerful punches but punch slower.
MudHutGrug 22. čvc. 2017 v 17.33 
Where's Hylotl style? I think it's finisher would be a 'falling slash/karate chop' thing
akoyash 21. čvc. 2017 v 12.20 
your friends mod is shit anyways
Ω Spriggan Ω  [autor] 18. čvc. 2017 v 20.23 
O.o woah i can see your concern it seems the boxing style and uppercut style were the exact same craftable with a single pixel craftable with bear hands....thats kinda akward.

I had files extacted from starbound assets for some time and just copied all the punching styles made the gloves invisable.
they were unpacked filed leftover from when i assembled the legacy weapon project

i did put other differences into it like each style like "glitchstyle" "avianstyle" "boxerstyle" "floranstyle" "novakidstyle" "barehanded" each have

"allowRotate" : true,
"allowFlip" : true,

i learned thats how allows them to be aimed.
made some of them craftable but for only some races
using left over patch code from old mods
avian.species.patch
[
{ "op" : "add", "path" : "/defaultBlueprints/tier1/-","value" : { "item" : "avianstyle" }}
]
Ω Spriggan Ω  [autor] 18. čvc. 2017 v 20.23 
aand lasty heres what i used for
avianstyle.recipe

{
"input" : [
{ "item" : "money", "count" : 1 }
],
"output" : {
"item" : "avianstyle",
"count" : 2
},
"groups" : [ "plain", "objects", "all", "tools" ]
}
Fazlox 18. čvc. 2017 v 20.12 
Alright, sounds logical enough. To me it looks like both versions were modified existing items like the boxing glove, but the coding did have differences. Thank you for your time.
Ω Spriggan Ω  [autor] 18. čvc. 2017 v 20.10 
@Fazlox i was digging though recent files and saw it as well.

i did compare the dates and saw that his came before mine.
I've wanted to make a punching mod that uses invisable fists that are craftable right at the start.

Hmm...I'd like to look at the differences between our mods but i can assure you i didn't copy anything.
well i copied base starbound files and messed with them for a bit.
made the punches weaker as well as aimable so you can aim you punches to hit those orange fish at your feet.

glitch can craft static fists
novakid can craft novagaunlet style fists
avians can craft claw fists
Fazlox 18. čvc. 2017 v 19.15 
Apologies for the suspicion, but the appearance of the Bare Fist's item is eerily similar to that of my friend Nebulox's Bare Fists mod. Any concerns of mine you would be willing to debunk?
retro 14. čvc. 2017 v 13.18 
"panzerkamfwagen II"
Ω Spriggan Ω  [autor] 8. čvc. 2017 v 19.53 
should be as long as host and client both have the mod downloaded.
Tobi 8. čvc. 2017 v 19.23 
Multiplayer compatible?
Malina 4. čvc. 2017 v 6.27 
Avali approved.