Starbound

Starbound

Bare Hands With Racial Styles
42 kommentarer
SacredSpirit1337 25. maj 2023 kl. 14:39 
Hm. Well, my friend was disappointed that Apex didn't get a special move.
Ω Spriggan Ω  [ophavsmand] 14. feb. 2023 kl. 16:31 
@SacredSpirit1337

those are pretty much the normal fists.
SacredSpirit1337 13. feb. 2023 kl. 18:33 
So why do Apex and Humans not have a special style?
Lienom Zekon 27. mar. 2022 kl. 3:47 
never mined I fixed it
Ω Spriggan Ω  [ophavsmand] 26. mar. 2022 kl. 16:56 
@lienom zekon

nope, sounds like you got a mod that does that.
i wish you the best of luck in your hunt.

this mod only adds melee weapons and ability to craft them.
Lienom Zekon 25. mar. 2022 kl. 5:08 
does this replace campfire
Netzach 29. jan. 2022 kl. 12:50 
I have gained the ultimate ability... PUNCHING PEOPLE!
Ω Spriggan Ω  [ophavsmand] 20. apr. 2021 kl. 11:52 
then frackin made changes to how the base game fists normally work.
(or they stole it and swapped the code around like how they've known to do.)
.
these fist items are copy/pasted version of the normal fists.
bumrum 20. apr. 2021 kl. 9:14 
seems the latest update of fu busted this
HoLyChEeZeZ 20. nov. 2019 kl. 20:37 
Do these work with the RPG Progression Mod? Because I wanna turn my character into a proper monk.
Ω Spriggan Ω  [ophavsmand] 27. sep. 2019 kl. 14:02 
no worries glad it working
SacredSpirit1337 25. sep. 2019 kl. 17:27 
I'm sorry for jumping back and forth. The backs of the arms might've always looked like that, and I just never noticed. Sorry. I'm resubscribing.
SacredSpirit1337 25. sep. 2019 kl. 17:13 
Okay, I'm genuinely confused. Were the arms always low-poly when you're using an item? Sorry for spamming comments.
SacredSpirit1337 25. sep. 2019 kl. 17:11 
No, something's definitely wrong. It must've modified something in the files, because it didn't go away when I unsubscribed. How can I change the arm sprite back?

SacredSpirit1337 25. sep. 2019 kl. 17:10 
Wait, my bad. Did it always look chunky like that? Weird. Never noticed.
SacredSpirit1337 25. sep. 2019 kl. 17:05 
*used arm, not unused. It also ends up causing her to use both hands while wielding her matter manipulator, and the flashlight also gets the chunky arm. :(
SacredSpirit1337 25. sep. 2019 kl. 17:00 
...hm. This mod seems to have altered my Floran's arm when I'm using the spyglass. Her unused arm becomes the lower-poly unarmed strike arm: https://gyazo.com/622d42288432d9d5cf0e0cad77168184

Is there a way to fix this, besides uninstalling the mod?
Leeloo 1. nov. 2018 kl. 18:33 
now i need to make a true american hero with beautiful blonde hair and a chin thats extra square, oh and dont forget, NO EYEBROWS!
Maiku1404 26. sep. 2018 kl. 23:26 
um hylotl maybe?
Super Brasilis 24. aug. 2018 kl. 13:46 
DK fists style for ape-X and put a tie on this monkey-x haha
Poofle McGreen 💚 10. apr. 2018 kl. 17:42 
The problem with always rotate can be solved by copying the .combofinisher files and making them all say "allowRotate" : true because in the Combo Finishers, it tells the weapon it can't rotate, which is why we can't normally aim with them.

I understand the freezing bit though, that's fun.
Ω Spriggan Ω  [ophavsmand] 10. apr. 2018 kl. 16:16 
@Poofle McGreen the fists have been copied from base game assets
I know its silly but i like having them this way... makes it easy in a sense to dodge the..........*shutter*......mob touch damage.

and the problem with always rotate is after one punch the fist stays pointing in that direction unless unequipped reequipped.
Poofle McGreen 💚 10. apr. 2018 kl. 1:23 
Also, the gravity problem is "freezeTime" set these to 0.0
Poofle McGreen 💚 10. apr. 2018 kl. 0:39 
I figured out how to make the fists always rotate. Unfortunately that means you need to duplicate the specials (aka, bare fist's Uppercut finisher) and make "allowRotate" purely true, just make it all true.
Mr String 23. jan. 2018 kl. 10:43 
R.i.p hylotl
h0ax 15. jan. 2018 kl. 11:28 
Finally I have a way to deck a fool if they get too close while I'm shootin' at 'em.
Super Brasilis 21. aug. 2017 kl. 14:28 
lets hi-five with closed hands before street fighting
Super Brasilis 21. aug. 2017 kl. 14:27 
lol, hey you have droped your hand, wanna a helping hand with it? also 100% handcraft, can you add some english fist made with gold that thing what looks like a tiger paw.
Ω Spriggan Ω  [ophavsmand] 24. juli 2017 kl. 18:34 
can also throw a punch at someone and they can pick it up and hit you with it!
iris astrum real 24. juli 2017 kl. 14:48 
You can craft your hands
10/10
Ω Spriggan Ω  [ophavsmand] 22. juli 2017 kl. 17:52 
i just took the existing fist style weapons in game and made my own version of them and made them craftable for the races that it would fit best with. although i did feel like for a gag giving the Hylotl a fin slap that did no damage.
.
hmm.... i'd like to mess with it somewhat and make something that would paralyze an enemy as its finisher. you know since most games that have a monk fighting style almost always have a stunning punch
.
might give the apex a haymaker style which will literally just be slightly more powerful punches but punch slower.
MudHutGrug 22. juli 2017 kl. 17:33 
Where's Hylotl style? I think it's finisher would be a 'falling slash/karate chop' thing
akoyash 21. juli 2017 kl. 12:20 
your friends mod is shit anyways
Ω Spriggan Ω  [ophavsmand] 18. juli 2017 kl. 20:23 
O.o woah i can see your concern it seems the boxing style and uppercut style were the exact same craftable with a single pixel craftable with bear hands....thats kinda akward.

I had files extacted from starbound assets for some time and just copied all the punching styles made the gloves invisable.
they were unpacked filed leftover from when i assembled the legacy weapon project

i did put other differences into it like each style like "glitchstyle" "avianstyle" "boxerstyle" "floranstyle" "novakidstyle" "barehanded" each have

"allowRotate" : true,
"allowFlip" : true,

i learned thats how allows them to be aimed.
made some of them craftable but for only some races
using left over patch code from old mods
avian.species.patch
[
{ "op" : "add", "path" : "/defaultBlueprints/tier1/-","value" : { "item" : "avianstyle" }}
]
Ω Spriggan Ω  [ophavsmand] 18. juli 2017 kl. 20:23 
aand lasty heres what i used for
avianstyle.recipe

{
"input" : [
{ "item" : "money", "count" : 1 }
],
"output" : {
"item" : "avianstyle",
"count" : 2
},
"groups" : [ "plain", "objects", "all", "tools" ]
}
Fazlox 18. juli 2017 kl. 20:12 
Alright, sounds logical enough. To me it looks like both versions were modified existing items like the boxing glove, but the coding did have differences. Thank you for your time.
Ω Spriggan Ω  [ophavsmand] 18. juli 2017 kl. 20:10 
@Fazlox i was digging though recent files and saw it as well.

i did compare the dates and saw that his came before mine.
I've wanted to make a punching mod that uses invisable fists that are craftable right at the start.

Hmm...I'd like to look at the differences between our mods but i can assure you i didn't copy anything.
well i copied base starbound files and messed with them for a bit.
made the punches weaker as well as aimable so you can aim you punches to hit those orange fish at your feet.

glitch can craft static fists
novakid can craft novagaunlet style fists
avians can craft claw fists
Fazlox 18. juli 2017 kl. 19:15 
Apologies for the suspicion, but the appearance of the Bare Fist's item is eerily similar to that of my friend Nebulox's Bare Fists mod. Any concerns of mine you would be willing to debunk?
retro 14. juli 2017 kl. 13:18 
"panzerkamfwagen II"
Ω Spriggan Ω  [ophavsmand] 8. juli 2017 kl. 19:53 
should be as long as host and client both have the mod downloaded.
Tobi 8. juli 2017 kl. 19:23 
Multiplayer compatible?
Malina 4. juli 2017 kl. 6:27 
Avali approved.