Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

AoE II HD Texture Pack
18 Comments
Callistonian  [author] 22 May, 2019 @ 6:57am 
@MilkY - I just tested and got no crashes.
Fox 21 May, 2019 @ 2:33am 
Please fix, It now seems to crash the game upon using them in the editor
Hazearil 29 Dec, 2017 @ 2:52pm 
At least you use it now: I have seen workshop devs being too stubborn to use a designated changelog for their changelog. One even did not post any kind of changelog anywhere.
Callistonian  [author] 29 Dec, 2017 @ 8:56am 
Thanks, I actually realized that right when I submitted that comment and I used the change log for my other updates yesterday. But I decided to leave a comment anyway becasue it's a bit more visible than the changelog and as you can see, it has information that people need to see for the mod to keep working for them.
Hazearil 29 Dec, 2017 @ 6:58am 
@author there is a changelog you can fill in for updates on workshop, it would be more clear than using the comment section.
Callistonian  [author] 27 Dec, 2017 @ 1:58pm 
Update: Compressed the TGAs to cut the download size by over 50%. Fixed issue with several terrain icons not showing up. Moved the text and XML files to UMC High Priority so you will need to subscribe to that mod for this and any future terrain texture packs I release.
Rem 12 Nov, 2017 @ 9:15pm 
Will do and yes other mods were running
Callistonian  [author] 12 Nov, 2017 @ 8:53pm 
I'm not reproducing the issue on my end. I also got a playtester to try and they couldn't reproduce either. Are you running any other mods? You could try unsubscribing and restarting Steam.
Rem 12 Nov, 2017 @ 8:16pm 
Mine always on launch says Aoe II texture pack requires restart Note: This mod is broken reccomend unsuscribe
Callistonian  [author] 11 Nov, 2017 @ 6:35pm 
Updated to work with the Age of Empires III terrain texture pack. If you see invisible textures that you can't place, they will be from that pack.
Mr. Rainger 5 Sep, 2017 @ 9:52pm 
Oh ok, just curious since you put in the discription, you don't need to do anything. Thanks for the mod an dalso answering
Callistonian  [author] 5 Sep, 2017 @ 9:39pm 
Because AoM has 3D water already. But I mean, I could include them if you want... The aoe2 water textures are really very unimpressive in AoM tbh.
Mr. Rainger 5 Sep, 2017 @ 9:18pm 
I'm kinda dumb, so why are water textures not included?
Callistonian  [author] 8 Jul, 2017 @ 6:39pm 
Yes, it should still work. For some reason it looks like Steam killed the description but I have put one back up.
Is it done Yuri? 8 Jul, 2017 @ 3:10pm 
still works ?
phdorogers4 5 Jul, 2017 @ 9:32am 
Nice screenshots! :p
Callistonian  [author] 5 Jul, 2017 @ 1:22am 
Update: removed TGA files which cut the download size in half.

You may notice strange black lines aligned with the invisible grid showing up for some of the textures. I still haven't figured out what's causing this. I have tried making the textures seamless and changing the dimensions to no avail. If anyone has any suggestions please let me know. The only other AoE texture port to AoM on this workshop does not include half the textures in this mod nor the offending textures. Only 17 of the 42 textures are experiencing this problem and are listed here: BadlandsA, Desert B, Desert C, DirtGrassB, DirtGrassC, FarmA, FarmB, FarmC, FarmD, SandB, SandD, SwampB, Tundra, TundraA, WaterFarm, WaterFarmA, WaterFarmB. The lines are not noticeable on the farm textures.
Callistonian  [author] 4 Jul, 2017 @ 4:47pm 
If you subscribe to UMC High Priority, you will get a new water type called "Shallows" that uses the AEShallowsA texture type as shown in the last picture above.