Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Delete that and it will regenerate upon launch.
tkom works fine without this mod [tried running in compatibility mode just in case after reading reply]
only 3 other mods and even tried without them and still crashed with only this mod active
list of issues in game with this mod active
#1 all screens [power display and main control] of large refinery blank when printed/placed
#2 not able to save game after printing this printer
#3 if made a save before printing this printer with this mod active saves become corrupted
#4 after printing this printer and attempting save game CTD when loading any save
#5 have to manually remove/delete any/all files related to this mod from all steam/game folders before able to load any other saves again [several hours/days of game time lost]
Main/Test Branch?
Using any other mods or addons?
If Win 10, try compatibility mode?
Program: D:\Steam\steamapps\common\Take On Mars\TKOM.exe
Reason: Access violation. Illegal read by 1010182c at fffffffc
[enf::ScriptContext::FreeString]: ??? addr:0x1010182c
[enf::ScriptContext::FreeString]: ??? addr:0x1010182c
(Press Retry to debug the application - JIT must be enabled)
Runtime mode
Not mine to change sorry... read the description carefully:
All credits, copyright, and code goes to Laren X. This version only makes things work again so I tried to leave the code as is and only fix the errors or crashes.
Bug/Issue Fixes (If You Want)
New Items (If You Want)
New Textures (If You Want)
Ect (If You Want)
If You Want (If You Want)
Updated how exactly?
May This PLEASE Be Updated? Please?
See Change Notes
It's not as simple as renaming the item. The material it uses is hardcoded into the model itself I can't just change the name of the material. I've already renamed the files themselves. No worries though I found a fix to make it compatible.
Thanks for your answer.
Thanks for the advice but this isn't meant to be ran with Extra Items 2.0. This was made compatible for those wanting to use this still but the author doesn't run TKOM anymore.
My humble advice is that extra items remove tesla senders, so you can have both at once.
A strong hug champion.
Just checked on main and test branches and wireless units are working fine. You don't need any wired connections if using the wireless units. Red side to Solar or MMRTG, Green side to machines. You'll still need barrels connected to the machines which require them like the soil extractor. Modular printers still need resources in addition to a power source.
Also I've only fixed the errors or crashes in this addon and I can't guarantee compatability with other mods or addons. In that case you should disable all mods and addons with this addon enabled and then enable any other mods/addons one by one.
Thanks Mono...