Europa Universalis IV

Europa Universalis IV

Purple phoenix resurrection Unit pack MEIOU Edition
22 Comments
Kantonézik0 Las. 11 Apr, 2024 @ 2:18am 
update
Elyric Vengence 27 Jan, 2024 @ 10:40am 
Is there a way to make this work for vanilla or MEIOU 3.0?
Kyrios480 18 Sep, 2023 @ 12:24pm 
Are there any compatches for this?
Abu Hajar 3 Dec, 2022 @ 4:22am 
It doesn't seem to be working anymore when used with meiou. Anyone else getting it to work with meiou 3.0?
quiet 18 Jan, 2022 @ 10:00am 
Xangelo, I know you don't really mod anymore, but I beg you to please make this compatible with regular eu4. These models, in my opinion, are far better than the normal edition. The hussar's horse is properly sized, I like how tier 1 infantry has a spear and kiteshield, I just prefer the visual look of these models. MEIOU isn't really my thing, nor the thing of many people. I would simply extract the models myself but your mod is in .bin format, which I know literally nothing of. If you could give me a 7-zip copy or something that would work too, I wouldn't upload it anywhere.
Vitalian Sofievsky 11 Jan, 2022 @ 1:44am 
Greetings! What graphical mod do you use on these photos?
Sauron001 4 Mar, 2018 @ 7:54pm 
update?
Xangelo7  [author] 29 Oct, 2017 @ 3:13pm 
@Kylian97 MEIOU is not even ironmancomatoible but the my mod itself is
AUTJules97 29 Oct, 2017 @ 1:34pm 
Ironman compatible?
Bjorn 16 Sep, 2017 @ 12:31pm 
this might be the best unit mod for byzantium ever
KillWonder 23 Aug, 2017 @ 8:36am 
Awesome just Awesome!
Dorimi 王狼 18 Aug, 2017 @ 9:29am 
cool
Xangelo7  [author] 27 Jul, 2017 @ 9:18am 
@#FreedomDelivery it is a require dlc
Bob 27 Jul, 2017 @ 8:43am 
@Xangelo7 I have not picked up Third Rome, but I didn't experience any problems with Tier 1 units, so I didn't think it'd be an iussue.
Xangelo7  [author] 25 Jul, 2017 @ 8:48pm 
@#FreedomDelivery
Do you have the third Rome Dlc and the M&t unit module for third Rome or the complete module?
Bob 25 Jul, 2017 @ 6:06pm 
For some reason, the Tier 2 infantry have white coats. Have you encountered this bug before? Any idea what it is?
Xangelo7  [author] 12 Jul, 2017 @ 9:49pm 
@#FreedomDelivery
C:\Users\USER\Documents\Paradox Interactive\Europa Universalis IV\mod
got to PurplePhoenixgfx winrar/7zip then to gfx\entities then click phoenix_units then scroll down to #Byzatine Empire
change all of the ''BYZ'' to "TRE"
ex: entity = { clone = "phoenixgfx_INFANTRY_1" name = "europe_BYZ_INFANTRY_1" }
to: entity = { clone = "phoenixgfx_INFANTRY_1" name = "europe_TRE_INFANTRY_1" }
or just copy them replace BYZ to TRE if you want the mod to be kept also to the Byzantines.
Bob 12 Jul, 2017 @ 2:43pm 
If I'd like to apply this mod to Trebizond, what do I need to change?
Xangelo7  [author] 9 Jul, 2017 @ 11:08pm 
@SirAndre
no problem
SirAndre 9 Jul, 2017 @ 11:06pm 
@Xangelo7

Ah! Thank you
Xangelo7  [author] 9 Jul, 2017 @ 9:40pm 
@SirAndre
C:\Users\USER\Documents\Paradox Interactive\Europa Universalis IV\mod
got to PurplePhoenixgfx winrar/7zip then to gfx\entities then click phoenix_units then scroll down to

entity = {
name = "phoenixgfx_INFANTRY_4"
pdxmesh = "xangelo_BYZ_infantry_04_mesh"
version = 1

state = { name = "idle" animation = "idle" }
state = { name = "walk" animation = "walk" }
state = { name = "attack" animation = "attack" }
state = { name = "retreat" animation = "retreat" }
#state = { name = "death" animation = "death" }
#state = { name = "extra_state_1" animation = "extra_state_1" }
#state = { name = "extra_state_2" animation = "extra_state_2" }
#state = { name = "extra_state_3" animation = "extra_state_3" }

attach = {
Left_hand_node = "phoenix_rifle"
}
}

replace "phoenix_rifle" to "western_musket_2"
SirAndre 9 Jul, 2017 @ 8:50pm 
Hi, Thank for your work!

Is it possible to change tier 4 musket to western_musket_2?