Source Filmmaker

Source Filmmaker

Mannrobics (TF2)
52 Comments
Filterer 8 Aug, 2022 @ 9:43am 
T H A N K YOU
Meg Bravo 17 Mar, 2021 @ 2:54pm 
Can you fix them so they stay in sync
Iamtheblaine 26 Feb, 2021 @ 12:53am 
i figured it out, need to move it with motion editor first
CGI Slam  [author] 25 Feb, 2021 @ 5:28pm 
well that's how you move it
Iamtheblaine 22 Feb, 2021 @ 10:50am 
i am doing that
CGI Slam  [author] 22 Feb, 2021 @ 10:30am 
roottransform bone
Iamtheblaine 22 Feb, 2021 @ 6:13am 
how do i move the model when its doing the animation?
DafaK_A 10 Feb, 2021 @ 7:19am 
ok i'm going to try
CGI Slam  [author] 9 Feb, 2021 @ 5:34pm 
select the "root transform" of the model. He just got dragged off screen. you can bring him back by sliding the "default" slider to the right
DafaK_A 7 Feb, 2021 @ 11:17pm 
Yes now a find it, but when I'm going to put it in the soldier, medic, etc, it disappears
CGI Slam  [author] 7 Feb, 2021 @ 1:51pm 
it's in there, I promise you. There's nowhere else it would be
DafaK_A 5 Feb, 2021 @ 12:13pm 
no because it not appear in the workshop folder, i can't found it.
CGI Slam  [author] 5 Feb, 2021 @ 11:32am 
right click on the character. import animation. this should be in your workshop element folder
DafaK_A 3 Feb, 2021 @ 12:38pm 
how can i put the mannrobics in the tf2 characters? i don't see anythink to put the comands. Can you help me?
PyroFireGamer 22 Jun, 2020 @ 12:10pm 
CGI Slam  [author] 7 Jun, 2020 @ 5:53pm 
Click on root transform, and drag the default slider. It should show up at the center of the map
h 7 Jun, 2020 @ 8:56am 
why does it just dissapear after i try to import it?
Arashii 16 Feb, 2020 @ 12:46am 
I cant find it
CGI Slam  [author] 31 Oct, 2019 @ 10:58pm 
you can make them work with puppetscript or just copy paste animation, but you cant just apply them directly to fnaf models
iHeartGamesYT 31 Oct, 2019 @ 9:35pm 
Do they work for the Splinks FNAF Models?
CGI Slam  [author] 30 Sep, 2019 @ 2:08pm 
that's already in sfm. I think it's taunt_russian in import sequences
LimeGamer360 30 Sep, 2019 @ 9:41am 
hi is it possible if you can upload the Kazotsky kick tf2 If you can it would really help alot
MegaManFan198708 10 Jun, 2019 @ 8:08pm 
Thanks mate, I couldn't find the mannrobics in sfm, so thanks for the animation.:steamhappy:
CGI Slam  [author] 17 Jan, 2019 @ 11:39am 
in workshop, elements
TechnicalGlitch 17 Jan, 2019 @ 10:58am 
where i can found the animation file?
CGI Slam  [author] 14 Dec, 2018 @ 3:05pm 
idk, i just downloaded some random fnaf model pack for the sake of inclusivity. I'm pretty sure they're in the "most popular" section of the workshop.
Bugster 14 Dec, 2018 @ 1:38pm 
were did you get the fnaf models
Kerry King's Abused Whammy Bar 8 Dec, 2018 @ 10:30pm 
not sure why this isn't in sfm yet the kazotsky kick is, even though their from the same update.
CGI Slam  [author] 11 Nov, 2018 @ 2:58pm 
if you use the puppet script/copy and paste rotation values, yes. It wont work if you just import it though
OneMoreAnimator 11 Nov, 2018 @ 10:06am 
is compatible with batim characters?
CGI Slam  [author] 9 Nov, 2017 @ 7:12pm 
REAG4N np bby
reag4n 9 Sep, 2017 @ 4:50pm 
Thanks So Much Man!
CGI Slam  [author] 22 Aug, 2017 @ 9:20am 
ARC_Max I don't like fnaf, but I don't bowl over and die when I see a fnaf picture
Furina~Chan <3 13 Aug, 2017 @ 2:54am 
ok
CGI Slam  [author] 12 Aug, 2017 @ 4:58pm 
squishball05 you can download it off the internet, and turn it into a wav, or just add it in in a video editing software alongside your animation
Furina~Chan <3 11 Aug, 2017 @ 6:47am 
how do i get the music
CGI Slam  [author] 31 Jul, 2017 @ 7:30pm 
[✚]IceFox Hi! Yup. You have to use puppet script delta, though, since hl2 uses valvebiped. If the pelvis doesn't move with the tf2 character, just parent the pelvis
Moro 31 Jul, 2017 @ 4:13pm 
Hello, does it work on Hl2 characters ?
Da Bong Hit Hard 30 Jul, 2017 @ 9:30pm 
Pretty dope, cheers doc.
yokka 22 Jul, 2017 @ 6:20pm 
oh ok thanks
CGI Slam  [author] 22 Jul, 2017 @ 6:18pm 
Dr.Doggo Supreme I'm assuming you mean the root transform. Select the root, and head to motion editor. Right click on the green bar, and select copy. Import the animation, right click on the green bar, and select paste.
yokka 22 Jul, 2017 @ 1:41pm 
How do you copy and paste it
CGI Slam  [author] 17 Jul, 2017 @ 6:15pm 
@『 Rᴜʙʏ Hᴇᴀʀᴛ 』 I don't think they're dissapearing, but rather they're being moved away. Try copying the root of the character before applying the animation, then pasting it afterwards.

Since this animation includes root transform, it will reposition the model you apply the animation to.
RinoBreezy 17 Jul, 2017 @ 2:36pm 
I kind of need help. When I Import the animation to the tf2 characters their body disappears I don't why this is happening is there something i need to do first before I add the animation.
Coolchou Zhao 17 Jul, 2017 @ 3:32am 
You're a god
CGI Slam  [author] 16 Jul, 2017 @ 7:33pm 
@Coolchou Took long enough. I wanted to make an aerobics video, but saw that there was absolutely nowhere on the entire internet to download it. I manually updated my SFM just to get this animation, and once I had it, I thought, "Why not make it easier on everyone who wants SFM Mannrobics"
CGI Slam  [author] 16 Jul, 2017 @ 7:31pm 
@His. If you use the puppet script available on workshop, yes.
Coolchou Zhao 16 Jul, 2017 @ 8:12am 
after a year and half later, someone uploades this...
Friend 14 Jul, 2017 @ 5:49pm 
k
but i can put in any model?
CGI Slam  [author] 14 Jul, 2017 @ 5:39pm 
@Hisgamer#spymain Kazotsky kick is already in sfm. For any class, go to import, import sequence, and scroll to the bottom of the list. There's a sequence called "Taunt_russian"