Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also in room 343, if you insert a power node where a block will appear you'll get stuck inside the block. You might want to move the power nodes far enough away that this becomes impossible.
In my opinion, you need to place fewer lights and in some places section off your levels a little more. In some areas I got as few as 10 FPS on a mid-end gaming rig. This was a problem both in this and cube selection course.
That said, well done! I enjoyed both this and cube selection course.
@diggernick I'll try to reproduce and fix that issue you're having, thanks for letting me know!
kinda like the vanilla haydee ending
Is that how it is or am I just dumb?
If you do that, you find yourself in the previous room but trapped in that small block between a grate and the door, when you re-enter the "malfunction" room, it actually teleports you to the wrong room (the first maintenance room with a living robot on it) and you're pretty much stuck in there. with the only option left to you being to reload a save, but if you didn't make a save and you went through the door you entered through, you gotta start all over again.