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-Bullets Can Heal Teammates 65hp
-A Headshot On a Teammate Will Give a 'Critical Heal' (Meaning a Quick Scope will give 150 HP whilst a Charged Shot will Give Back 450. No Overheal)
-20% Quicker Reload
-25% Less Damage on Bodyshots
-Fires Tracer Bullets
To that, I propose a rifle that'll be able to allow the sniper to play a much more supportive role for his team, rather than the occasional medic and sniper pick.
So, this rifle is essentially based around the idea of trading the ability to charge up a body-shot and one-shot someone, as well with the ability to stay hidden due to the tracer bullets, for the ability to heal your teammates when they are in need.
The major problem I see with this rifle, however, is the replacement of a medic. Whilst the Medic can provide amazing powerful Uber charges, a good sniper could potential out heal a Medic, which shouldn't really be the case.
Don't mind the idiots, I like the Bullpup design.